Search Results for "c programming framework" - Page 2

Showing 123 open source projects for "c programming framework"

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  • 1
    AP3/3SUM

    AP3/3SUM

    Multimedia asset management and manipulator for Étoilé

    3SUM aims to provide a powerful 2 to 3D programmable environment that allow editing several kind of contents and linking the relationships among Objective-C type. 3SUM sits on the top of AP3 framework which consit of 3D screen graph Objective-C API, C++ geometry math classes, basic mesh implementations, raster compositor and thread managements. AP3 also have a few foundation classes for data manipulation purpose, such as AAObject root which allows tagging object with selector-keyed arbitrarily typed bytes, or AAChunk, an equal-entry array which allows managing two or more binary streams as a single multi-field stream, or striding one stream into some, and some other partitioning abstractions. ...
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  • 2
    A platform independent 2d game programming framework for c/c++ programmers with least possible dependencies for easy porting and with focus on easy api calls and the requirement of commercial programmers
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  • 3

    [bo|ne] [ya|rd]

    A program to pick dominoes

    Programs exist for random dice rolls, but not a single program for random domino picking. So, i made my own. I am a beginning programmer, with [bo|ne] [ya|rd] being one of my first leaps into programming on my own (That is, something that did not come out of a exercise in my learning materials.) I was unable to find a program that was intended to pick random dominoes as its sole purpose, and now with [bo|ne] [ya|rd], there is such a program! [bo|ne] [ya|rd] is able to produce all...
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  • 4
    SITPLUS
    SITPLUS is a free software framework whose main goal is to provide recreational activities for people with multiple disabilities. It offers new forms of interaction based on computer vision, voice and other peripherals.
    Downloads: 2 This Week
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  • 5
    illustrative_progs

    illustrative_progs

    collection of illustrative programs:small games, simulators: C, Matlab

    ...Browse the files, don't click on widnload because there are multiple zips!! All are related to rigidbody dynamics used to make vehicle simulators in the simplest way. Other types of programs may figure too: Snake or Tetris in C for showing the C programming style opted for the other, more specific programs. Possibly this is a link for supplying material to some Wiki articles related to videogames and gamep-physics.
    Downloads: 1 This Week
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  • 6
    Visual Visuals

    Visual Visuals

    Vague, unoriginal, obscure, and unknown!

    This very vague project is all about visual programming that relates, somehow, to video games!
    Downloads: 0 This Week
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  • 7
    tic tac toe game
    Tic Tac Toe The Return is a simple graphic game written in Java. It is a port of mptris to the Java platform. mptris is a text-mode tic-tac-toe game written in C language. I wrote both to get some confidence with the programming languages. In the Download section (Files) you can also find the sources of the Windows Phone 8 port and of the ancient console mode versions.
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  • 8

    Solo - Solitarie

    Solo - Solitarie is a simple game about the Solitarie board game.

    Solo - Solitarie is a simple game about the Solitarie board game. And it is make for simple gui in libSDL and to use few keys. It is more or less a example of programming boardgame.
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  • 9
    XCTruck3D _Truck

    XCTruck3D _Truck

    realistic truck simulator with 3D graphics done from zero

    A truck/car simulator,with realistic physics and oldstyle graphics: it displays pixels through the SDL graphics routines, or the X11 if using that version (has some issues:so use the SDL ver).While the 3D graphics is done by the program itself without external libraries.The environment is a hilly terrain:total freedom to drive around.A remake of the classic "Terep 2". Written in the C programming language: although the code is 30 pages long, it's simple. Trailer can be detouched pressming 'l' (minuscle ELL) so to drive a normal car. There's an OpenGL version too: see the CTruck3D _Open,and an ASCII-Art ver (Term_ CTruck3D). This is also a good dydactical software: code is easy to undersand,and drawing procedures and physics sim procedure are written from 0 so it's clearly understandable how a complete 3D game is done in C, starting from a blank page of any plain text editor.Only basic knowledge of C was used. ...
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  • 10
    pyirrlicht

    pyirrlicht

    Access to Irrlicht Engine SDK from assembler, C, Python, Basic, Pascal

    ...Second internal project is SWIG wrapper. Additional support for SVG files over AGG or Cairo library. Also irrlicht_c library give access to Irrlicht functional from other programming languages: ASM (FASM), C (TinyC), Basic (FreeBASIC, thinBasic, OxygenBasic), Pascal, Gentee, AutoIt and game frameworks like GameMaker or Blitz.
    Downloads: 0 This Week
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  • 11
    lagrange_simulation_mechanics

