Search Results for "library system java netbeans" - Page 4

Showing 105 open source projects for "library system java netbeans"

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  • 1
    GMGen is a java role-playing aid for D&D Game Masters. It works in conjuction with the existing PCGen tool to track, generate and reward characters within combat. GMGen had been moved to be included in the PCGen project. THis project now only has suppo
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  • 2
    This an alternative Java Client for the Hyperiums Game
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  • 3
    IceMUD is a Java based MUD based on CircleMUD. It currently supports telnet connection, but in the future will have a Java library available for Java based clients.
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  • 4
    JPlatform is a collection of some handy or semi-useful java-based applications and hacks that I have done. They include a Content Management System, a guestbook, an application to keep track of your movies etc. Have fun! :)
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  • 5
    <b>IVJ MUD (Masive Multiplayer Text Game) is a SSL-based soft:<br>-Client (GUI)<br>-Server (GUI)<br>-Applet (GUI)<br>-Protocol (SSL-based, use of localization files that store strings to reduce trafic and allow for instant i18n.<br> LOOKING FOR HELP!</b
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  • 6
    Goobiq - Project Being ReVamped
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  • 7
    This is RoboCup player. The player can be used with soccer server system (http://sserver.sourceforge.net). It can be used as a library for your custom player or can be programmed with build-in scripting language (very simple).
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  • 8
    Wolfram is a cross-platform game engine intended for point-and-click adventure games. It also includes a framework for creating your own adventure games.
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  • 9
    The groupname \\\"platzt-angst\\\" combines two bigger projects to one. At first we want to create a java based engine for game development. At second we want to create a MoO like game called \\\"Open.Orion\\\" which uses our \\\"confusion.engine\\\".
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  • 10
    DSATools provides a java-based Character-generator for the Roleplaying Game DSA(Das Schwarze Auge)(www.fanpro.com), which is very popular in Germany.
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  • 11
    A java binding for the OpenAL library
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  • 12
    OpenArena is an developing enviroment for autonomous software agents and software worlds.
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  • 13
    JRCI will provide a chat interface that is heavily configured to be convenient for RPGs. It will not implement any particular game system, but will provide the tools necessary to play traditional games online.
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  • 14
    Jedits is an intelligent control application for digital model railroad systems supporting multiple controllers. It functions as both a manual controller and an automated controller that does not requires any user intervention. It is written in Java.
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  • 15
    PeaceCraft is a Real Time Stategy game that will attempt to adapt the Java Gaming Profile also known as the JSR-134. PeaceCraft is intended to be a "real" Java-based non-applet game that can be played across all platforms.
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  • 16
    An Open Source 3D MMORPG centered around each individual and unique player, not around the "target customer." No longer OpenSource. The SF project page will not be updated anymore
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  • 17
    Java TEG client.
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  • 18
    Java based program used to maintain a NeverWinter Nights(tm) server (nwserver) running on Linux. Takes advantage of all the interactivity of the nwserver.
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  • 19
    2D, 2.5D and 3D minesweeper. Play minesweeper in space.
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  • 20
    Pure Java tile based map editor. A Cross platform, multi-language tool to create a map file for 2D/3D applications.<p>Un basado en azulejos redactor de mapa en Java. En plataformas múltiples, y idiomas múltiple crea mapas para aplicaciones de 2D/3D.
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  • 21
    JSDL is a java binding to the SDL library
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  • 22
    DSA Manager is a character generator and manager of heros of the German role playing game DSA (Das Schwarze Auge / The Dark Eye).
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  • 23
    We will be developing side scroller arcade-type games from the classic gaming era. Windows and Linux versions will be available, along with the engine and Java development tools and editors.
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  • 24
    Powerful platform for creating networked multiplayer 3D games. The system includes specifications for a client engine and 2 protocols. Demo apps: mud/moo proxy, tetris. Currently uses OpenGL, VRML, java, tcl. Client/server architecture for security.
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  • 25
    GPong project intend to make a multiplayer and multi-OS pong game. It melt C with SDL library to draw the scene and Java with JNI interface to share data with other players across the net. The java module will also interact with a database to find availa
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