Showing 13 open source projects for "auto code generation"

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  • 1
    ET

    ET

    Unity3D Client And C# Server Framework

    ET is a game development framework combining a Unity3D client and a C# server architecture, intended to streamline common game modules, facilitate distributed server setups, and support AI-assisted development workflows. It emphasizes modular component design, networking, and automated tooling (e.g. test case generation, code scaffolding) to lighten the burden of writing game logic and server infrastructure. Modular component design allowing server modules to be composed based on role (e.g. memory, routing, services). AI-integrated tooling: supports auto-generation of logic, robot test cases, code compilation and execution in closed loop.
    Downloads: 0 This Week
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  • 2
    Geographical Adventures

    Geographical Adventures

    Geography game about delivering packages

    Geographical Adventures is a collection of projects and experiments focused on procedural generation and geographic simulation, showcasing how complex environments can be created through code. It includes implementations of terrain generation, map systems, and spatial algorithms that simulate real-world geographical features. The project is designed as both a learning resource and a demonstration of procedural techniques, allowing users to explore how landscapes and environments can be generated algorithmically. ...
    Downloads: 0 This Week
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  • 3
    Chess-Coding-Adventure

    Chess-Coding-Adventure

    A work-in-progress chess bot written in C#

    Chess Coding Adventure is an educational project that walks developers through the process of building a chess engine from scratch, focusing on understanding the underlying algorithms and logic. It is structured as a series of lessons or stages, each introducing key concepts such as move generation, board representation, and search algorithms. The project emphasizes learning by doing, encouraging users to implement features step by step rather than relying on prebuilt solutions. It also explores advanced topics such as evaluation functions and decision-making strategies. The code is designed to be clear and instructional, making it accessible to beginners while still offering depth for more experienced developers. ...
    Downloads: 0 This Week
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  • 4
    Script Hook V .NET (SHVDN)

    Script Hook V .NET (SHVDN)

    An ASI plugin for Grand Theft Auto V

    ScriptHookVDotNet is an open-source scripting framework for Grand Theft Auto V that enables developers to create and run custom scripts using languages such as C# and VB within the game environment. It acts as a bridge between the game engine and managed code, allowing modders to interact with game systems through a structured and object-oriented API. Built on top of the original Script Hook V, it simplifies the scripting process by providing higher-level abstractions and reducing the need to work directly with low-level native functions. ...
    Downloads: 123 This Week
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  • 5
    KSFramework

    KSFramework

    QQ Group:538722494,KSFramework = KEngine + SLua(or xLua)

    ...Vika table vika.cn , API-supported data table, perfect real-time collaboration, can be used in 1000+ scenarios such as silky project management, game planning configuration table, data sorting, etc. Hot reloading is the development focus of KSFramework - without restarting the game, reloading the code and configuration table can immediately see the modification effect, maximizing the speed of development and debugging, and facilitating hot updates during the operation phase. For programmers, basic function modules such as AssetBundle loading and packaging, scripted UI, automatic generation of configuration table code, download and update can be used, which greatly reduces the workload of basic functions around the game.
    Downloads: 0 This Week
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  • 6
    Vivid3D-Sharp

    Vivid3D-Sharp

    Modern 3D engine and IDE written using C# and C++.

    Modern 3D engine and IDE written using C# and C++. Vivid features all the required functionality to write modern apps ang games. Including a fully working custom GL UI called "ResonanceUI". It features lighting and shadows(Unified) and can even embed and playback videos via FFMPEG, in the UI or full screen, with fully synced audio+picture. It offers two scripting solutions: C# and a custom language called VividScript, which is an OOP style language. The Editor is based on other...
    Downloads: 0 This Week
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  • 7
    MV FortressCraft Mods

    MV FortressCraft Mods

    Mad Vandal's FortressCraft Mod Source Code

    Source code for all my FortressCraft mods and modding library files.
    Downloads: 0 This Week
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  • 8
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a...
    Downloads: 10 This Week
    Last Update:
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  • 9
    XNA 3D Engine

    XNA 3D Engine

    An expanded XNA game creation framework

    My free time project with the goal of making it very easy to rapidly code up games using C# and managed DX code. Currently provides and excellent compilation of various code how-to's, assembled from various tutorials and written myself. So far, aimed at directly coding up games, but eventually long-term goal is creation of a full graphics game development toolset. Current status: Abstracting needed classes.
    Downloads: 0 This Week
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  • 10
    EUDGen Project

    EUDGen Project

    StarCraft EUD generation program

    EUDGen is a generation program for StarCraft and StarCraft: Brood War. It is a convenience tool to create EUDs (Extended Unit Deaths) for various conditions a mapmaker would be interested in having.
    Downloads: 0 This Week
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  • 11
    Retro Pong .NET

    Retro Pong .NET

    Retro Pong .NET, yet another Pong

    Retro Pong .NET is nothing else but another implementation of the well-known Pong game. It provides various settings, such as freely selectable levels, that users can adjust. Further, the program is implemented in C# using .NET Framework 3.5. Addressed to other developers, this program provides the code of two owner drawn combo-boxes, one to select colors and one to choose fonts. Happy playing...
    Downloads: 0 This Week
    Last Update:
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  • 12

    .Net FastDL Server

    A FastDL Server for Counter Strike in C#

    A very simple but effective FastDL Server for Counter Strike that allows your game server clients to download your server content from a HTTP service.
    Downloads: 0 This Week
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  • 13
    Lapis Minecraft Server
    A Minecraft server written in C# with a large focus on concurrency (multi-threaded) and plugin support. Custom code provides new functionality to existing Minecraft features - this includes new biomes, realms, and populators. Has a robust and customizable terrain generator and easy plugin capabilities for new features.
    Downloads: 0 This Week
    Last Update:
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