Search Results for "client server chat java" - Page 2

Showing 226 open source projects for "client server chat java"

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  • 1

    Romance MMO Game Development Framework

    Massively multiplayer online game server and client framework

    MMO-RPG-type game server system. Romance 1.1 provides functional server, client communications system, and beginnings of relevant client libraries for Java, JavaScript, and Android devices. Romance 2 (a very early draft at present) provides a non-functional (yet) effort to produce a server, HTML5-based client, and support and infrastructural tools for MMO development.
    Downloads: 0 This Week
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  • 2
    Cux Bomberman

    Cux Bomberman

    JAVA websocket implementation for a bomberman-like game

    This application uses JAVA and Glassfish server to provide an active and simple webSocket server for an online, multiplayer bomberman-like game. It only requires a running glassfish server to deploy the application on and a MySQL database server. After deployment and first run, anyone can access your webserver, register and play the game, using only a web browser that has built-in support for webSockets
    Downloads: 0 This Week
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  • 3
    BattleShip

    BattleShip

    The BattleShip is an online game developed in Java.

    The BattleShip was developed using Java. It is an online game where one user has to sink the other user’s ships. The game uses Server-Client structure, each user has a map where he needs to allocate his ships and one map where he will choose where to shoot to try to hit his enemy’s ships. The one who hit all opponent’s ships first, wins the game. The ships allocation can be manually or automatic (random position) and there is also a chat implemented where one user can talk to his opponent. ...
    Downloads: 0 This Week
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  • 4
    Chatty

    Chatty

    A Twitch Chat Client

    Chatty is a Twitch Chat Client for everyone who wants to try something different than the Webchat but doesn't want to miss out on many of the Twitch specific features.
    Downloads: 11 This Week
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  • 5
    The Duckpond project

    The Duckpond project

    Java decentralized cross-platform network multiplayer game engine

    A new decentralized way of network game-design.. Server-client-client-based with object-streaming. Which means that everyone can run a server with almost no hardware costs. The whole system is built upon a network of trust in within the masterclient delegates tasks.
    Downloads: 0 This Week
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  • 6

    ProjectKerensky

    Ground-Up rewrite of MekWars

    Over the last few years, I've become increasingly unhappy with Java as a server-side language. Project Kerensky is a temporary project, and will eventually become MekWars II. Server is C, based on SocketMud code. Client will remain Java, for ease of portability.
    Downloads: 0 This Week
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  • 7
    X-Core

    X-Core

    The original Xivio.com World Server Core

    Xivio.com was a commercial children's virtual world website created in 2006 by Gavin Conrad. This is the legacy World Server Java Core made available to the world to do with as it wishes.
    Downloads: 0 This Week
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  • 8
    SrcDS Control

    SrcDS Control

    Cross platform administration tool for Source Engine dedicated servers

    Cross platform (Windows, Mac, Linux) GUI/command line based administration tool for Valve Source Engine dedicated game servers (srcds). Target audiences: - Individuals who want to set up a dedicated server without having to work with command line tools and config files - Experienced groups managing multiple servers/hosts
    Downloads: 0 This Week
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  • 9
    Super Battleship World

    Super Battleship World

    Battleship through network

    This is a Battleship game developed by myself for academic purposes. Main Features: - Player VS PC - Player VS Player through network - Chat available in PvP mode. For playing through network, first you have to create the server and then ask Player 2 to enter the host IP in order to join the game. Attached you'll find the compiled code (JAR) and the sources (Netbeans project). Currently it needs a lot of improvements which I can't find the time to do. Here are the most...
    Downloads: 0 This Week
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  • 10
    Opensource Community-Driven MMORPG
    Downloads: 0 This Week
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  • 11

    Open TeamPlay

    An OpenSource (C# .NET) TeamPlay Environment.

