Showing 15 open source projects for "doom wad"

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  • 1

    A WAD of Dungeon Mazes

    A random map WAD file generator

    A generator app for generating random mazes, that are then compiled into Doom 2 compatible PWAD's (Patch WAD files). You can create single levels, or whole campaigns (32 levels). This is for use in either the proprietary software, or many of the open source ports available. With a combination of this and at least two other software packages (a free Doom 2 source port, and a free Doom IWAD) you can create a completely free dungeon crawls game.
    Downloads: 0 This Week
    Last Update:
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  • 2
    WAD Painter

    WAD Painter

    A tool to create textures from DOOM WAD file resources

    WADPaint is a tool that can create textures from DOOM WAD file resources. Source code repository: https://github.com/jval1972/WADPaint
    Downloads: 0 This Week
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  • 3
    DelphiDoom

    DelphiDoom

    Source port of Doom, Heretic, Hexen and Strife developed in Delphi

    This is a source port of the games Doom, Heretic, Hexen and Strife developed in Delphi. Source code repository: https://github.com/jval1972/DelphiDoom Many features have been added to take advantage of modern hardware: -External hi-res textures -Advanced 32 bit color software rendering -OpenGL support -Quake (md2) models -Sloped floors & ceilings -3d middle floors -Voxels -Dynamic lightmaps -mp3 music -Custom actor definition -and many more... In addition provides...
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    Downloads: 50 This Week
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  • 4
    compatible lite doom

    compatible lite doom

    Ms Dos port with slopes 3d floors true3d demo compatibility fast speed

    Dos Doom with 3d floors, slopes, destructible architecture, demo compatibility 1.9, fast speed youtube https://goo.gl/pbNybV Requirements: 486DX, 4MB RAM Win95, 8MB Dos(run -ram8mb parm) https://goo.gl/agT2wc https://goo.gl/3EFVBg Recommended: 486DX4 100MHz, 16MB RAM https://goo.gl/IWGLkQ Run on Dos,Win9x, XP 7 32 bits, Dosbox Turbo Android requires Dosbox: Win 64bit or WinXP w/ some video drivers https://goo.gl/FE6rRF Bugs: command line needs one space after wad or other parm to work right: cdoom -file s4 -warp 1 save config fault sometimes, glitches in rendering slopes due to fixed point usage, line of sight bullets error on slopes,sprites in multi 3dfloors sometimes render wrong similar to duke nukem 3d quake heretic hexen vavoom zdoom gzdoom but not compatible,only doom2 doom run Thanks:id software for original doom code https://www.idsoftware.com MBF authors,Vladimir Arnost for muslib 1.80: http://www.fit.vutbr.cz/~arnost/welcome.html
    Downloads: 1 This Week
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  • 5
    Terrain Generator

    Terrain Generator

    A tool for creating Terrains.

    Exports RAD (Radix game remake) maps in WAD format and Doom maps in UDMF format for advanced source ports. RAD engine: https://sourceforge.net/projects/rad-x/ Source code repository: https://github.com/jval1972/DD_TERRAIN
    Downloads: 10 This Week
    Last Update:
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  • 6

    wadmerge

    Merges WAD files for Doom engine games.

    Merges .WAD files from Doom engine games, such as Doom, Doom2, Hexen and Heretic. Takes any number of input wads, and produces a sorted single output .WAD file. Runs on Linux and Windows, does not duplicate wad entries and allows space saving with an optional 'deduplication' method, where different entries which have the same data, only have the data stored once.
    Downloads: 2 This Week
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  • 7
    Doom Font Creator

    Doom Font Creator

    A tool for creating text assets for the 90's Doom games series

    Doom Font Creator (or DD_FONT) is a tool for creating text assets for the 90's Doom games series. The assets can be saved in WAD files using the Doom patch format. Source code repository: https://github.com/jval1972/DD_FONT
    Downloads: 1 This Week
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  • 8
    DOOM TREE

    DOOM TREE

    A tool to generate Tree sprites and voxels for the Doom game

    DOOMTREE is tool that generates tree sprites and voxels for the Doom game. It is based on PTree https://sourceforge.net/projects/procedural-tree-generator/ Creates actor definitions out of the box for ZDoom & DelphiDoom family source ports. Source code repository: https://github.com/jval1972/DOOMTREE
    Downloads: 2 This Week
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  • 9
    DOOM ROCK

    DOOM ROCK

    A tool to generate Rock sprites, models and voxels for the Doom game

    DOOMROCK is an application that generates rock sprites, models and voxels for the Doom series games based on various input parameters. Creates actor definitions out of the box for ZDoom & DelphiDoom family source ports. Source code repository: https://github.com/jval1972/DOOMROCK
    Downloads: 3 This Week
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  • 10

    WAD Mangle

    Extendable editor for manipulating lumps in DOOM WAD files.

    Extendable editor for manipulating lumps in DOOM WAD files.
    Downloads: 0 This Week
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  • 11
    Mega 5
    ...It will not run by its self.. You will need a source port engine to run it. e.g. PrBoom or Doom Legacy, there are several source ports that compile under Linux. It also requires that you have a Doom2 IWAD to play. I should again mention that a deathmatch wad, in this case a mega wad, has been created to play online or in a LAN scenario, competitively against other players on a network. //------- At some point I do plan however to create my own Doom source engine.. ...
    Downloads: 0 This Week
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  • 12
    jwadlib WAD Library is a Java library for manipulating WAD files, the format made popular by Doom.
    Downloads: 0 This Week
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  • 13
    A very complete port of Doom to the GP32 handheld. Worked on by some of the finest GP32 coders (and me too a little bit) it sports a nice interface for setting game settings and choosing WAD files.
    Downloads: 0 This Week
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  • 14
    XWadEd is a graphical editor of wad files used by classic Doom engine games (Doom, Doom II, Heretic, Hexen Strife).
    Downloads: 0 This Week
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  • 15
    Libdoomwad is a C++ platform-independent class library used to manage data structures inside data (wad) files for Doom and Doom 2. Its target audience is developers of Doom editors.
    Downloads: 0 This Week
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