Search Results for "c programming framework" - Page 12

Showing 436 open source projects for "c programming framework"

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  • 1
    libszzt is a portable library to allow loading, saving and running of world files for ZZT. It parses the ZZT music format and the ZZT-OOP programming language. libszzt also replicates ZZT limits and "features" so that it will be cross-compatible.
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  • 2
    CalvaryGDK is a framework that provides Ruby programmers with easy-to-use tools for 3D game development.
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  • 3
    Research project for Go-Programming
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  • 4
    Game framework for isometric/hexagonal stile game like Fallout and Arcanum.
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  • 5
    Python-bindings to Allegro Game Programming Library
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  • 6
    A flexible, generic, and extensible framework for creating game engines. The framework supports many of the features of modern game engines, including 3-D graphics, AI, physics, audio, scripting, and networking. It is written in C++ and is cross-platform
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  • 7
    CELUI Is a general purpose C++ OpenGL cross-platform GUI framework that allows to create animated and rich user interfaces for simulations and games.
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  • 8
    Odyssey Engine is a complete framework for both game and non-game simulations. It is meant as a framework for creating the engines. It is, in essence, a game engine builder.
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  • 9
    This project is a fork of the Irrlicht Engine with several add-ons and improvements,<getting the lastest advanced features in 3D rendering and a more complete Game Framework.
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  • 10
    The Open Engine is a game engine library, that provides ease and fast programming for OpenGL based softwares. Is intended mainly for gaming programming. Uses OpenGL and other APIs in the core library.
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  • 11
    The Cell framework is a scalable server framework written in C#. It's original purpose is for MMOG emulation but can be easily adapted to other areas. The project includes a proof of concept rewrite of the DAoC emulator DOL.
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  • 12
    Intrepid is an object-oriented 2D game programming library written in C++ utilizing OpenGL and SDL that takes care of the low-level programming involved in making 2D games.You can create nearly every kind of 2D game. Comes with collision-detection, phy..
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  • 13
    An educational project to create a game based on the Ogre Framework and other open source gaming libraries
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  • 14
    The project deals with the development of a graphic engine and a framework for game development in C++! In this context a test game, based on the engine, should be developed too. The devoloped programs should run on Linux and Windows because they both su
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  • 15
    Mono.Xna is an open-source implementation of Microsoft XNA using The Tao Framework for cross-platform rendering through OpenGL, SDL and Mono.
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  • 16
    The goal of this project is to develop a generic and powerful 3D simulation framework mainly but not exclusively targeted at game development. Important aspects are efficency and simplicity of use.
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  • 17
    eyelid is a portable 2d engine/framework designed for games developping
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  • 18
    This project is set up for many programming projects to be started, but most likely never finished. This project will be used mostly to use the SVN Server, and to gain experience working with SVN with a variety of programming languages.
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  • 19
    Programming is an art and a drive of adrenaline. Lets teach the art of programming in a game way. This is a game of analogies for learning C. You can say "I Played cgame and learnt C".
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  • 20
    EL is an opensource initiative specially targeted to the hobbyist game developer. Game projects and a smaller framework based basically on well known tools such as Allegro, DirectX and OpenGL. Online examples should be included also. [Inactive]
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  • 21
    A fps framework that reads xml based configuration files to display a 3d opengl based shooter.
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  • 22
    Degamed will be a First-Person-Shooter / MMO, with very customizable gameplay and game content. DG will be 90% P2P, instead of a server/client based framework, and will be programmed in OpenGL/SDL/C++.
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  • 23
    CoPP is an object-oriented framework for developing algorithms for robot path planning. One of of the design goals is to make it easy to make comparisons between various path planning algorithms.
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  • 24
    TFOGS is a test framework for quick action game, it's anti-hack, and it provides a complete implementation to reduce lag.
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  • 25
    MGL is a GLUT-like toolkit oriented to Game Programming. It supports OpenGL extensions, texture loading (BMP,TGA,RAW,DDS), native and DInput (Win32) keyboard input, mouse filtering, FSAA, internal GLU implementation (optional) and is fast and portable (W
    Downloads: 0 This Week
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