Showing 23 open source projects for "native"

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  • 1
    Zelda 64: Recompiled

    Zelda 64: Recompiled

    Static recompilation of Majora's Mask for PC

    Zelda 64: Recompiled is a specialized recompilation project built on top of N64Recomp, focused on reconstructing The Legend of Zelda: Ocarina of Time and related N64 titles into native, compilable code for modern systems. It takes original game binaries and translates them into structured C code that can be compiled and run without requiring an emulator, enabling more efficient execution and deeper access to the game’s internals. The project is designed to preserve gameplay accuracy while providing opportunities for enhancement, including graphical improvements, performance optimizations, and expanded modding capabilities. ...
    Downloads: 18 This Week
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  • 2
    DeSmuME

    DeSmuME

    DeSmuME is a Nintendo DS emulator

    In this version we have added support for high-resolution 3D rendering. Try the new “GPU Scaling Factor” feature to increase the 3D resolution beyond the native resolution of 256×192 pixels. Also, the Cocoa frontend sees continued radical enhancements and while the Windows frontend sees some new incremental enhancements. DeSmuME is a very CPU demanding app. While many users will see DeSmuME as a toy (and use it as such), it is actually a very sophisticated piece of software with lots of features. ...
    Downloads: 24 This Week
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  • 3
    Provenance

    Provenance

    An iOS & tvOS Frontend for Multiple Emulators

    Provenance is an iOS & tvOS frontend for various emulators, supporting multiple Atari, Bandai, NEC, Nintendo, Sega, SNK and Sony console systems. It offers smooth and accurate, full-speed emulation to give you an awesome and genuine playing experience. Provenance is built with a host of awesome features, such as save anywhere and battery saves, controller support, automatic ROM matching and ROM customizations, and many more. Provenance supports a great number of console systems, with more...
    Downloads: 10 This Week
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  • 4
    Gideros

    Gideros

    Gideros Release version

    Gideros is a cross-platform development environment for creating amazing games and interactive applications in 2D or 3D. It is easy to pick up, quick to develop, and robust to deploy. Code your game once and deploy it to Android, iOS, MacOS, tvOS, Windows, HTML 5, and more. Apart from supporting multiple platforms, Gideros also provides automatic screen scaling and automatic selection of proper image resolution, which makes supporting different screen resolutions, aspect ratios, and...
    Downloads: 0 This Week
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  • 5
    raylib-go

    raylib-go

    Go bindings for raylib, a simple and easy-to-use library

    raylib-go is a Go (Golang) binding/wrapper around raylib, the light-weight C library for video game and multimedia programming. It allows Go developers to build 2D (and some simple 3D) games, graphical applications, or multimedia tools using a familiar and simple API, while leveraging Go’s language ergonomics, concurrency model, and ecosystem. With raylib-go, developers can draw graphics, handle input, play sound, manage textures, and manage game loops directly in Go — without needing to...
    Downloads: 0 This Week
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  • 6
    0 A.D.

    0 A.D.

    0 A.D. is a free, open-source, cross-platform real-time strategy game.

    0 A.D. (pronounced "zero ey-dee") is a cross-platform real-time strategy (RTS) game of ancient warfare. It's a historically-based war/economy game that allows players to relive or rewrite the history of ancient civilizations, each depicted at their peak of economic growth and military prowess.
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    Downloads: 105 This Week
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  • 7
    QuakeIIxp is a multi-platform (windows, linux and freeBSD (experemental)) graphics port of the game Quake II developed by Id Software. Completely updated rendering takes full advantage of the latest graphics cards to get the perfect picture, preserving the original style of the game.
    Downloads: 6 This Week
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  • 8
    LPub3D

    LPub3D

    LDraw™ editor for LEGO® style digital building instructions.

    LPub3D is an Open Source WYSIWYG editing application for creating LEGO® style digital building instructions. LPub3D is developed and maintained by Trevor SANDY. It uses the LDraw™ parts library, the most comprehensive library of digital Open Source LEGO® bricks available (www.ldraw.org/ ) and reads the LDraw LDR and MPD model file formats. LPub3D is available for free under the GNU Public License v3 and runs on Windows, Linux and macOS Operating Systems. LPub3D is also...
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    Downloads: 33 This Week
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  • 9
    Mojoc

    Mojoc

    A cross-platform, open-source, pure C game engine for mobile game

    ...Mojoc application architecture is based on components, state-machines and is message-driven. Mojoc has been used for a cross-platform Android and IOS game. The samples will show all aspects of the Mojoc features. Each platform will provide native building project for native platform editor. For example Android provides AndroidStudio project, IOS provides XCode project.
    Downloads: 2 This Week
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  • 10
    DsHidMini

