Showing 227 open source projects for "g-code"

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  • 1
    Paper Mario

    Paper Mario

    Decompilation of Paper Mario (Nintendo 64)

    Paper Mario is an ongoing reverse engineering and decompilation project that aims to reconstruct the original source code of the Nintendo 64 game Paper Mario. The project focuses on producing code that matches the original binary exactly, enabling a deeper understanding of how the game was built. It provides tools, scripts, and documentation to analyze game behavior and structure. Contributors work collaboratively to translate assembly code into readable C while maintaining functional accuracy. ...
    Downloads: 3 This Week
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  • 2
    raylib

    raylib

    A simple and easy-to-use library to enjoy videogames programming

    raylib is highly inspired by Borland BGI graphics lib and by XNA framework. Do you want to see all functions available in raylib? Check raylib cheatsheet. raylib is a programming library to enjoy videogames programming; no fancy interface, no visual helpers, no auto-debugging, just coding in the most pure spartan-programmers way. raylib has received several recognitions in the last years and many people have written about the library. Here there are the main awards received from Google and...
    Downloads: 189 This Week
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  • 3
    Zelda 64: Recompiled

    Zelda 64: Recompiled

    Static recompilation of Majora's Mask for PC

    Zelda 64: Recompiled is a specialized recompilation project built on top of N64Recomp, focused on reconstructing The Legend of Zelda: Ocarina of Time and related N64 titles into native, compilable code for modern systems. It takes original game binaries and translates them into structured C code that can be compiled and run without requiring an emulator, enabling more efficient execution and deeper access to the game’s internals. The project is designed to preserve gameplay accuracy while providing opportunities for enhancement, including graphical improvements, performance optimizations, and expanded modding capabilities. ...
    Downloads: 7 This Week
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  • 4
    libctru

    libctru

    Homebrew development library for Nintendo 3DS/Horizon OS user mode

    Library for writing user mode ARM11 code for the 3DS (CTR) This library aims to provide the foundations necessary to write 3DS Homebrew, and straightforwardly access the different functionalities provided by the 3DS operating system. It is not meant to provide higher-level functions; to put things in perspective, the purpose of libctru would be to sit between the OS and a possible port of SDL rather than replace it. libctru is just a library and needs a toolchain to function. devkitARM (created by devkitPro) is the officially supported ARM cross-compiling toolchain, which provides the framework necessary to supply a usable POSIX-like environment, with working C and C++ standard libraries; as well as the tools required to compile homebrew in the 3DSX format, and assemble GPU shaders. ...
    Downloads: 6 This Week
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  • 5
    Crown Engine

    Crown Engine

    The flexible game engine

    ...It is easy for anyone to understand and make modifications. All the code is released under the very permissive MIT license and can be downloaded via GitHub by anyone.
    Downloads: 2 This Week
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  • 6
    ioquake3

    ioquake3

    The ioquake3 community effort to continue supporting/developing id's

    ioquake3 is a free and open source first-person shooter engine derived from the Quake 3: Arena and Quake 3: Team Arena source code, maintained as a modern baseline engine for new games and classic mods. It is designed to let players run Quake 3, its expansion Team Arena, and community mods on contemporary systems while also serving as a solid base for new projects. The engine modernizes the original codebase with a CMake build system, an SDL2 backend for cross-platform windowing and input, and OpenAL sound for better audio quality and multi-speaker setups. ...
    Downloads: 9 This Week
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  • 7
    Gideros

    Gideros

    Gideros Release version

    ...You can easily extend the core with plugins. Import your existing (C, C++, Java or Obj-C) code, bind to Lua, and interpret them directly. Dozens of open-source plugins are already developed and ready to use: ads, in-app purchases, physics for 2d or 3d, Steam integration, and many more.
    Downloads: 0 This Week
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  • 8
    wipEout Rewrite

    wipEout Rewrite

    This is a re-implementation of the 1995 PSX game wipEout

    wipEout Rewrite is a reverse-engineering and reimplementation project focused on recreating the original Wipeout game engine in modern portable C code. The project aims to preserve and modernize the classic futuristic racing game by rebuilding its engine architecture while improving compatibility with contemporary hardware and operating systems. It includes systems for rendering, physics, input handling, audio, and gameplay logic while remaining faithful to the original PlayStation-era experience. ...
    Downloads: 2 This Week
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  • 9
    Speed Dreams : an Open Motorsport Sim
    ...It is also intended for any research, study or teaching activity, around physics and AI, thanks to its GPL V2+ license, and the clear and modular architecture of its C/C++ code base.
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    Downloads: 166 This Week
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  • 10
    Hexen II: Hammer of Thyrion

    Hexen II: Hammer of Thyrion

    A cross-platform port of Hexen II game.

