Showing 8 open source projects for "gba game engine"

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  • 1
    Castle Game Engine

    Castle Game Engine

    Game engine supporting many 3D/2D formats and graphic effects

    This project has moved to: - Our website https://castle-engine.io/ - GitHub repo: https://github.com/castle-engine/castle-engine/ Cross-platform 3D and 2D game engine for Object Pascal. Rendering and processing of game assets in glTF, X3D, VRML, Collada, Spine and other formats. Many graphic effects including shadows, shaders, mirrors, screen effects. Animation, collision detection, 3D sound. Extensible system of 3D objects, with out-of-the-box levels, items, intelligent creatures...
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    Downloads: 86 This Week
    Last Update:
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  • 2
    MAP Game Engine

    MAP Game Engine

    Game engine to build text adventures.

    MAP is a software that allows to create and play text adventures. Text adventure or "interactive fiction" is software simulating environments in which players use text commands to control characters and influence the environment. They were among the first computer games. MAP includes tools to create the adventure and a runner that allows to play it. Source is available and open so both the runner and tools can be modified to fit the needs or style for each adventure/creator.
    Downloads: 0 This Week
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  • 3

    A3DGE

    Amateur 3D Game Engine

    The Amateur 3D Game Engine (A3DGE) is a simple game engine focused in simplicity. Written in Object Pascal.
    Downloads: 0 This Week
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  • 4
    Mingro

    Mingro

    Old-school 2D game engine

    An old-school game engine, much like good old ID and Apogee games as Duke Nukem, Commander Keen and Biomenace, slightly inspired by Diana Gruber's "Action Arcade Adventure Set". Made with Allegro.pas and programmed in Pascal.
    Downloads: 0 This Week
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  • 5
    pyirrlicht

    pyirrlicht

    Access to Irrlicht Engine SDK from assembler, C, Python, Basic, Pascal

    Python ctypes module for the Irrlicht Engine SDK for 2d/3d games and graphics. Compatibility with all Python versions, wich support ctypes module. Second internal project is SWIG wrapper. Additional support for SVG files over AGG or Cairo library. Also irrlicht_c library give access to Irrlicht functional from other programming languages: ASM (FASM), C (TinyC), Basic (FreeBASIC, thinBasic, OxygenBasic), Pascal, Gentee, AutoIt and game frameworks like GameMaker or Blitz.
    Downloads: 2 This Week
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  • 6
    Phenomenon engine - NG software render
    3D engine with NextGen-enhanced graphic software render programmed in Free Pascal. See the secret graphic power of Multicore-CPU's...
    Downloads: 3 This Week
    Last Update:
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  • 7
    PTISC (Project Turn-base Isomatric SLG Core)is a turn base Isomatric SLG game play engine. Using DelphiX for content display. Related topic is SRC(Simulation RPG Construction) built by Kei Sakamoto.
    Downloads: 0 This Week
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  • 8

    IsoEngine

    Isometric engine for my game project

    Isometric engine for my game project - planed!
    Downloads: 0 This Week
    Last Update:
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