Beneath Enemy Lines is a "total time submarine simulator." Real time to the max, Beneath Enemy Lines simulates the joys and demands of submaine life, scouring the oceans for days in search of adversary subs and surface vessels and reaching distant lands
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The next step in RPG development: more interaction possibilities with your environment, an ever changing world, the players can start own campaigns and every player experiences the world in a different way. Set in a near future world enriched with fantasy
Creation of a cyberpunk MMORPG based on Stephenson, and Gibson novels. Includes both real-world and online environments, full charecter generation, and the ability for users to expand the world.
The aim of this project is to develop an extensible framework for building "virtual worlds", and allowing large numbers of people to explore them. Examples would be a MUD, or even a virtualization of your own home.
Java implementation of arcade classic pong. includes easy capabilities for extending game with new levels and skinpacks with almost no experience of java language.
The Yore project intends to create a cross-platform RPG engine, with a World Editor that supports the creation of both single-player and multi-player RPG worlds. The project's SF account just started -- more info available within a couple days.
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FFIRE intends to create a cross-platform RPG engine, with a World Editor that supports the creation of both single-player and multi-player RPG worlds. Java developers in general may be interested in our libraries, such as our multithreaded server package.
Powerful platform for creating networked multiplayer 3D games. The system includes specifications for a client engine and 2 protocols. Demo apps: mud/moo proxy, tetris. Currently uses OpenGL, VRML, java, tcl. Client/server architecture for security.
We will be developing side scroller arcade-type games from the classic gaming era. Windows and Linux versions will be available, along with the engine and Java development tools and editors.
**Until further notice this project is asleep. (a.k.a., dead.)**
Five Rings is a completely interactive, massively multiplayer, Java role-playing game. We are currently in the planning stage, so feel free to submit your ideas to the forum!
Foobase is intended to be a simple replacement for entering/viewing games of chess in chessbase databases. In the future, other database formats may be supported as well.
A couple of word games written in Java. Contains "solvers" for Spelldown and Word Racer (think Boggle) from games.yahoo.com and the ability to play a Word Racer type game.
This Program is used to manage heroes of DSA (german fantasy role playing). It uses improved rules, many different types of heroes,generates hero documents and much more
Ingens Mundus is a new generation of MMORPG allowing dynamic flexibility and unparalleled growth potential. Mundus is designed to allow the player to command NPCs by assigning player programmable AIs to them.
GPong project intend to make a multiplayer and multi-OS pong game.
It melt C with SDL library to draw the scene and Java with JNI interface to share data with other players across the net. The java module will also interact with a database to find availa
You are a biker who wants to buy himself a decent bottle of milk. Sadly enough, Aliens have taken over the city and threaten to use up all the valuable milk !So, consequently, you must thoroughly butcher all those aliens to hell...
Colonize the universe, trade with your friends as well as your enemies, Begin with alliances to end with total domination. Only you can choose how to play this game. Possiblitly exist that the universe is ever expanding. Idea is that users are both cli
Internet C++/Internet Virtual Machine is a high-speed, open-source alternative to Java and .NET. Applications written in standard languages, such as C and C++. OpenGL 1.2 support brings portable high-speed 3D graphics and games.
GEMpire is a free, multiplayer, client/server, Empire game written in java, similar in basic concept to Empire Deluxe. It has been written to allow the rules of empire to be altered to explore interesting variations. Because of its client/server archite
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We are creating a java based game of world domination!<BR>
Mmmmm....world domination...<BR><BR>
This game is a turn based strategy game where users engage in combat, fortify positions and manage resources (cards, etc) much like a board game. Fun!