    Hammer of Thyrion (uHexen2) is a cross-platform port of Raven Software's Hexen II source. It is based on an older linux port, Anvil of Thyrion. HoT includes countless bug fixes, improved music, sound and video modes, opengl improvements, support for many operating systems and architectures, and documentation among many others.
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    Downloads: 192 This Week
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  • 11
    0 A.D.

    0 A.D.

    0 A.D. is a free, open-source, cross-platform real-time strategy game.

    0 A.D. (pronounced "zero ey-dee") is a cross-platform real-time strategy (RTS) game of ancient warfare. It's a historically-based war/economy game that allows players to relive or rewrite the history of ancient civilizations, each depicted at their peak of economic growth and military prowess.
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    Downloads: 95 This Week
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  • 12
    Sharp MZ-800 Emulator

    Sharp MZ-800 Emulator

    Emulator of the 8-bit computers Sharp MZ-800 / MZ-700 / MZ-1500

    Source code is no longer updated on SourceForge - all development now happens here on GitHub - https://github.com/michalhucik/mz800emu Open-source emulator of 8-bit personal computers Sharp MZ-800, MZ-700 and MZ-1500. Developed for Linux and Windows using SDL3 (video/audio) and ImGui (GUI). Accurately emulates core hardware: CPU Z80, GDG (WHID 65040-032), CTC i8253, PIO Z80, PIO 8255, PSG SN76489AN - with precise internal signal timing.
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    Downloads: 94 This Week
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  • 13

    godwar

    God of War Gameplay Tweaks

    Source code for the God of War (2018) mod.
    Downloads: 2 This Week
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  • 14
    Find releases and source code repositories from Files and Git.
    Downloads: 8 This Week
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  • 15

    OBender

    Chess program

    Chess program, plays quite interesting, installer for windows, works in Linux under xboard, source code in pure C
    Downloads: 0 This Week
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  • 16
    belofte chess

    belofte chess

    A promising chess program

    ...Belofte 0.2.0 till 0.9.20 (c/c++): Xboard 1 & 2 (CECP) - Linux/Unix/(Windows) Belofte 2.1.1 and up (c++11) : UCI and Xboard 2 - Linux/Windows/Mac/Android/... For access to code, please clone the git repository. Compiles and Runs on 32/64 bit on Windows, Mac, Linux, Android (ARM/x86) and Raspberry. Released under GNU v2 license. (means free to copy, free to modify, free to use, ...) Works fine with Arena/Cutechess/BanksiaGui/Winboard/Xboard/...
    Downloads: 6 This Week
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  • 17
    Mastermind RK

    Mastermind RK

    The classic board game "Mastermind" for various Z80 computers

    Mastermind RK is a little cross-platform game for various classic Z80-based computers, written in C using the z88dk compiler (www.z88dk.org). Your goal is to break a four-digit colour code in as few moves as possible. The compiled program is a little over 8K in size, so it usually requires the target machine to have at least 16K RAM. Currently, 83 target systems are supported, including Mattel Aquarius, Sinclair ZX80 and ZX81 (with a separate Chroma colour version), ColecoVision, various Robotron computers, Philips P2000 and VG5000, and many more. 2025-11-10: - New target supported: Commodore 128 (using the Z80 CPU)
    Downloads: 0 This Week
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  • 18
    ChaosEsqueAnthology

