Showing 6 open source projects for "MCT Version Control"

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  • 1
    LinkinLand

    LinkinLand

    A Java light, open source first person shooter,with editors.

    A Java open source first person shooter (fps), compact, light and completely customizable, with editors. Source code available.No OpenGL, no java3d, the developer has the full knowledge and control of the game rendering, and the player can build and set everything at will. Hope this can stimulate and help other to create their own games following their fantasies and passions.
    Downloads: 0 This Week
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  • 2
    SrcDS Control

    SrcDS Control

    Cross platform administration tool for Source Engine dedicated servers

    Cross platform (Windows, Mac, Linux) GUI/command line based administration tool for Valve Source Engine dedicated game servers (srcds). Target audiences: - Individuals who want to set up a dedicated server without having to work with command line tools and config files - Experienced groups managing multiple servers/hosts
    Downloads: 0 This Week
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  • 3
    EasyCFG makes configuration files so that you can easily use a controller with full analog control on some of your favorite games by Valve Software.
    Downloads: 0 This Week
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  • 4
    jwadlib WAD Library is a Java library for manipulating WAD files, the format made popular by Doom.
    Downloads: 0 This Week
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  • 5
    This project will provide an interface for using Lightweight Communications Calculus (LCC) to control agents in the Unreal Tournament enviroment. It consists of a prolog-style interperter, LCC parser/IDE,a GUI / LCC editor and interfaces to the Gamebots
    Downloads: 0 This Week
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  • 6
    JRcon is a Java based Steam Games RCON Management Tool. It supports managing multiple servers through one interface, and allows for complete server control from any remote location. JRcon is platform independant, it is written entirely in Java and requir
    Downloads: 0 This Week
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