Search Results for "pc-basic - a gw-basic emulator" - Page 2

Showing 113 open source projects for "pc-basic - a gw-basic emulator"

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  • 1
    Rcon Controller for SA:MP

    Rcon Controller for SA:MP

    SA:MP server administration filterscript

    Rcon Controller: a SA:MP server administration tool. aims to provide real-time graphic/console monitoring / Instant managing. developed by CoolGuy.
    Downloads: 1 This Week
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  • 2
    AP3/3SUM

    AP3/3SUM

    Multimedia asset management and manipulator for Étoilé

    3SUM aims to provide a powerful 2 to 3D programmable environment that allow editing several kind of contents and linking the relationships among Objective-C type. 3SUM sits on the top of AP3 framework which consit of 3D screen graph Objective-C API, C++ geometry math classes, basic mesh implementations, raster compositor and thread managements. AP3 also have a few foundation classes for data manipulation purpose, such as AAObject root which allows tagging object with selector-keyed arbitrarily typed bytes, or AAChunk, an equal-entry array which allows managing two or more binary streams as a single multi-field stream, or striding one stream into some, and some other partitioning abstractions. ...
    Downloads: 0 This Week
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  • 3

    Generic 3D Game Engine

    A basic 3D environment with a first-person POV

    Despite being more graphically advanced than my 2D game engine, it isn't as well developed. Its original name was "3DWorld" because it simulated a 3-dimensional environment -and that's pretty much all it does. You can move around, pick up a cube, and jump using typical FPS controls. I started to implement the ability to shoot but it's still incomplete. This project has been put on hold in order to focus on my 2D game engine.
    Downloads: 1 This Week
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  • 4

    Paper Engine 2

    Multi-threaded 2D Renderer licensed under the Mozilla Public License

    Hyper fast multi-threaded cross platform 2D renderer with optimized loading via file cache, basic GUI elements, and beginnings of an editor.
    Downloads: 0 This Week
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  • 5
    ASTRO:GameEngine

    ASTRO:GameEngine

    ASTRO é uma plataforma para que tem a capacidade de criar jogos 2D.

    Sobre: ASTRO é uma plataforma para o Windows que tem a capacidade de criar jogos em 2D, com físicas,colisões,animações entre outros, foi desenvolvido exclusivamente para o Windows,mais no futuro essa regra pode-se quebrar,Astro possui tudo oque é necessário para o desenvolvimento de um jogo em 2D. Características : Astro é totalmente flexível, por ter um Layout ,personalizável, é fácil de se utilizar,possui ferramentas ,de fácil manuseio , você pode criar câmeras, mover para uma...
    Downloads: 0 This Week
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  • 6

    Chain Reaction game in c graphics

    Chain Reaction is a simple two player game.

    ...As soon as a player loses all their orbs they are out of the game.It is not available in C. This source code is useful for students to learn C graphics. Students may refer this as ideal C graphics game. This game provides basic graphics functionality such as mouse handling, and different c graphics function such as line, setcolor, setfillstyle, floodfill intx86 etc.
    Downloads: 0 This Week
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  • 7
    SrcDS Control

    SrcDS Control

    Cross platform administration tool for Source Engine dedicated servers

    Cross platform (Windows, Mac, Linux) GUI/command line based administration tool for Valve Source Engine dedicated game servers (srcds). Target audiences: - Individuals who want to set up a dedicated server without having to work with command line tools and config files - Experienced groups managing multiple servers/hosts
    Downloads: 0 This Week
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  • 8
    Craft

    Craft

    Minecraft clone written in C using modern OpenGL

    ...Simple clouds in the sky (they don't move). Day / night cycles and a textured sky dome. Signs, you can write text on any block. Lights, any block can be set as a light source. Ambient occlusion for basic shading of blocks. World changes persisted in a sqlite3 database. Multiplayer support!
    Downloads: 0 This Week
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  • 9

    Race Through!

    First experiment with OpenGL - a simple car racing game

    This is my first experiment with the OpenGL library GLUT. The animation is basically based on textured sprite animation coupled with basic car physics components like outward centrifugal force experienced during a turn, acceleration,deceleration,etc. Multiplayer option is also available but with a few issues which need to be fixed. Feel free to download the code, customize and play! Please mail me if you want to know more about the implementation or if you have any suggestions or ideas. ...
    Downloads: 0 This Week
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  • 10
    RealBoy

    RealBoy

    Complete, Fast, Accurate, Game Boy/CGB/SGB Emulator.

    RealBoy is a Complete, Fast, Accurate, Free/Open-Source Game Boy, Game Boy Color and Super Game Boy Emulator for Linux/Unix.
    Downloads: 1 This Week
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  • 11
    arcan-fe

    arcan-fe

    Scriptable frontend for media applications.

