Showing 173 open source projects for "2d game code"

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  • 1
    FlatRedBall

    FlatRedBall

    Cross-platform 2D game engine focused on ultimate productivity

    FlatRedBall is a cross-platform 2D game engine built on the .NET framework, designed to enhance productivity for game developers. It provides a powerful editor and a range of features that have been refined over two decades, making it suitable for developing 2D games across various genres.
    Downloads: 2 This Week
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  • 2
    Stride

    Stride

    Stride (formerly Xenko), a free and open-source cross-platform C# game

    Stride (formerly known as Xenko) is a full-featured, open-source game engine written in C# and targeting the .NET ecosystem, designed for both 2D and 3D games — and even VR experiences. Stride offers a comprehensive toolchain: an editor for scene building, asset management, a rendering pipeline with physically-based rendering (PBR), and support for advanced graphics features such as real-time reflections, post-processing effects, and complex materials (skin, hair, cloth, etc.). ...
    Downloads: 0 This Week
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  • 3
    MonoGame

    MonoGame

    One framework for creating powerful cross-platform games

    One framework for creating powerful cross-platform games. The spiritual successor to XNA with thousands of titles shipped across desktop, mobile, and console platforms. MonoGame is a fully managed .NET open source game framework without any black boxes. Create, develop and distribute your games your way. By leveraging C# and other .NET languages on Microsoft and Mono platforms you can write modern, fast, and reliable game code. We currently support iOS, Android, MacOS, Linux, all Windows platforms, PS4, PSVita, Xbox One, and Switch with more platforms on the way. ...
    Downloads: 20 This Week
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  • 4
    ET

    ET

    Unity3D Client And C# Server Framework

    ET is a game development framework combining a Unity3D client and a C# server architecture, intended to streamline common game modules, facilitate distributed server setups, and support AI-assisted development workflows. It emphasizes modular component design, networking, and automated tooling (e.g. test case generation, code scaffolding) to lighten the burden of writing game logic and server infrastructure.
    Downloads: 0 This Week
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  • 5
    FNA

    FNA

    Accuracy-focused XNA4 reimplementation for open platforms

    ...Our goal is to preserve the XNA game library by reimplementing XNA itself, with an incredible focus on accuracy. We want to reproduce XNA as it was made by Microsoft, while providing an experience that feels "at home" on all of our target platforms. We don't use game-specific hacks in our code: either we do it right or we don't do it at all. Because our platform focus is exclusively on fully open platforms, our primary focus is on the desktop.
    Downloads: 5 This Week
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  • 6
    osu!framework

    osu!framework

    A game framework written with osu! in mind.

    ...This framework is intended to take steps beyond what you would normally expect from a game framework. This means things like basic UI elements, text rendering, advanced input handling (textboxes) and performance overlays are provided out-of-the-box. Any of the osu! code that is deemed useful to other game projects will live in this framework project. Anywhere we implement graphical components, they will be displayed with a generic design and will be derivable for further customization.
    Downloads: 6 This Week
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  • 7
    JENGINE

    JENGINE

    The solution that allows unity games update in runtime

    ...You are welcome to make changes and PRs in this branch after fork, and you are also welcome to submit issues! The purpose of JEngine is to provide lean, beautiful and efficient code functions for game developers.
    Downloads: 0 This Week
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  • 8
    Svelto.ECS

    Svelto.ECS

    Svelto ECS C# Entity Component System

    ...Svelto.ECS wasn't born just from the needs of a large team, but also as a result of years of reasoning behind software engineering applied to game development. Svelto.ECS hasn't been written just to develop faster code, it has been designed to help develop better code. Performance gains is just one of the benefits in using Svelto.ECS, as ECS is a great way to write cache-friendly code.
    Downloads: 0 This Week
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  • 9
    Playnite

    Playnite

    Video game library manager with support for wide range of libraries

    ...Playnite's functionality can be extended with plugins and script extensions. Fullscreen mode with full controller support is available. Playnite tracks your time in-game (any game including emulated ones). Playnite's user interface is fast and light on resources, even with large libraries. Playnite can run from portable storage without the need of installing system dependencies. No Playnite features are locked behind a paywall and the complete source code is available under the MIT license. Playnite doesn't store any user information on remote servers. ...
    Downloads: 9 This Week
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  • 10
    Basic Computer Games

    Basic Computer Games

    An updated version of the classic "Basic Computer Games" book

    Basic Computer Games is a modern revitalization of the classic “Basic Computer Games” book’s collection of games, ported and expanded into various modern, memory-safe and scripting languages. It includes illustrative code examples of many classic games (e.g. Blackjack, Bowling) in multiple languages, with the goal of making the historical games accessible and educational in safe modern environments. Definitely use the most recent versions and features of the target language, but also try to...
    Downloads: 3 This Week
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  • 11
    OpenTK

    OpenTK

    The Open Toolkit library is a fast, low-level C# wrapper for OpenGL

    The Open Toolkit is set of fast, portable, low-level C# bindings for OpenGL, OpenGL ES, OpenAL, and OpenCL. It runs on all major platforms and powers hundreds of apps, games, and scientific research programs. OpenTK provides several utility libraries, including a math/linear algebra package, a windowing system, and input handling. OpenTK is not a game engine, nor does it try to be one: It offers a useful set of tools and lets you decide how to use them. It is the ideal starting point if you...
    Downloads: 1 This Week
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  • 12
    Triangle Peg Game

    Triangle Peg Game

    This is a Windows program that you can play the Triangle peg game.

