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Automate contact and company data extraction
Build lead generation pipelines that pull emails, phone numbers, and company details from directories, maps, social platforms. Full API access.
Generate leads at scale without building or maintaining scrapers. Use 10,000+ ready-made tools that handle authentication, pagination, and anti-bot protection. Pull data from business directories, social profiles, and public sources, then export to your CRM or database via API. Schedule recurring extractions, enrich existing datasets, and integrate with your workflows.
3D Engine technology with partial tools developing kit.
What is NanoEngine technology?
NanoEngine technology is the 3D Engine of building 3D world at a subatomic level.
A basic definition: NanoEngine technology is the engineering developer of functional systems at the molecular scale. This covers both current work and concepts that are more advanced.
In its original sense, 'nanotechnology' refers to the projected ability to construct items from the bottom up, using techniques and tools being developed today to make complete, high...
The GUCE project aims to provide an engine that can be used for multimedia applications. At first mainly targeted at game development. The affiliated GUCEF project is used as the main platform uppon which GUCE is build.
Create and convert pipeline at scale through industry leading SMS campaigns, automation, and conversation management.
TextUs is the leading text messaging service provider for businesses that want to engage in real-time conversations with customers, leads, employees and candidates. Text messaging is one of the most engaging ways to communicate with customers, candidates, employees and leads. 1:1, two-way messaging encourages response and engagement. Text messages help teams get 10x the response rate over phone and email. Business text messaging has become a more viable form of communication than traditional mediums. The TextUs user experience is intentionally designed to resemble the familiar SMS inbox, allowing users to easily manage contacts, conversations, and campaigns. Work right from your desktop with the TextUs web app or use the Chrome extension alongside your ATS or CRM. Leverage the mobile app for on-the-go sending and responding.
The goal is create a simple game that simulates a 3D virtual environment and with a real object with realistic texture and allow the user to navigate the environment in order Interactive.
[NOTE: GO TO https://code.google.com/p/cruelhessian/ TO DOWNLOAD THE LATEST VERSIONS]
Cruel Hessian is an opensource gameengine for Soldat. The main purpose of this project is to implement bots AI based on neural networks. Cruel Hessian is programmed in SFML and OpenGL and should work in Linux, Windows and MacOS X.
Tactical Warfare Engine is an Open Source 2.5D Real-Time Strategy gameengine made using OpenGL. It aims to be a replacement for the aging StarCraft gameengine, but also supports the creation of entirely new RTS games.
Hinversi is a implementation of Reversi (a.k.a. Othello), a board game. It can support many frontends and backends, so you can select how clever your computer opponent is. You can also let one AI engine play against another one.
Axe Credit Portal - ACP- is axefinance’s future-proof AI-driven solution to digitalize the loan process from KYC to servicing, available as a locally hosted or cloud-based software.
Banks, lending institutions
Founded in 2004, axefinance is a global market-leading software provider focused on credit risk automation for lenders looking to provide an efficient, competitive, and seamless omnichannel financing journey for all client segments (FI, Retail, Commercial, and Corporate.)
Project is to maintain the open source tree for the Azusa Derived Distribution Edition of the SIO2 SDK v1.4 GameEngine Free Ed., previously distributed by sio2interactive.com in the book by Tony Mullen, "3D for iPhone Apps with Blender and SIO2."
A cross-platform Duke3D (Duke Nukem 3D) port which provides many new features for mod authors, including an enhanced scripting system and OpenGL renderer. Go to http://www.eduke32.com for downloads and http://bit.ly/dn_3d to get the game!
Ray3d is a multi-platform 3d gameengine with an entire FPS game for it's techdemo. It's based on Irrlicht and other open source libraries, and written in C/C++. It is in pre-alpha and under HEAVY development.
This is a remake of the original New World Computing engine used in Might and Magic 6, 7 and 8.
Developed in C++, DirectX, OpenGL, new engine extends capabilities of of it's predecessor.
Jadeite Engine is a free cross-platform 3D game development framework. It provides rendering, sound, networking and physics. Please visit the project homepage!
The RockMUD project is a new MUD codebase written in C and Lua. The goal of RockMUD is to create a stable C MUD engine that can be easily expanded and customized using the Lua scripting language. RockMUD is based off of SocketMUD by Brian Graverson.
Lunar aims to be a cross-platform engine geared towards developing two-dimensional video games. In addition to Lua-based scripting, planned features include support for interchangeable graphics, image and audio libraries, and a fully-featured editor.
Cross platform OpenGL simulation/gameengine based on the SDL libraries. Supports full HDR with deferred shading using multiple render targets under OpenGL. Post-processing effects include depth of field, edge map anti-aliasing, auto-exposure and shadows
Engine and interface to play the checkers variant Give & Take. At first glance, the game seems to be yet another boring checkers variant. That is until you realize what a change one subtle extra rule can make.
OpenGDK is short for Open Game Development Kit. It's supposed to be a plug-in BASED (it's different from OGRE. OGRE is plug-in friendly), cross-platform, open source, general purpose (2D, 3D, client, server, editor), game development kit.