21 projects for "source code computer" with 2 filters applied:

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  • 1
    ChaosEsqueAnthology

    ChaosEsqueAnthology

    A free 3d game for PC that does not limit the player. Fight,Build,Gain

    (NOTE: Make sure to download Volume2 aswell!: http://sourceforge.net/p/chaosesqueanthologyvolume2/ ) 200+ weapons. Build-able enter-able buildings (Like an FPS RPG but with interiors) (Multi-tool/ Utili-tool). City generation (all buildings enterable). A 2 iso (6GB) exploration of what QuakeC can do. Over 100 maps included, along with map editor and sourcecode. Fully free and opensource: code and media. A modification of Xonotic which included extended weapons, maps, vehicles,...
    Downloads: 10 This Week
    Last Update:
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  • 2
    mywebglflight_chung
    mywebglflight chung is a online 3D webgl flight / car simulator with shaders written in HTML5 and javascript . You can also fly to any place around the world with realtime google static maps earth satellite images , buildings with real lat-lng and monuments. Fly too over africa with horses, zebras, elephants, girafes, antilopes or shoot panzer tanks and have dogfight with war aircrafts or ships.
    Downloads: 0 This Week
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  • 3
    json_osm_chung / webglcarsim
    json osm chung is an example of realtime converting online openstreetmap servers osm roads data to use with a game or in this example to draw on a graphical canvas or 3D webgl. Use the arrow keys to move or select one of the presets locations. recreate any real roads + buildings , houses, places in the world in realtime .mixed with google static maps satellite ground images, water terrain detection , srtm terrain heightmaps, trees, lamps, bridges and webglcarsimheight a small 3D driving car...
    Downloads: 0 This Week
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  • 4
    forest_chung
    forest chung is a free html5 webgl 3D fps / horse riding hack & slash online exploration / fighting game written in javascript with shaders and vaste random procedural world, trees, grass, rocs, water, monsters, woman riders .
    Downloads: 0 This Week
    Last Update:
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  • 5
    The gaming ladder is an open source Elo-based competitive gaming ladder. The code is currently used for The Battle for Wesnoth at http://wesnoth.gamingladder.info. The project is stable and in use by thousands of players.
    Downloads: 0 This Week
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  • 6
    Teapot Wars is a two player, head-to-head deathmatch with two teapots battling it out for supremacy. It runs in a split-screen, so only one computer is required for you to beat your friends down and show your superiority.
    Downloads: 0 This Week
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  • 7
    A -quite ambitious- project to create a functional Doom source port in pure Java, trying to keep as close as possible to the original source code while at the same time streamlining it into a more OO and Java-friendly form.
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    Downloads: 43 This Week
    Last Update:
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  • 8
    ET: Legacy

    ET: Legacy

    A second breath of life for Wolfenstein: Enemy Territory

    ET: Legacy is based on the source code of the Wolfenstein: Enemy Territory which was released under the GPLv3 license. The main goal of this project is to fix bugs, remove old dependencies and make it playable on all major operating systems while still remaining compatible with the ET 2.60b version and as many of its mods as possible.
    Downloads: 0 This Week
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  • 9
    A revitalization of the famous Quake mod released under GPL by Lon Hohberger (http://lon.110mb.com/). This code was initially forked from Meta5 and intends to keep the same version numbering scheme.
    Downloads: 0 This Week
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  • 10
    glDoom Resurrected
    This is the source code I found recently for glDoom. I found it on a hard drive I got back from a friend who died a few years ago. I only looked because we're moving. It's been modified to work with VS2008, DirectX9 and to fix a couple of bugs.
    Downloads: 0 This Week
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  • 11
    The Day 0
    The Day 0 is (yet) minimal FPS, and will include networking feature and a RTS mode. We use the irrlicht demo as a basis for implementing some new features. So, don't be surprised if you doesn't see any graphical change in the release :-)
    Downloads: 0 This Week
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  • 12
    Linux Wrath is a rpg/first person shooter Goal: destroy targets. Created at aueb for the computer graphics course and took us 2 weeks to complete (we were 2 people). Project at: http://code.google.com/p/linuxwrath/
    Downloads: 1 This Week
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  • 13
    MILT is designed to facilitate research in imitation learning through first-person computer games. Featuring strategic, tactical and reactive modules, it allows developers to work with their preferred games or take advantage of integrated Quake2 support.
    Downloads: 0 This Week
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  • 14
    J-Odyssey is a pseudo 1st person shooter game-demo, written in Java OpenGL bindings (JOGL). Parts of the code might be useful for learning to draw sprites and drawing a HUD overlay in JOGL, and adding windowing, controls and sound with Java.
    Downloads: 0 This Week
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  • 15
    The Tactics Editor for Squad Actions (TESA) is a strategy editor for computer games. It is fully customizable and not fixed for use on one particular game.
    Downloads: 0 This Week
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  • 16
    This is a PHP project for parsing Halo 2 XML logs from bungie.net and displaying the data in various ways, support for storing the data in a database may be added in the future. At the moment the code consist of a few PHP classes that parses the XML.
    Downloads: 0 This Week
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  • 17
    Defunct. A remake of the classic LucasArts 'Sith' game engine, using OpenGL and written in C++, abandoned almost a decade ago. Code is untested and unsuitable for reuse.
    Downloads: 0 This Week
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  • 18
    Evening is a game engine based off of the open-sourced Quake 3 engine code. The Evning engine will have features like physics and per-pixel lighting and be perfect for commercial-quality game projects.
    Downloads: 0 This Week
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  • 19
    Hover Demolition is a a multiplayer 3D First Person Shooter, and everyone is in a hovercraft. It is written in Python, and uses Soya 3D as its graphics library. It uses custom code to load Blender .obj files. Linux and Windows will be supported.
    Downloads: 0 This Week
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  • 20
    Code engine for parsing Quake 3 Arena console log files to produce player statistics. Engine designed to be extensible for use with ANY quake 3 mod. Example of a mod implemented (Urban Terror).
    Downloads: 0 This Week
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  • 21
    A conversion of the Quake 3 Arena source code from the C programming language to the C++ language. Secondary goal is to rewrite the Quake Virtual Machine to be compatible with the new code.
    Downloads: 0 This Week
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