    ChaosEsqueAnthology

    A free 3d game for PC that does not limit the player. Fight,Build,Gain

    ...City generation (all buildings enterable). A 2 iso (6GB) exploration of what QuakeC can do. Over 100 maps included, along with map editor and sourcecode. Fully free and opensource: code and media. A modification of Xonotic which included extended weapons, maps, vehicles, buildable buildings, mounted weapons, spell casting, monsters, player characters, textures, and game mode (such as colorwar (think liquidwar)) To pick up items press F. To enter vehicles/mountedguns press F. To reload press R. To walk press W A S D (direction) To jump press SpaceBar Dev Enviorment (git repos) in tar.gz: https://sourceforge.net/projects/chaosesquedevenv/ DVD Case and DVD Labels and Extras (ISO signing info): https://sourceforge.net/projects/chaoseesquesupplemental/
    Downloads: 1 This Week
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  • 19
    Orx: Data-Driven Game Engine

    Orx: Data-Driven Game Engine

    Orx: Data-Driven Game Engine

    Orx is a portable, lightweight, plugin-based, data-driven and extremely easy to use 2D-oriented game engine. As orx is data driven, it allows users to create games with a small number of lines of code and reduces drastically the development time.
    Downloads: 1 This Week
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  • 20

    Virtustan MUD

    MUD server, based on CircleMUD code, russificated

    MUD server, based on BylinyMUD codebase (BylinyMUD - russificated MUD, based on CircleMUD). Server is platform independent, maked in Linux (Debian, Centos, Ubuntu), FreeBSD, Windows github: https://github.com/Zerkalo-MUD/mud/
    Downloads: 0 This Week
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  • 21

    Dungeon Craft

    Updated emulator of Forgotten Realms: Unlimited Adventures

    Up to date code, including latest engine and editor releases: https://github.com/grannypron/uaf Dungeon Craft Community Forums: https://forums.goldbox.games/index.php#c8 Dungeon Craft is an adventure creator that emulates the Advanced Dungeons & Dragons Gold Box RPG's released by SSI. Initially designed to be a "more unlimited" version of the Forgotten Realms: Unlimited Adventures (FRUA) game editor and engine, it has far surpassed the capabilities of the old FRUA system. ...
    Downloads: 16 This Week
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  • 22

    nestopiaue

    Nestopia UE

    This project is a fork of the original Nestopia source code, plus the Linux port. The purpose of the project is to enhance the original, and ensure it continues to work on modern operating systems.
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    Downloads: 268 This Week
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  • 23
    Mojoc

    Mojoc

    A cross-platform, open-source, pure C game engine for mobile game

    ...It is based on OpenGLES3 and written in C99. It currently works on IOS and Android, but can easily be extended to other platforms, and will support more platforms in the future. In platform-independent code, Mojoc uses only the standard C library, no dependence on third-party libraries. Mojoc uses an extremely lightweight OOC (Object Oriented C) programming model. Mojoc application architecture is based on components, state-machines and is message-driven. Mojoc has been used for a cross-platform Android and IOS game. The samples will show all aspects of the Mojoc features. ...
    Downloads: 0 This Week
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  • 24
    Arduino Launch Control System (LCS)

    Arduino Launch Control System (LCS)

    A single rod model rocket launch control system using the Arduino Nano

    ...The system utilizes the Arduino Uno/Nano to report on local weather conditions (temperature, humidity, barometric pressure). The system also provides a 10-second countdown when the fire button is pressed. The system meets and exceeds the NAR Safety Code standard for model rocket launch systems as it incorporates a removable key to block the flow of power to the launch pad. It incorporates an additional two-button safety system to ensure that a launch is conducted exactly at the desired time. This release marks Version 1 of the system. It is designed to be modular so that it can be easily modified in the future. ...
    Downloads: 0 This Week
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  • 25
    qengine

    qengine

    Retro game engine for creating games like it's 1997

    ...In fact, many features were removed to reduce the complexity of the codebase and make the process of creating new games on top of the engine easier and faster. Removal of overly specific gameplay code, such as enemies and weapons. Merge of modules into a single package. No more DLLs, just a single executable for client and another for server. qengine stands on the shoulders of giants from the Quake II community. The code is built upon Yamagi Quake II, which itself contains code from other amazing projects.
    Downloads: 0 This Week
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