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This is my attempt at a Euchre (card) game. It's written in C++, interface in GTK+ (glade). There are three levels of AI, with the harder two being good enough to give you a pretty good challenge.
Five Hundred is a card game for four players similar to Euchre or Bridge. This cross-platform Qt-based implementation includes both a graphical mode and a non-interactive mode and Lua scripting engine to develop AI players.
Setup and manage in-house euchre tournaments with this application. Using the round-robin tournament format, this software creates PDF schedules for players, and manages all aspects of the tournament, including scoring, while offering performance metrics
A graphical user interface of the playing card game euchre written in Object Pascal using the Lazarus IDE. Easy to customize images of the deck. Designed with the American version for the game and looking to include the British version as an option.
A simple, hopefully small, fast running implementation of the card game Euchre that will include, when finished, AI, net-play, and possibly a GUI. This game will be OS independent and be written using the C programming language.