Showing 37 open source projects for "core game engine"

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  • 1
    MAP Game Engine

    MAP Game Engine

    Game engine to build text adventures.

    MAP is a software that allows to create and play text adventures. Text adventure or "interactive fiction" is software simulating environments in which players use text commands to control characters and influence the environment. They were among the first computer games. MAP includes tools to create the adventure and a runner that allows to play it. Source is available and open so both the runner and tools can be modified to fit the needs or style for each adventure/creator.
    Downloads: 0 This Week
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  • 2
    Mingro

    Mingro

    Old-school 2D game engine

    An old-school game engine, much like good old ID and Apogee games as Duke Nukem, Commander Keen and Biomenace, slightly inspired by Diana Gruber's "Action Arcade Adventure Set". Made with Allegro.pas and programmed in Pascal.
    Downloads: 1 This Week
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  • 3

    A3DGE

    Amateur 3D Game Engine

    The Amateur 3D Game Engine (A3DGE) is a simple game engine focused in simplicity. Written in Object Pascal.
    Downloads: 0 This Week
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  • 4
    RAD

    RAD

    Engine remake of the game "Radix: Beyond the void"

    This is an engine remake of the 1995 game "Radix: Beyond the void". You will need data from original game to play it (RADIX,DAT). Source code repository: https://github.com/jval1972/Rad-X
    Downloads: 15 This Week
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    ConnectWise Cybersecurity Management for MSPs

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  • 5
    Portal Adventure

    Portal Adventure

    Portal Adventure - The hunt for Dr. Freak

    You are an agent of "Portal HeadQuorters" trying to retrieve the keys stolen by Dr. Freak and eliminate him. The game uses as a base a (heavily) modified version of the DelphiDoom engine - version 1.1.3.510 beta - opengl mode. Source port repository: https://github.com/jval1972/Portal-Adventure
    Downloads: 0 This Week
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  • 6
    GLScene ODE Vehicle

    GLScene ODE Vehicle

    Multi-axle Physically based Vehicle game

    Built using GLScene and Open Dynamics Engine, this vehicle game aimed to model the physics of steering as much as possible. It currently modeling wheeled vehicles with 2 to n number of axles. This project also includes a simple height field map editor to test the vehicle and opensteer for the steering automation. The height field map is also aimed to be deformable at game play. Currently built with Delphi XE2.
    Downloads: 0 This Week
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  • 7
    2licht Irrlicht Engine Wrapper

    2licht Irrlicht Engine Wrapper

    Multi-Language Wrapper Collection for the Irrlicht Engine

    2licht's aim is to provide a collection of wrappers for the popular Irrlicht Engine (http://irrlicht.sf.net/). It is still in development; the first wrappers to be released will be the C and Object Pascal interface; followed by a .NET library.
    Downloads: 0 This Week
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  • 8
    AnyRPS

    AnyRPS

    A Rock-Paper-Scissors game that supports customizable variants.

    A Rock-Paper-Scissors game that supports customizable variants.
    Downloads: 0 This Week
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  • 9

    sum gnu anti reversi 8x8 -windows

    Use delphi or lazarus to program Anti Reversi by min\max method

    Move to: 1:Delphi version to https://github.com/sum2012/sum-gnu-anti-Reversi-delphi-windows 2:lazarus version to https://github.com/sum2012/sum-gnu-anti-Reversi-lazarus-windows Sum GNU Anti Reversi 8x8 program is an anti Reversi of the classic game "Reversi". The player who has more pieces on the board when the game is finished, loses the game.The program use half score cut method to make it to think faster.I also program java reversi to display reversi in web site.Future will clean up...
    Downloads: 0 This Week
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    Component Content Management System for Software Documentation

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  • 10
    Phenomenon engine - NG software render
    3D engine with NextGen-enhanced graphic software render programmed in Free Pascal. See the secret graphic power of Multicore-CPU's...
    Downloads: 0 This Week
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  • 11
    Star Trek Ship Commander is a engine remake of the famous star trek bridge commander game.
    Downloads: 0 This Week
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  • 12
    LitTech
    LitTech is a 2D game engine framework which is programmed in Delphi and ASM. The engine relies on plugin usage to perform its tasks and is thus not internally bound to any hardware specifications. Pre-built plugins (e.g. DX9, FMODEx) are included.
    Downloads: 0 This Week
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  • 13
    PTISC (Project Turn-base Isomatric SLG Core)is a turn base Isomatric SLG game play engine. Using DelphiX for content display. Related topic is SRC(Simulation RPG Construction) built by Kei Sakamoto.
    Downloads: 0 This Week
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  • 14
    PodiGoat Core 3
    PodiGoat Core 3 is a open-source framework written in Delphi language. It owns unique interfaces allowing to manage and control almost all part of engine. PGCore3 can be used as a main framework for any kind of 2D or 3D games and interactive apps.
    Downloads: 0 This Week
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  • 15
    PJPlib is an easy to use 2D game development library for the Pascal language. It aims at compatibility with both Delphi and Lazarus. It uses JEDI-SDL and OpenAL as core components for graphics and sound.
    Downloads: 0 This Week
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  • 16
    IrrlichtPas provides Pascal bindings to the Irrlicht 3D engine to enable using Irrlicht with Delphi on Windows and FreePascal on Windows, Linux and Mac OS X.
    Downloads: 0 This Week
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  • 17
    This is an attempt to build a open-source set of components for a new Game in development by a couple of hobbyists. chrismacguy is the main developer. This will hopefully turn into a useful Game Engine.
    Downloads: 0 This Week
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  • 18
    Pacman Returns it's an intend to remake the Mad Mix Game title released on the 80's to Sinclair ZXSpectrum consoles. It will have a seemed tile scrolling engine with some new features.
    Downloads: 0 This Week
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  • 19
    LEAF2 is powerful and easy to use game engine. Written in Delphi/FreePascal, using OpenGL, currently working under Windows and Linux.
    Downloads: 1 This Week
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  • 20
    RPG Game Engine which is developing by NOESIS Student Science Society
    Downloads: 0 This Week
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  • 21
    Siege of Avalon : Open Source is an attempt to keep this great isometric RPG game alive by continuing development on it. Our aim is to create a SDL version of the engine that will work on Win32, Linux and where ever Pascal compilers and SDL are supported.
    Downloads: 0 This Week
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  • 22
    Open source game engine developed in Delphi using OpenGL 2.0, includes graphics, network, sound, AI and physics
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    Downloads: 26 This Week
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  • 23
    DeadSoul is a multiplayer online engine to develop turn based and real time games providing a simple way of creating the game server rules and clients like Stendhal. Uses Delphi and Firebird for hosting hundreds of players on a solo host.
    Downloads: 0 This Week
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  • 24
    Project 05 is a Lazarus/Freepascal (Delphi)/SDL 2D Game Engine project. This project is intended mainly for self-education - But may also help show the flexibility and usefulness of Freepascal and the Lazarus IDE.
    Downloads: 1 This Week
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  • 25
    Used to read/write the data files of the game UO and deploy automatic patches
    Downloads: 0 This Week
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