Showing 22 open source projects for "virtual software"

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  • 1
    Thrive

    Thrive

    The main repository for the development of the evolution game Thrive

    Thrive is a free, open-source game about the evolution of life. From the lowly tidepools of your home planet, you will rise to cosmic dominance. At every step, powerful creation tools and deep simulation mechanics will aid your species’ development. Revolutionary Games is the open-source team of dedicated volunteers aiming to make Thrive a reality. Our team seeks to accomplish two major goals: create engaging, compelling gameplay that respects our players’ intelligence, and remain as...
    Downloads: 28 This Week
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  • 2

    ZAPH

    Tools and Z80 engine for creating adventure games. (RUST)

    This is an exercise in some advance programming topics using a text adventure as the central result. This originally began as a project to recreate an old BASIC text adventure, on the ZX Spectrum, using Z80. After developing a very simple byte code VM to handle the game interactions, I realised that there was an opportunity to use some more advance techniques, which in turn can lead to some PC based tools.
    Downloads: 0 This Week
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  • 3
    ChessCam

    ChessCam

    A virtual DGT board using optical detection

    ChessCam allows you to play against the computer on your favorite chessboard without any expensive devices. You only need a webcam, a software using the DGT board, and of course a computer. Any ChessBase software such as Fritz or Shredder should be compatible. In order to run properly, ChessCam needs a Null-modem emulator (com0com) and DGT RabbitPlugin to be installed. com0com: https://sourceforge.net/projects/com0com/ RabbitPlugin:...
    Downloads: 7 This Week
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  • 4
    Cipol8

    Cipol8

    A Windows Console Based CHIP-8 Interpreter

    An hacky CHIP-8 interpreted coded in c#, with no dependencies other that the windows console. The goal was to understand how a bytecode interpreter works, not a perfect CHIP-8 emulation.
    Downloads: 0 This Week
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  • 5
    Pixel Vision 8

    Pixel Vision 8

    Teach retro game development with streamlined workflows

    Pixel Vision 8's core philosophy is to teach retro game development with streamlined workflows. PV8 is also a platform that standardizes 8-bit fantasy console limitations built on top of a fork of MonoGame, called MonoVision. This engine provides a standard set of APIs to create authentic-looking 8-bit games with modern programming languages and workflows. It also allows you to define specific limitations for the resolution, colors, number of sprites on screen, and more. There are several...
    Downloads: 1 This Week
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  • 6
    VisualPinMameRomsUpdate

    VisualPinMameRomsUpdate

    Easy update of all VPinMAME roms in Windows registry

    For Visual Pinball gamers and pincab users (virtual pinball cabinet) : This software is similar to setDMD and VPtools : you can easily show and update settings of a VPinMame rom. You can define once position and size of your DMD screen for all your roms installed ! As you know, many tables run with Visual Pinball software use roms from real commercial pinball machines. His roms are managed by VPinMame for the display of the DMD screen, control of lights, sounds effects... ...
    Downloads: 0 This Week
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  • 7
    XOutput

    XOutput

    DirectInput to XInput wrapper

    If you have an older or not supported game controller (gamepad, wheel, joystick, etc.), but XBox 360 controllers are supported you can use this software and enjoy gaming with your controller. XOutput is a software that can convert DirectInput into XInput. DirectInput data is read and sent to a virtual XInput (Xbox 360 Controller) device. XInput is the new standard game controller input on windows, and DirectInput can no longer be used with Universal Windows Platform software, but with this tool you can use DirectInput devices as well.
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    Downloads: 3,963 This Week
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  • 8
    Virtual Controller

    Virtual Controller

    Program to control vJoy / vXbox Device via keyboard, mouse, joystick.

    Description Program to control Virtual Input Devices via physic Input Devices. Supported Virtual Input Devices: vJoy (Virtual Generic Joystick) vXbox (Virtual Xbox 360 Gamepad) vKeyboard (Simulated Keyboard) vMouse (Simulated Mouse) Supported Physic Input Devices: Keyboard Mouse Joystick System Requirements Operating system: Windows XP, Windows 7, Windows 8, Windows 10 Additional software: NET Framework 4 Notes: For Windows 7, for the virtual Xbox 360 Gamepad to work correctly, you need to install the following components: Microsoft Xbox 360 Accessories, Microsoft Security Advisory 3033929
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    Downloads: 1,002 This Week
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  • 9
    nMars - Corewars MARS for .NET
    Downloads: 0 This Week
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  • 10
    ZLR is a Z-Machine interpreter designed to run modern interactive fiction games.
    Downloads: 0 This Week
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  • 11

    Sharpulator

    A multithreaded, test-driven electronics emulator for .net 4.0.

    Sharpulator is a multithreaded, test-driven electronics emulator written in C# 4.0. It's initial focus will be on emulating gaming consoles, with the GameBoy as a starting point. It will be written using modern software development methodologies, with the TPL Dataflow library as a backbone. It will simulate hardware functionality at a low level without sacrificing performance. The end goal for this project is to allow the ability to simulate hardware by simply dropping common components onto a virtual integrated circuit.
    Downloads: 0 This Week
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  • 12
    QuadTree
    A generic type QuadTree implementation in C# for use with XNA. This QuadTree can store any object that implements the interface IHasRectangle. This provides a means of accessing objects in a virtual space very quickly. Development moved to: https://bitbucket.org/C3/quadtree/
    Downloads: 0 This Week
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  • 13
    Downloads: 0 This Week
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  • 14
    A virtual world engine writen by C# Provide network,serialization,thread management,work flow,cluster management,RPC etc.It's designed for concurrency. For performance, it doesn't use lock to resolve conflicts, otherwise it use queues.
    Downloads: 0 This Week
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  • 15
    Collection of Open Source based tools and API that facilitate rapid application development for Games and Virtual Reality based applications.
    Downloads: 0 This Week
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  • 16
    A client-server based framework for building 3d applications. Intended to be used for Virtual Reality.
    Downloads: 0 This Week
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  • 17
    The World Wide Quest is on-line construction software. That like a role-playing games or WWW Brouseres. You can walk in the virtual world ware created by other users.
    Downloads: 0 This Week
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  • 18
    SharpFS is a portable virtual filesystem library written entirely in C#. It is designed primarily for games, and allows transparent access to multiple archives and directories. It presents a unified view of this filesystem to the application.
    Downloads: 0 This Week
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  • 19
    RealmForge (now Visual3D Game Engine)

    RealmForge (now Visual3D Game Engine)

    1st 3D game engine built in C# for .NET, Visual3D Engine's predecessor

    The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.
    Downloads: 9 This Week
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  • 20
    The VROnline project is universal 3D virtual reality engine for games with client/server architecture, free 3D camera, user configurable actions and AI scripts. It's based on C# and directX (now 9.0) technology. It can manage many data models(rpg,sims).
    Downloads: 0 This Week
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  • 21
    e@C2 is a pure asherons call 2 (ac2) fanproject to rebuild a server system, to hold it on live. it base on c# and stand under GPL. it is only for private use!
    Downloads: 0 This Week
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  • 22
    AW.Net is a .Net wrapper for the Active Worlds virtual-worlds-platform SDK. It is based on AWJava.
    Downloads: 0 This Week
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