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This is a program for Oware and Reversi (Othello) for J2ME/Cell and (PlamOS with IBM WME VM). Oware (popular in Africa) is a Mancala game suitable for adults. Reversi (Othello) is included. Based on mobilesuite (on sourceforge) with modifications.
Milvus Trekking Planner is a trekking planning and logging software developed by Giovanni Santostefano to help the trekker to plan and make an history of trekkings. Works with GNU/Linux, Windows, MacOS, OSX, *BSD and all platforms supporting Java
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Jseki is a collection of utilities related to the ancient board game Go (also known as Wei-Qi or Baduk). These utilities allow a player to review statistics and other information about the games they've played.
Chess game. It supports disconnected network play by means of emails or such. It supports also realtime network play through a TCP connection. It requires Java 2 version 1.3 or later (vers. 2 under development will reqire JDK5.0 to compile from sourc
PPlanes is a implementation of the arcarde game BiPlanes. Two players - each controlling one plane - are fighting each other in a 2D-world. NO LONGER ACTIVE
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This is an implementation of Donald Knuth's Algorithm X ("dancing links"). This is primarily a sudoku generator and solver, though it can be used to solve other exact cover problems.
A Java application enabling users to create, edit, and view sports or competition results. In addition, there are facilities to view league tables and other statistical information based on the results.
GamePatchDistributor is designed as a convenient tool for game patch distribution on local LAN-parties. As frontend for an FTP-server or a Windows share it makes patches easily accessible over the network, without the need for a special server setup.
FengGUI is a highly customizable, XML centric graphical user interface (GUI) application programming interface (API) based on OpenGL for Java. It addresses game and multimedia developers.
A board game taking place between African Cities. Protagonists are seeking money but of course when they come in the way of each other fights begin!
Kowa is inspired by (but doesn't resemble to) : Monopoly, Dope Wars, Risk but adds much more
A framework for MUD and game servers to separate logic into domain tiers. This will separate business logic and features of creating a game server and also let dependent projects focus on game domain logic and content.
This project aims to promote computer science. In the way of 'serious games', it will particularly help students to improve their computer skills. This project provides a framework to create space battles between AI.