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UTYP is a visual search service for pictures and an alternative challenge-response test to ensure that the response is not generated by a computer. Its framework is based on outsourcing visual recognition of images and picture to human playing games.
This project has created a plugin for the Multi Purpose Viewer (MPV) an open source Image Generator (IG) used for testing the Common Image Generator Interface (CIGI). The code of this project is an adaptation of the ShaderManager from Delta3D.
This is a C++ implementation of Puyo Puyo, a Japanese computer puzzle game of 1991. It uses Qt and Boost Graph Libraries and some design patterns and works with any platform on which Qt is available. It can be used as a tutorial for learning game design.
Hpylos is an AI of Pylos, a board strategy game for two players. Written in Haskell, uses OpenGL and provides with couple algorithms. User interface allows playing a game against computer, observing two algorithms playing or two humans play.
Tool for the online browsergame Die Stämme. This is a simple tool for the online browsergame "Die Stämme" to do some calculations about runtime of units and so on. Its an offline tool do do it on your lokal computer.
A typical Mine Sweeper game written with ZK framework, almost the same look and feel with the Windows version. The sourcecode is compact and written within a single Zul file.
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jEmote will be a fully featured emote creation program made in JAVA. The main goal of jEmote is to offer a simple way for computer users to create emoticons for their forums, blogs, websites, chat rooms (and the list goes on...).
MILT is designed to facilitate research in imitation learning through first-person computer games. Featuring strategic, tactical and reactive modules, it allows developers to work with their preferred games or take advantage of integrated Quake2 support.
Computer chess engine written using Qt4, which works under Knights, Jose, Arena and other chess board GUI games. Uses bitboard game representation and alpha beta brute-force search to analyse chess positions.
Battle Star Wars TCG is a program to play the Star Wars trading card game online. It uses all the official trading cards from the Wizards of the Coast expansions and the IDC expansions. Eventually an AI will be built so you can play against the computer.
Generate! is a compilation of many simple board games, some based on popular games like Scrabble and Risk, and others written as educational software for elementary students.
A space shooter game similar to the "Wing Commander" game. It is featuring the Java Monkey's Engine (jME). It is a bachelor of computer science semester project.
Generates PHP code from QML source. QML is for "Quest Markup Language", a structured description language to create text-based quests created by Philipp Lenssen.
PHP output is customizable using CSS and overriding the default header and footer files.
This game is a card game which is known to me as "Wizard". It is similiar to the game "SKAT" but not that complex. So it should be easy for children but makes even fun if you're a fullgrown :) This game is a Internet game without any Computer Pl
A Chess game made by two students for a progamming project. The game has support to save and load files and timers for each player. The sourcecode is in portuguese but there are plans to translate it. This is the base for the bigger project: Hydrus.
iSnake aims to bring the fun and simplicity of snake game (popular among cell phone users) with some new features. It includes a computer controlled intelligent opponent and multiplayer feature.
EasyWay java Game Engine is a powerfull 2D OpenSource OpenGL Java Game Engine. It's simple, fast and extendible. With EasyWay you can make your dream game writing few lines of code!
This is a computer version of the popular Sudoku game written entirely in Java. It features 8 difficulty levels, the ability to print puzzles, and LAN multiplayer. Players may also submit their best solving times to the web, and design their own puzzles.
This is a computer client for an original CCG game "Boomb.It!" (see www.shadem.ru). It allows to play the game without an opponent (AI developing), and it is able to play as p2p client over the Internet through the build-in jabber client.
Bordeaux1 Chinese Checkers is a playable Chinese Checkers simulator with GUI and AI. It was developed for a master's project and thesis at the University of Sciences and Technologies of Bordeaux 1, France, by a group of four computer science students.