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The goal is 3D game engine. I will also want to have a 2D version of the same thing :) People will like multi-choice for 1 game =p ScarNastics 3D game build on jMonkeyEngine[jME2, 2009] ScarNastics 2D game build on a personal home build written by Sonis
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LokMidControl is a program to control model trains remotely from your java and bluetooth enabled phone. It uses a bluetooth to network proxy to talk to an ESU ECoS central station.
The Rossum Project is an attempt to collect and distribute robotics software. We are seeking help with our first project, a mobile-robot simulator featuring a 2-D virtual world, and new work including artificial intelligence and robot-control logic.
JavaSSS (Safe Secure, SandBox) is an update for Suns jdk. This update makes java more secure using only a properties file. Settings include max storage, # of files, # of threads, library & native methods. Host control, limit socket speeds, & more.
Rixe is a java port of the famous board game risk. The goal is to provide an environment to develop artifical inteligence.
Risk is a war game where you control unit all over the world to attack and defend countries.
This package has been created in order to control, solve and manage a 2x2
rubik cube using java language. Its methods can mix and solve the cube, and allow
the user to change the cube information in any time. There are two ways to solve the cube.
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An effort to create free and open enviroment, to build complex "rail world", including all rail technology lovers' interests - locomotives (steam, diesel, electric) - driving or documentation, physics, traffic control, etc.
Blue Pad turns your cellphone into a remote PC controller over bluetooth.
It is useful for playing games, control presentations and video/audio away from the computer.
Laser Tactics is a 3D single or multi-player FPS strategy game. It's a cross between like Quake and Tremulous, except it's pseudo-turn based, you control a squad, and there are specific mission objectives. There is also an advanced AI to play against!
SleekIce is an easy to use game engine used to write games in Java. This will allow a game programmers to devote more time and thought to their game content rather than how to make the game work.
Enter The Tetrix and attempt to control a bunch of tetris pieces falling simultaneously. Choose a player with unique abilities and fulfill the mission objectives despite the intervention of the other inhabitants of the Tetrix.
A model railway simulation. You can define trains, tracks, switches and signals and then watch the trains driving on the tracks, control the trains, switches, and signals.
The ZLagos project is a very simple SDK to interact with a Nabaztag/Tag (V2).
It supports a full set of functions, organized in an object way, and allows developers to control remotely a Nabaztag/Tag.
The Knowledge-Intensive Interactive Digital Storytelling (KIIDS) system is a software system for the development of interactive digital storytelling applications as videogames, pieces of interactive art or educational multimedia.
Road traffic simulator/game with lots of vehicules, different drivers characteristics, accidents, detours, manual or script-driven traffic lights control, pedestrian traffic, road-works, and plenty more! Solve your simulated traffic-jams problems!
This project will provide an interface for using Lightweight Communications Calculus (LCC) to control agents in the Unreal Tournament enviroment. It consists of a prolog-style interperter, LCC parser/IDE,a GUI / LCC editor and interfaces to the Gamebots
A highly advanced Air Traffic Control Simulation written in Java, running standalone or in distributed multi-player mode using JORAM JMS, Sonic MQ, or Tibco.