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AuroraExt is a collection of tools to overcome cerain limitations of the original Neverwinter Nights (NWN) Aurora Toolset and the NWN module development process.
Simple GUI to get realtime information about important numbers
Early 2011 I tried to get back into NWN (had been playing the same server since the game came basically). I wrote the first version of this program to allow me to tank monsters better by displaying their AC/AB in real-time by analyzing the log file.
Features were added, some people on the server (LaLaLand) started using it and it was fun to play again.
Sadly I haven't had much time nor craving to play NWN for some time now, but some might still find some use of the program (or enjoyment reading the oh so pretty code).
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Leto is a suite of applications that act as enhancements for the game Neverwinter Nights (nwn.bioware.com). Our goal is to make possible in NWN that which has otherwise not been possible, or easy. Forums: http://weathersong.infopop.cc
Main task of this project is to provide java3d scene loader for Bioware Neverwinter Nights(c) game models. It also covers some utilities built on top of it - animation preview, model optimalization and convertion, skinning preview etc.
NWShader is a wrapper for the game Neverwinter Nights (by Bioware), to support enhanced OpenGL features, especially post-processing using nVidia's CG toolkit. NWShader supports fullscreen and material shaders in NWN.
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This is a complete artificial life framework written for Neverwinter Nights (NWN) available for Mac, Linux, and Windows. This provides modular, class-based response systems as well as preemption and automatic resumption of priority-based behaviors.
NWN Portrait Syncer is a tool written in ruby/gtk+.
It's purpose is to help NWN Online players synchronising their characters portraits. It uses the rsync protocol, so players can upload their character's missing portraits, and download the others'.
Mythrendale, Neverwinter Nights CEP persistent world, integrates 20 major content enhancing systems and over 90 areas at introduction with 20 quests. Weekly updates to the master world (direct:unholycovenant.org) occur. Mar: 155 areas.
This tool automatically updates the Neverwinter Nights hak packs of the ALFA (A Land Far Away - www.alandfaraway.org) Persistent World. It is based on one of the public domain tools offered by the nwn-j3d sourceforge project.
Nantes-Wireless Network firmware is an openwrt based firmware for WRT54G/GS routers. It includes a web interface with numerous features. We ship it with various dynamic routing softwares, captive portal and VPN endpoint to join the wireless network. IPv4
Web interface for managing Never Winter Night servers. This interface provides many features for monitoring and controlling multiple servers on the same computer. The interface provides support for nwnx and has an interface for running database queries.
Java-based tools for Neverwinter Nights module developers. These utilities allow more typical development practices to be applied to module development.
The Gyre is a Neverwinter Nights persistent world. The focus of development is on NWN scripts that allow a Neverwinter Nights module to dynamically change in response to player action, without Game Master or Administrative interference.
The PnP Rules (PnPR) are the next generation of HCM - a set of modular systems for the game Neverwinter Nights that bring the rules and feel of the game closer to true PnP experience.
A NWScript add-on that provides users with the ability to dynamically link libraries for smaller modules, faster build times, and easier management of modifications of NWN scripts.
A multiple phase project based on the Neverwinter Nights game. The purpose of this project is to develop a persistent world and database to support large numbers of users hosted by multiple servers.
...Players can extend the system by creating new objects. The game provides a 3D engine written in Java3D, Persistent state management, synchronization and networking subsystems. Compatible with NWN modules.