    Arcan is a portable and fully scriptable frontend for launching games, emulators and other full-screen applications in a visual appealing way, as seamlessly as possible. The API is sufficiently complete for other projects as well, e.g. rapid game prototyping (both 2D and 3D). Note that we have left sourceforge (thanks for all the spam). The source is hosted on github ( http://www.github.com/letoram/arcan ) and the downloads on bintray https://bintray.com/letoram/arcan-main/
    Downloads: 0 This Week
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  • 12
    Foobillard++
    An OpenGL Billard Game based on foobillard 3.0a with patches, new features (hud, jumpshots, correct detection of lost balls, more sound and graphics etc). Optimized for touch. New designed mouse / touch-control. On Facebook: www.facebook.com/Foobillardplus Some Videos: http://www.youtube.com/user/foobillardplus/videos
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    Downloads: 41 This Week
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  • 13
    Neko Project II for Android

    Neko Project II for Android

    PC-98 emulator for Android phones

    This project is based on sources, published by someone with nickname sawada, who used code of Neko Project II. Help and suggestions are welcome.
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    Downloads: 47 This Week
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  • 14
    pyirrlicht

    pyirrlicht

    Access to Irrlicht Engine SDK from assembler, C, Python, Basic, Pascal

    ...Additional support for SVG files over AGG or Cairo library. Also irrlicht_c library give access to Irrlicht functional from other programming languages: ASM (FASM), C (TinyC), Basic (FreeBASIC, thinBasic, OxygenBasic), Pascal, Gentee, AutoIt and game frameworks like GameMaker or Blitz.
    Downloads: 1 This Week
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  • 15
    XCTruck3D _Truck

    XCTruck3D _Truck

    realistic truck simulator with 3D graphics done from zero

    ...This is also a good dydactical software: code is easy to undersand,and drawing procedures and physics sim procedure are written from 0 so it's clearly understandable how a complete 3D game is done in C, starting from a blank page of any plain text editor.Only basic knowledge of C was used. VID: http://youtu.be/n_O-9EFW5zk Lagrande_Rally_3D is an evolution of this
    Downloads: 0 This Week
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  • 16

    euphoriasdk

    A complete 2D Game Engine with built in drag and drop editor

    Euphoria is a 2 Game Engine and Development kit for aspiring game designers who are interested in getting their feet wet in the world of game design and programming. Some features of the engine are: - 2D levels and basic rasterized rendering - Simple animations and timer systems - A complete embedded Lua 5.1 scripting environment for level scripting - A drag and drop level designer - Support for all standard Windows Media Player compatible media types - Background Music - Sound Effects - Simple object collision detection - Pseudo 3D for making simulated 3D with 2D graphics - Scriptable Menus, buttons, etc - Custom Lua file manipulation libraries and script engine binding - Cut scene videos - Open Source What Euphoria is NOT: - A professional game design engine (maybe someday) - Bug free - Size Efficient (textures are stored as bitmaps - 3D - Covered Under Warranty - A Game, this is a Kit to BUILD a game
    Downloads: 0 This Week
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  • 17
    CPlusPlusTranslator

    CPlusPlusTranslator

    A C++ library for programmers transitioning from "Game Maker Language"

    CPlusPlusTranslator is a C++ game development library for programers currently using or familiar with "GameMaker" formerly "Game Maker". This library allows for an easy transition from GML ("Game Maker Language") to C++ game development. The CPlusPlusTranslator library provides syntax and functions similar to GML within C++.
    Downloads: 0 This Week
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  • 18
    Narveso Challenge

    Narveso Challenge

    Game of Geometry, Structure, and Physics

    This is a game to challenge those among us with interest in the workings of basic laws of physics and geometry to hold up stable structures. . Visit http://alsabawi.com
    Downloads: 0 This Week
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  • 19
    BeebEm
    BeebEm is a BBC Micro and Master 128 emulator. It enables you to run BBC Micro software on your PC.
    Downloads: 0 This Week
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  • 20

    Quantum Game Engine

    A DirectX based graphics/physics engine

    As of now, an independently developed graphics/physics engine for use with DirectX9/DirectX11 and C++. I'm only working on this during my free time, so it will not be updated too often unless I have something major to add to it. Outside insight would be appreciated.
    Downloads: 0 This Week
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  • 21
    term_ CTruck3D

    term_ CTruck3D

    ASCII-Art variant of the CTruck3D _Open truck/car simulator

    ...This is quite instructive as software, expecially if taken in conjuction with the pure X Window System version: in both cases the 3D frames representing what happens are done internally by the program, using basic concepts form 3D computational graphics. Stanrd C as all the optehr memeberso of the series. it come in 2 subversions: Linux and Windows. for the Windows version there is a ready executable too. VIDEO: http://www.youtube.com/watch?v=n_O-9EFW5zk
    Downloads: 0 This Week
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  • 22
    Provides access to Belkin Nostromo n50/n52 speedpads as more than simple USB keyboard devices via configuration GUI. Also includes a basic userland linux event interface and both OpenGL and OpenAL modules for video and audio.
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    Downloads: 1 This Week
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  • 23
    A basic 2D Game engine written in C/C++ It uses OpenGL, OpenAL, Xaudio2, and the standard C/C++ libraries. THIS IS INTENDED FOR DEVELOPERS ONLY!
    Downloads: 0 This Week
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  • 24
    CTruck2D
    ...Predecessor of the CTruck3D vehicle simulator series. I wrote it from zero in C (+OpenGL&GLUT). It has ascii-art and nice graphics version, and a special funny version It's a very basic thing: there are free rigid bodies and springs with strong attenuation/damping. It's very simple and very short code, and collisions of bodies with ground are good and stable. A good simulation of this kind, however requires Lagrangian method. I proposed the Lagrange_motocross as an alternative of this kind. The code is not much longer but the it's overall more complicated, and collisions are a bad issue.
    Downloads: 0 This Week
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  • 25
    PC race game outgauge, by 89S52 MCU, to show live data which is transmitted by COM port. Program running on PC is written in VB6 special thanks to Siklosi Janos who supported me to get game data video: http://www.youtube.com/watch?v=NfWMRNuJebo
    Downloads: 0 This Week
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