Showing 32 open source projects for "quake mac"

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  • 1
    qengine

    qengine

    Retro game engine for creating games like it's 1997

    qengine is a cross-platform retro game engine. It is aimed at nostalgic game developers that miss simple times and enjoy creating games like it's 1997. The software renderer provides the aesthetic that we all love and the engine limitations exist to make your creativity shine. The engine is a fork of the Quake II codebase that focuses on serving as a base for standalone games. Unlike other ports, it does not aim at being compatible with mods or the base Quake II game. In fact, many features...
    Downloads: 0 This Week
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  • 2
    QuakeSpasm

    QuakeSpasm

    A modern, cross-platform Quake game engine based on FitzQuake.

    QuakeSpasm is a *Nix friendly Quake Engine based on the SDL port of the popular FitzQuake. It includes some new features, important fixes, and aims for portability and 64 bit correctness.
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    Downloads: 433 This Week
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  • 3
    Unvanquished

    Unvanquished

    Open source FPS/RTS Game

    Unvanquished is a fast-paced, futuristic FPS with RTS elements, pitting technologically advanced humans against hordes of highly adaptable aliens. The player can choose from either team, providing a fresh gameplay experience on both sides of the conflict. The game is under highly active development with new releases frequently published.
    Downloads: 8 This Week
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  • 4
    VisPatch is a tool for patching quake maps for transparent water in glquake: it is used for preparing and applying the patch files. This is a thoroughly revised version of the old source for unix (linux, freebsd, ...), as well as windows.
    Downloads: 3 This Week
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  • 5
    Trepidation is an open source first person shooter based on the IOQuake3 engine. Trepidation was a project originally conceived on April 9, 2006 with the intent to build a free first person shooter with a sci-fi theme. The idea was initially developed by members of the Star Trek Elite Force gaming community. The project disbanded before the game was complete sometime in 2008. The game includes: 16 multiplayer levels (maps). Many quake 3 maps have also been tested and work with the game...
    Downloads: 0 This Week
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  • 6
    OpenTomb

    OpenTomb

    Game engine for playing tomb raider 1 - 5 levels.

    PLEASE NOTE: Project development moved to Github! https://github.com/opentomb Here you can find ONLY nightly builds for Windows. OpenTomb is an engine that can play classic Tomb Raider 1 - 5 levels and custom TRLE levels. It is developed for fans and fun. Some code was taken from OpenRaider project and Quake Tenebrae project. Resource loading routines are taken from http://icculus.org/vt/vt/ project. It is developing in netbeans 7 + GCC TDM 4.9.2 Used libraries: SDL2, SDLimage...
    Downloads: 2 This Week
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  • 7
    Quake C

    Quake C

    Quake C mods and support - SSQC / CSQC

    Modifications to Quake C, code help, original progs 1.01 and 1.06 sources, other clean source repos. Server side (SSCQ) and Client side (CSQC) included.
    Downloads: 0 This Week
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  • 8
    ezQuake
    ALL FILES FOUND HERE ARE _OLD_, PLEASE MOVE TO https://ezquake.github.io FOR THE LATEST VERSIONS Combining the features of all modern QuakeWorld® clients, ezQuake makes QuakeWorld® easier to start and play. The immortal first person shooter Quake® in the brand new skin with superb graphics and extremely fast gameplay. The project started in August 2004 as a derivate of the FuhQuake client by fuh which is a derivate of ZQuake QuakeWorld client by Tonik, one of the current ezQuake...
    Downloads: 18 This Week
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  • 9
    Tripmines Mod v1.3

    Tripmines Mod v1.3

    A Quake III Arena Mod.

    Turns your grenade launcher into a duel purpose carnage weapon. Kill your opponents with regular grenades or explode them to pieces by setting up trip-mines.
    Downloads: 0 This Week
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  • 10
    Smokin' Guns
    Smokin' Guns is a GPLv2 licensed first person Western style shooter based on the Quake 3 engine (Id Tech 3) developed by a loosely knit team of developers and artists. This project represents the game engine.
    Downloads: 0 This Week
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  • 11
    World of Padman
    UPDATE(2016-03-17) This repository has moved to GitHub: https://github.com/worldofpadman/gamesource Full downloads, patches and sourcecode for the "World of Padman" game, also known as WoP ( http://worldofpadman.net/ ). WoP is based upon Quake 3 gamecode and uses a modfied version of the ioquake3 engine ( http://ioquake3.org/ ).
    Downloads: 5 This Week
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  • 12
    A revitalization of the famous Quake mod released under GPL by Lon Hohberger (http://lon.110mb.com/). This code was initially forked from Meta5 and intends to keep the same version numbering scheme.
    Downloads: 0 This Week
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  • 13
    OpenArena

    OpenArena

    Free and open source FPS based on Quake III Arena

    OpenArena aims to be a free, yet compatible clone of Quake III Arena. It also strives to add subtle enhancements such as new gametypes, playermodels and of course maps! Further improvements are incorporated by using the ioquake3 engine.
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    Downloads: 35 This Week
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  • 14
    XreaL is a heavily improved Quake 3 Arena engine. It's bundled with new tools and a demo game that was never finished. ET:XreaL is a subproject bringing all XreaL enhancements to Return to Castle Wolfenstein: Enemy Territory.
    Downloads: 1 This Week
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  • 15
    Quake 3 Movie Maker's Edition is a special version of Quake 3 engine that aids the creation of game movies, making it possible to simplify required tasks and adds new features to the engine that are related to the movie making.
    Downloads: 0 This Week
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  • 16
    The QuakeWorld development project. Not very active these days; still, the code base is robust and efficient, so it may be the right choice if you want to start a Quake project of your own.
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    Downloads: 0 This Week
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  • 17
    Custom-TF is a multiplayer Quake modification, allowing players to customize their role in the game to be whatever they want.
    Downloads: 0 This Week
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  • 18
    assimilate3d is a SDL/OpenGL mutliplatform 3D game engine made to experiment with 3D engine concepts and present the findings to amateur game programmers in an easy to understand format. Some features: Quake3 BSP maps, key bindings, Quake console
    Downloads: 0 This Week
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  • 19
    Play Quake 3 with a Nintendo Wii Remote on Linux, Windows, or Mac OS X. Wii Remote support is fully integrated into the engine, bringing the Wii platform's intuitive "point and shoot" interface to the PC.
    Downloads: 0 This Week
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  • 20
    Small game based on Evolution Quake 3, no real point (as of yet) except to learn. Any developers/mappers/modellers are welcome.
    Downloads: 0 This Week
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  • 21
    Quake III Arena modification that implements Cell Shading (Cartoon rendering).
    Downloads: 1 This Week
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  • 22
    Industri, started life as a Quake based single player game, built on the strength of Tenebrae. Now using the Doom 3 engine
    Downloads: 0 This Week
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  • 23
    The intention of this project is to provide the source code of the commercial video game Quake III Arena. The goal of this project to improve upon the games graphical capabilities, which may include new content. Any contribution are welcome.
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    Downloads: 20 This Week
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  • 24
    A powerful "never-fail" quake-style drop-down interactive command console for all OpenGL applications
    Downloads: 0 This Week
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  • 25
    NiL is a modular multi-purpose gaming engine including a multiplayer worm game a little like quake, except it's 2d and a little like worms except it's realtime.
    Downloads: 0 This Week
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