2346 projects for "java class editor" with 2 filters applied:

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  • 1
    The Gremlin Engine allows one to make its own, full featured, graphical RPG-style adventure without a line of code. The adventures may include scripted parts like introduction sequences and animated effects like spells or traps.
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  • 2
    This is a pure-Java project to provide roleplayers an environment to generate and administrate whole worlds and everything around it.
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  • 3
    A framework for multiplayer Computer Role Playing, to easily build games. [Project moved to Savannah: http://savannah.nongnu.org/projects/metacosm ]
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  • 4
    Open source Interactive Graphical Multiuser System for developing from online RPG/Adventure Games to strategy games like Starcraft. It includes a complete IDE (code editor, sprite and animation editor, scenario editor, debugger), a compiler and a server.
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  • 5
    A multiplayer 'stratego' clone with peer-peer player capabilities. Made in the 'eXtreme programming' software development way.
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  • 6
    A C++ based text-only RPG game based on D&D 3rd edition rules. Contains a file-based system to allow for easy editing of items, world locations, etc.
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  • 7
    DSA Manager is a character generator and manager of heros of the German role playing game DSA (Das Schwarze Auge / The Dark Eye).
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  • 8
    Beneath Enemy Lines is a "total time submarine simulator." Real time to the max, Beneath Enemy Lines simulates the joys and demands of submaine life, scouring the oceans for days in search of adversary subs and surface vessels and reaching distant lands
    Downloads: 0 This Week
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  • 9
    WordCraft is a Java-based game, in which words are placed on the board in a similar way to a crossword. The game will initially be a 2 player game over IP, later on will extend to more players and also a single player against computer option.
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  • 10
    Between is an open source graphical RPG/MMORPG, written in Java.
    Downloads: 0 This Week
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  • 11
    A client/server cardgame system. The server is cross platform, and clients will be written for different platforms. Games are developed as 'plugin' modules, and can be added without recompiling the server.
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  • 12
    It's a network oriented RPG, based on an open-ended artificial society simulation engine. Every character has an AI and acts autonomously; they born, live and die, mate, figth and form parties. The game runs by itself: players can control characters.
    Downloads: 0 This Week
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  • 13
    The Euphoric Ataxia project is an attempt to create a fast, reliable, secure and stable MUD (multi-user dungeon) server and engine entirely in the Java programming language in order to ensure portability.
    Downloads: 0 This Week
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  • 14
    FFIRE intends to create a cross-platform RPG engine, with a World Editor that supports the creation of both single-player and multi-player RPG worlds. Java developers in general may be interested in our libraries, such as our multithreaded server package.
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  • 15
    NFJE is a 3D graphics library in java suitable to build applets for JDK1.1 compliant browsers as well as OpenGL graphics (through GL4Java). NFJE provides a level of abstraction so that the "business logic" is totally independent of the renderer used.
    Downloads: 0 This Week
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  • 16
    The Yore project intends to create a cross-platform RPG engine, with a World Editor that supports the creation of both single-player and multi-player RPG worlds. The project's SF account just started -- more info available within a couple days.
    Downloads: 0 This Week
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  • 17
    An interface to an artificially intelligent agent for playing Magic: The Gathering by Wizards of the Coast. And one or more agents for static or adaptive playing of the game against other artificial or human players.
    Downloads: 0 This Week
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  • 18
    The aim of this project is to develop an extensible framework for building "virtual worlds", and allowing large numbers of people to explore them. Examples would be a MUD, or even a virtualization of your own home.
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  • 19
    Java implementation of arcade classic pong. includes easy capabilities for extending game with new levels and skinpacks with almost no experience of java language.
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  • 20
    The purpose of this "General Game Framework" is to make easier and speed up the development of a wide range of games. The main goal is to be simple, flexible and well documented. It's like a High level (above graphics and sounds) library for games.
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  • 21
    The Game Engine will be a library and program for computerizing games, especially board wargames. The final implementation will be able to support many common gaming mechanism "out of the box", plus will have hooks for user created extensions including AI
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  • 22
    A couple of word games written in Java. Contains "solvers" for Spelldown and Word Racer (think Boggle) from games.yahoo.com and the ability to play a Word Racer type game.
    Downloads: 0 This Week
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  • 23
    Galaxy Master Official Viewer is a graphical front end for Galaxy Master, a running science fiction play by mail game. Galaxy Master Official Viewer will be written in Java under GNU General Public License (GPL).
    Downloads: 0 This Week
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  • 24
    Java remake of the old classic game Scorched Earth. Applet with multiplayer over the Internet.
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    Downloads: 1 This Week
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  • 25
    Millport is a project to develop a MUD, or MMORPG, with a graphical interface.
    Downloads: 0 This Week
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