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The Open Gaming System (OGS) is a platform for developing open gaming
software. It defines an application programming interface (API) and
provides a free software implementation of this interface.
A simple, hopefully small, fast running implementation of the card game Euchre that will include, when finished, AI, net-play, and possibly a GUI. This game will be OS independent and be written using the C programming language.
Tical is yet another falling-blocks game with freely adjustable field size and a "wrap-around-mode" where the left and right borders of the field are virtually connected.
A Linux-themed 'Defender' clone. Fly your spaceship over the landscape shooting down aliens, and protecting Penguinoids from being abducted and mutated!
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This program is based on a algorithm that solves a Master Mind combination.
The algo seems to work but without hole and with 5 different colors in an atempt.
This project is about one thing. Fascination of old arcade space shootemup games. I have seen one or two really good ones. But what about buying a faster ship for the credits you earn or maybe a new set of weapons ?
BoboBot is a fast-action run-and-jump game based on the MegaMan series. An evil force is taking over the Earth. Travel to different places, beating powerful bosses, and gaining their weapons.
Dreamos is an operating system developed on Sega Dreamcast to be ported to an array of embedded devices. The goal of the project is to be able to run non-ported Unix programs on the Sega Dreamcast and other embedded devices with ease and POSIX compliance
CRIME! will be a game where you play a criminal, running through a big city, having many kinds of weapons. If you kill people, the police will come to catch you. You have to fulfill many objectives to get better weapens, fight agains others ( maybe over t
Remember that Mortal Pongbat for the Macintosh platform? This is a multiplayer 3D derivative of the game implemented from the ground up in OpenGL. Shoot holes in your opponent's paddle with various weapons; but watch out! Your opponent will do the same!
A library in the tradition of openGL and glut that makes it easy to use 3D skeleton objects (like robots, ships, people etc) in openGL programs. Currently the objects are best created with Glazier (glazier.sourceforge.net)
Yabumi is a 2d scrolling shoot-em-up game, based on SDL, written in C. The most important part of this program is that "Tasking" technique is employed in it. The technique is seen to be of great use for the game programmer to program animated sprite.
D-arena is a C program utilising SDL and various libraries written by ajs (co-developer) to provide a platform to play various different card games, running along such lines as Duel Monsters (Yu-Gi-Oh!) and Digimon (Japanese card game)
XTux is an overhead scrolling arcade game for X11 featuring everyone's favorite opensource characters (such as Tux or the BSD daemon) doing battle with evil Microsoft characters.
L3D is a 3D library for developing OpenGL applications under Linux. The library has a mail event loop with callbacks and Camera And Path Classes exist to produce cinematic camera movement. FPS entities are in construction
grand8 is a rollercoaster simulator which offers the following features: a track editor using Bézier curves; realistic physical mouvements ; several camera placements; a 3D view (openGl)