    lagrange_simulation_mechanics

    simulations with Lagrangian method,both symbolic and by numeric deriv

    ...Simulation with Lagrangian method, both symbolic, and by numerical derivation. All well-grouped in folders. there is also a 'review' in 3 demos of the Newtonian dynamics: mass-spring systems. most of progs are written in C, with use of SDL lib to display simple graphics and have real-time interactivity. As to programming complexity, it's very simple... this all aims at classical physics simulation in a simple but efficient way. The numeric stuff really just illustrate the use of a real little physics-engine aimed at articulated body simulation... that's the funnest part of it: but of course much more is coming. ...
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  • 12

    euphoriasdk

    A complete 2D Game Engine with built in drag and drop editor

    Euphoria is a 2 Game Engine and Development kit for aspiring game designers who are interested in getting their feet wet in the world of game design and programming. Some features of the engine are: - 2D levels and basic rasterized rendering - Simple animations and timer systems - A complete embedded Lua 5.1 scripting environment for level scripting - A drag and drop level designer - Support for all standard Windows Media Player compatible media types - Background Music ...
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  • 13
    CDIV GAMES STUDIO

    CDIV GAMES STUDIO

    C/C++ Programing with ALLEGRO 4.2.2 - Win32/64 - LINUX - MACOSX

    CDIV GAMES STUDIO is a programming environment for multimedia applications mostly games using the power of the C/C++ and the graphics library ALLEGRO two are combined in the library CDIV that provides a parallel processing system based on processes style DIV2. Each process is an independent, each running a separate code to other processes and can be assigned graphics, rotation angles, execution priority, etc ...
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  • 14
    Quake III Arena

    Quake III Arena

    Quake III Arena GPL Source Release

    Quake-III-Arena is the legendary first-person shooter originally released in 1999, and this repository holds its GPL-licensed source code release. By making the engine code fully open under GPL-2.0 (with licensing details regarding some bundled libraries like zlib), it allows the community to build, port, and maintain the engine, ensuring that the game remains playable even decades later. The release includes all major game subsystems: rendering, physics, network code, game logic, and tools...
    Downloads: 61 This Week
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  • 15
    Rush 2005 is a BSD-licensed project to create an American football game for Windows and Linux in the tradition of Tecmo Bowl and NFL Blitz, built using the cross-platform SDL game programming library.
    Downloads: 0 This Week
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  • 16
    term_ CTruck3D

    term_ CTruck3D

    ASCII-Art variant of the CTruck3D _Open truck/car simulator

    the ASCII-art variant of the CTruck3D car simulator series by Simon Hasur : a physically very realistic offroad driving simulator (rally ) in which one can drive in total freedom on a piece of terrain, make jumps, turn upside down and whatever ; see CTruck3D _Open and XCTruck3D _Truck for more detailes. this is a variant which displays graphics using only ASCII characters. This is quite instructive as software, expecially if taken in conjuction with the pure X Window System version: in...
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  • 17

    SANKit

    Read and write PGN format and test moves for legality.

    ...To use the code as a "framework" you would undefined "CLI". In addition, a small C++ program is included that takes as input a file of one or more PGN records, and outputs pure pristine PGN records as output. In addition to flagging errors at the move level, the program provides three boards around the move. NOTE: plan on budgeting a fair amount of time to read, re-read, and experiment with the documentation and cryptic uncommented code.
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  • 18
    Wayang
    Wayang is a simple game framework, resembles the traditional puppet theatre (http://en.wikipedia.org/wiki/Wayang).
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  • 19
    This is a plugin for pidgin to play board games with other people who also use Pidgin and this plugin. The goal is to create a board game framework plugin for pidgin which can be easily extended to use a wide variaty of rules.
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  • 20
    gtf will implement a GUI wrapper around the MUD client tinyfugue. Programming will be done using C via GTK aiming for the Gnome2 platform.
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  • 21
    RandMAX - helps manage Your resources in an VGA Planets PBEM. project aim ist to make it portable. 1. to C/C++ or 2. Java Currently a new RandMAX is beeing designed by Carsten Vogt c.vogt AT hamburg DOT de (platform Windows, programming with Bo
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  • 22
    This project started out as a homebrew development framework based on devkitPro, with one goal: to simplify 3D programming on the Nintendo DS .
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  • 23
    A multi-genre console game, about programming languages and developers.
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  • 24
    Virtual Reality Chat (VRC) is developed using a framework (Yaf3D) which combines robust software libraries such as OpenScenegraph, Lua, ReplicaNet, and more. VRC provides text and voice chat in a 3D environment. YAG 2002 project is their home.
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  • 25
    Ray3d is a multi-platform 3d game engine with an entire FPS game for it's techdemo. It's based on Irrlicht and other open source libraries, and written in C/C++. It is in pre-alpha and under HEAVY development.
    Downloads: 0 This Week
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