    DsHidMini

    Virtual HID Mini-user-mode-driver for Sony DualShock 3 Controllers

    ...It supports both wired USB and Bluetooth connectivity through integration with the companion BthPS3 stack, enabling low-latency wireless gameplay and automatic pairing workflows. The project includes multiple emulation modes, such as native DualShock 3 behavior, DualShock 4 emulation for DS4Windows compatibility, and Xbox-style XInput support for broader game compatibility. DsHidMini also offers customization features for LEDs, rumble, dead zones, battery indication, and controller behavior through a dedicated configuration utility.
    Downloads: 990 This Week
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  • 11

    coldev

    C/C++ , PHP, PYTHON, 3D ENGINES, CHROME NATIVE CLIENT

    + C/C++ and PHP projects, Python and Others + 3D ENGINES + Videogames Projects based in Bennugd http://www.bennugd.org Web Page https://coldev.sourceforge.io/
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    Downloads: 8 This Week
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  • 12
    crouton

    crouton

    Chromium OS Universal Chroot Environment (EOL)

    crouton is an open-source set of scripts designed to enable Linux distributions to run alongside Chrome OS on Chromebooks by using a chroot environment that shares the same Linux kernel as the host system. Instead of dual-booting or virtualization, the project installs a Linux system inside a chroot, allowing users to switch quickly between Chrome OS and a full Linux desktop while maintaining performance and compatibility. This approach allows developers, system administrators, and power...
    Downloads: 21 This Week
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  • 13
    PokeMini

    PokeMini

    Portable Pokémon Mini Emulator

    Portable emulator for Pokémon-Mini. Last version: 0.60 (16 June 2015) Check Wiki for platform dependencies and other information.
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    Downloads: 21 This Week
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  • 14
    Quadball

    Quadball

    A team-oriented tank shooter game.

    ...Especially the multiplayer will offer tactical highlights in the game experience. The game utilizes the CEngine, which runs on Windows and Linux operating systems using OpenGL and native window systems. The CEngine is written in C/C++ from scratch. Feel free to leave behind suggestions/reviews! Your ideas will be valued and can help to improve Quadball. *** Latest version *** 0.2 *** Upcoming release(s) *** Win64 package
    Downloads: 0 This Week
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  • 15
    An account, character and item manager for Diablo II: Lord of Destruction. MuliFex is a Swiss Army Knife that makes the life of a Diablo player on Battle.net more enjoyable. MuliFex employs Java (and some native Code) and runs on Windows and Mac OS X.
    Downloads: 0 This Week
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  • 16
    arcan-fe

    arcan-fe

    Scriptable frontend for media applications.

    Arcan is a portable and fully scriptable frontend for launching games, emulators and other full-screen applications in a visual appealing way, as seamlessly as possible. The API is sufficiently complete for other projects as well, e.g. rapid game prototyping (both 2D and 3D). Note that we have left sourceforge (thanks for all the spam). The source is hosted on github ( http://www.github.com/letoram/arcan ) and the downloads on bintray https://bintray.com/letoram/arcan-main/
    Downloads: 0 This Week
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  • 17
    FlightCraft3D

    FlightCraft3D

    realistic but simple flight simulator: exploration and casual landing

    ...Simply implemented, but with many interesting features. I plan to do also a non-GL version that displays whole 3D gfx with a procedure at whose end pixels are displayed with SDL, asciiart, of native Linux X11 graphics of native Win graphics. Ofc ourse OpenGL is very useful for displaying nice trees... . it's a single sourcefile program. USAGE: in any Linux/UNIX system (es.Ubuntu) download the zip and place it in your home directory; extract the zip. open a Terminal and navigate int the folder of the game;type this: "make";press ENTER; double-click the a.out
    Downloads: 0 This Week
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  • 18

    wke (3DWebUI)

    3D Web UI, Embed Web and Flash in 3D Games, based on WebKit

    1. 3D Web UI. Embed Web and Flash in 3D Games, based on WebKit 2. DirectUI. HTML5, CSS3, Javascript and flash Embedded in native GDI application
    Downloads: 0 This Week
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  • 19
    A native Mac OS X port of MAME
    MAME OS X is a native Mac OS X port of MAME, designed to take full advantage of OS X-specific optimizations.
    Downloads: 10 This Week
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  • 20
    MGL is a GLUT-like toolkit oriented to Game Programming. It supports OpenGL extensions, texture loading (BMP,TGA,RAW,DDS), native and DInput (Win32) keyboard input, mouse filtering, FSAA, internal GLU implementation (optional) and is fast and portable (W
    Downloads: 0 This Week
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  • 21
    A C based, native mode version of the (existing) ComicCollection program (http://comiccollection.sourceforge.net). Designed to be easier to configure, and not to require an SQL backend.
    Downloads: 0 This Week
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  • 22
    phamicom is a portable Nintendo Entertainment System (NES) emulator written in C based on FCE Ultra. Unlike FCE Ultra, phamicom requires SDL and has a uniform codebase across all architectures, utilizing an in-game GUI system instead of native widgets.
    Downloads: 0 This Week
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  • 23

    microQuestMaker64

    microQuestMaker64 is a simple adventure creator for the Commodore 64

    microQuestMaker64 =================== microQuestMaker64 is a native Commodore 64 application that makes it easy to design small text adventure games in the tradition of "Zork" or the legendary "Cave" adventure. It will run in an emulator as well as on native C64 hardware. At the moment, it supports up to 100 rooms and 30 objects within a single game. Although the program is still incomplete and under development, you can already edit rooms, define objects, and test-run your game. ...
    Downloads: 0 This Week
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