    An Open Source (C# .NET) TeamPlay Environment. - Permits the easy downloading of games that may not be available via Steam, and their Source Port derivatives. - Preconfigured for easy play. - Enables the easier download of enhanced user made content for such titles. - Enables easier Multi-Player. - May incorporate a chat client in later versions. - Encryption: May incorporate up to 9.99% U.S.-origin parts or components. Officially Supported Operating Systems: -...
    Downloads: 1 This Week
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  • 12
    MechFight
    MechFight is a new implementation of the Amigagame Mechforce. In this tactical game groups of warriors fight with heavy machines (up to 100 tons), until defeat or even death in a thermonuclear explosion of their engines.
    Downloads: 1 This Week
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  • 13
    Mmorpg framework based on TCP protocol, the server using the java language, the client using j2me
    Downloads: 0 This Week
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  • 14
    Client for Game Masters (of a RPG) to control a Game session using Y! Messenger Protocol. This allows GM to talk to the whole group, a sub-group (or individual), etc. and helps her to have a centralized GUI, while players can connect normally to Y! Msgr.
    Downloads: 0 This Week
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  • 15

    JNetwar

    A strategy game written in Java

    Long term project to get some game programming skills.
    Downloads: 0 This Week
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  • 16
    JagoClient is a Java software to play the board game Go over internet servers, to edit Go game records, to play against the computer (with gnugo), and to play point-to-point games.
    Downloads: 7 This Week
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  • 17
    Multiverse

    Multiverse

    Open Source Virtual World and MMOG Development Platform

    3D Client (Windows), Server, and Tools to easily create massively multiplayer games and virtual worlds. If you want to contribute to the source code please go to https://github.com/multiversemmo/MultiversePlatform
    Downloads: 0 This Week
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  • 18
    DeepwoodR is the successor of Deepwood. The biggest differences are: implementation in Java (complete rewrite from scratch) and client/server based multiplayer. It is planned as 3d multi user role playing game.
    Downloads: 0 This Week
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  • 19

    Mulitplayer Blackjack

    A multiplayer Blackjack game which works over the internet

    Warning: this games server is no longer functional. In the future it may be fixed, but unfortunately, the game is currently nonoperational. This game consists of a Java client, a PHP server, and a database which is accessed with MySQL. It is my first game capable of functioning across a network, and my first application which combines Java with a database.
    Downloads: 0 This Week
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  • 20
    droidz Wheel

    droidz Wheel

    Turn your android device to a game wheel in seconds

    Turn your android device to a portable and highly configurable gaming wheel in seconds. All you have to do is to download the server and the app and start playing. Download server from sourceforge https://sourceforge.net/projects/droidzwheel/ Download Client from getjar [also available on SlideMe] http://www.getjar.com/droidzwheel Download the Server from http://zontek.zzl.org/files/droidzwheelv1.zip A full guide on using and installing the...
    Downloads: 1 This Week
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  • 21
    CraftBukkit-CommandsEX

    CraftBukkit-CommandsEX

    Modular Minecraft server plugin - commands, events, ...

    This project gives you freedom to get a fully-customized plugin for CraftBukkit Minecraft servers. You choose what to include and build it up. No more command collisions, no unnecessary memory and processor overhead on your server.
    Downloads: 0 This Week
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  • 22

    TCP Java Games

    A program to play games through a server with other users.

    TCP Java Games is a project aimed at creating a server to which users can connect and play games with each other. At the moment, only checkers exists but the project will be expanded to include other games as well. The project consists of a server which hosts the games and which each user connects to, and a client which connects to the server.
    Downloads: 0 This Week
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  • 23

    Force4Magix (Multiplayer 3D Game)

    A multiplayer First-Person-Shooter game built in Java 3D

    The system is divided into two parts: the client and the server. Clients at different geographic locations in the network connect to a single server by specifying its IPv4 address. The user gets into the system using his/her username and password. Each user has to make an account for himself in the beginning. His account information will be stored on the server machine in persistent form. Server sessions will have no effect on its accounts. The server can be running anywhere on the...
    Downloads: 0 This Week
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  • 24
    monoMIG
    Ever wanted to use a Wii Remote, pheraps a Multitouch surface or the Microsoft Kinect to control your application/game even if web based? If so, then MonoMIG (Multi Input Gateway) is what you are looking for!
    Downloads: 0 This Week
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  • 25

    java network tictactoe

    java network tictactoe

    Its the common tictactoe game, developed in java, with client/server configuration so it can be played over a network. It can be played in a 3x3 board or 4x4 board. There are more options but some of them are not implemented. I'm only putting this here now (2012) but this was one of the projects for a University course in 2003, when I was still a student. I just thought I should put this some place safe, and so... here it is!
    Downloads: 0 This Week
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