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A game engine with an emphasis on real-time cutting-edge solutions
SpartanEngine is a C++ game engine focused on cutting-edge real-time rendering and simulation, developed primarily as a long-running personal research project and now grown into a community-driven platform. It centers around a modern Vulkan renderer (with an in-progress DirectX 12 backend) and a fully bindless, unified deferred rendering pipeline designed to handle hundreds of millions of instances. The engine implements a wide range of advanced graphics features, such as atmospheric...
Path Creator is a Unity tool that allows developers to design and manipulate smooth paths using Bezier curves for use in games and simulations. It provides an intuitive editor interface where users can create paths visually and adjust control points to shape curves precisely. The tool is widely used for tasks such as character movement, camera paths, and object animation along predefined routes. It supports features like automatic path smoothing, looped paths, and adjustable resolution for...
JavaForce (JF) is a Java library extending the capabilities of Java. It includes a VoIP stack and native bindings for FFMPEG, OpenGL, and Camera (Windows, Linux and Mac). Includes many apps such as jfPhone, jfPBX, jfPaint, jfVideo Creator, etc. JF is the core of the Java/Linux Operating System : jfLinux.sf.net
JF is also used to create another Minecraft clone : jfcraft.sf.net
Moved to github.com/pquiring/javaforce
Source code of the chapters of the book 3D Game Development with LWJGL
lwjglbook-leg is the companion code repository for the “3D Game Development with LWJGL 3” book, offering a practical learning path for building a 3D game engine in Java using the Lightweight Java Game Library (LWJGL). It covers the implementation of a modern OpenGL-based engine from scratch, guiding readers through key concepts such as rendering, lighting, animation, input handling, and scene management. This project serves as an excellent educational resource for Java developers interested...
Everything you need to build production-ready agents and models. Access 200+ Google and third-party AI models and tools.
Gemini Enterprise Agent Platform is Google Cloud's comprehensive platform for developers to build, scale, govern, and optimize agents and models. Choose from Google's most advanced models and third-party models like Anthropic's Claude Model Family.
sierdzio's Photo Downloader and Redistributor is an app that boosts photo management. It copies photos (RAW, JPEG, TIFF) from a device into an organized archive. After developing/ processing, sPDaR can transfers photos into a separate user's archiv
A open source puzzle game made in blender 3d. Featuring a point and click interface, a constantly updated pool of levels and much more. Controls are easy, the arrow keys rotate the camera, and the mouse clicks to interact.
Ray3d is a multi-platform 3d game engine with an entire FPS game for it's techdemo. It's based on Irrlicht and other open source libraries, and written in C/C++. It is in pre-alpha and under HEAVY development.
Deploy in 115+ regions with the modern database for every enterprise.
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2D video game with particular gameplay mixed from solar striker and tower defense.
Top camera, shoot incoming enemies, buy weapons, put automatic turrets, proceduraly generated terrain with tunable object densities...
Translate your roleplaying adventure dungeons from pen&paper into 3D models and generate videos from a flight over your model dungeon or even through the rooms. Contains lots of objects (animated fireball, chest, rooms...), and camera path helpers...
LET'S 3D! (Little Easy Techniques for Simple 3D) is a library that helps developers to create 3D games/apps in a few lines of python code.It features a lightwave loader,quadtree frustum culling,movement management,improved camera class etc. Check it out
3D puzzling game where you have to bring a ball to the targeting point by tipping a board. The clue: you can play it with a real board (camera supported) and on 3D Stereo hardware.