    ...There are several solutions that are based on where the empty pin is when the game is started. This is a Visual Studio C# program that plays the game. Download TriQGameSourceCode.zip if you want to view the source code. There is also a C# program that I wrote to find winning solutions. Download TriQGameSolverSourceCode.zip if you want to use this. See the Wiki if you are having download or running program problems.
    Downloads: 1 This Week
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  • 13
    Hi-Q Game

    Hi-Q Game

    This is a Windows computer program that you can play the Hi-Q peg game

    ...This is a Visual Studio C# program that plays the game. Download HiQGameSourceCode.zip if you want to view the source code. There is also a C++ program that I wrote to find winning solutions. Download HiQGameSolverSourceCode.zip if you want to use this. In 1974 in college, I wrote a Fortran program to find the solution to win the game, but the mainframe was not fast enough to find a solution for the game.
    Downloads: 1 This Week
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  • 14

    ZxSim

    API (C#) for simulating certain aspects of a ZX spectrum for porting.

    ...This way the code can improve over time.
    Downloads: 0 This Week
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  • 15

    ZAPH

    Tools and Z80 engine for creating adventure games. (RUST)

    This is an exercise in some advance programming topics using a text adventure as the central result. This originally began as a project to recreate an old BASIC text adventure, on the ZX Spectrum, using Z80. After developing a very simple byte code VM to handle the game interactions, I realised that there was an opportunity to use some more advance techniques, which in turn can lead to some PC based tools.
    Downloads: 0 This Week
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  • 16
    Kubok16

    Kubok16

    Kubok16 is a math puzzle similar to Sudoku.

    ...The fewer numbers already given make the puzzle more difficult. 8 numbers given is usually an easy puzzle. 6 numbers given is usually a medium puzzle 4 numbers given is usually hard or an expert puzzle. This program includes several games to solve. The program can be used to create new games. The program can solve solutions to any Kubok16 game no matter how difficult. The program tests every possible combination. Source code Visual Studio C# form program. If you are interested in math, try my "Surface Explorer 3D" program: https://sourceforge.net/projects/surfx3d/ V2.0 Sept 26, 2024 1) added user manual 2) more error testing 3) generate game 1 solution only
    Downloads: 1 This Week
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  • 17
    Geographical Adventures

    Geographical Adventures

    Geography game about delivering packages

    ...The code is structured to be approachable, making it suitable for developers interested in game development or simulation. It also highlights the creative potential of procedural systems in building large-scale environments.
    Downloads: 0 This Week
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  • 18
    Darklings FightingGame

    Darklings FightingGame

    DARKLINGS is an accessible F2P 2D fighting game with periodic updates

    Darklings Fighting Game is a 2D fighting game prototype built in Godot Engine, featuring stylized characters, hitboxes, and responsive controls. It serves as a base or learning tool for developers interested in building their own fighting games with modular character systems and mechanics.
    Downloads: 1 This Week
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  • 19
    Chess Coding Challenge

    Chess Coding Challenge

    Create your own tiny chess bot

    ...The project provides a simplified chess environment and ruleset, enabling participants to focus on implementing decision-making logic rather than building a full engine from scratch. It is designed to encourage creativity and optimization, often limiting code size or execution time to push developers toward innovative solutions. Participants can write their own bots and compete against others, testing strategies and algorithms in a controlled environment. The framework includes tools for running matches, evaluating performance, and comparing results. It is widely used as both a learning exercise and a competitive challenge for programmers interested in AI and game development. ...
    Downloads: 0 This Week
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  • 20
    UnityMol

    UnityMol

    Molecular viewer and prototyping framework

    !!! New website is https://unity.mol3d.tech and new releases/source code are now on Github : https://github.com/LBT-CNRS/UnityMol-Releases !!!! Implementation of a visualization prototype for molecular structures and networks using the Unity3D game engine. Implementation of numerous graphical methods as spheres, particle systems, bond, etc.. as well as our recent HyperBalls methodology (see: www.hyperballs.sf.net).
    Downloads: 0 This Week
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  • 21
    Chess-Coding-Adventure

    Chess-Coding-Adventure

    A work-in-progress chess bot written in C#

    ...The project emphasizes learning by doing, encouraging users to implement features step by step rather than relying on prebuilt solutions. It also explores advanced topics such as evaluation functions and decision-making strategies. The code is designed to be clear and instructional, making it accessible to beginners while still offering depth for more experienced developers. It is often used alongside video tutorials that explain each step in detail. Overall, Chess Coding Adventure provides a comprehensive introduction to building game AI systems.
    Downloads: 0 This Week
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  • 22
    Murder Engine

    Murder Engine

    Murder is a pixel art ECS game engine

    ...Using Murder, you get a lot of the low-level plumbing handled: rendering, input, update-loop, resource loading — so you can focus on actual game logic, art, and design instead of boilerplate. It powers projects like games built by its creators and even won a game-jam with one of those, demonstrating that despite its youth, it's already production-capable. For developers comfortable working in C# and aiming for indie 2D games.
    Downloads: 0 This Week
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  • 23
    vivid

    vivid

    Vivid3D is an open-source 3D engine with powerful 2D UI.

    Vivid3D is a full 3D engine with open-source code, which also includes a full 2D UI. This UI is combined with the engine for the "Vivid3D" tool - which is similar in usage to Unity3D, in some regards.
    Downloads: 0 This Week
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  • 24
    Script Hook V .NET (SHVDN)

    Script Hook V .NET (SHVDN)

    An ASI plugin for Grand Theft Auto V

    ScriptHookVDotNet is an open-source scripting framework for Grand Theft Auto V that enables developers to create and run custom scripts using languages such as C# and VB within the game environment. It acts as a bridge between the game engine and managed code, allowing modders to interact with game systems through a structured and object-oriented API. Built on top of the original Script Hook V, it simplifies the scripting process by providing higher-level abstractions and reducing the need to work directly with low-level native functions. ...
    Downloads: 49 This Week
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  • 25
    Entitas Game Engine

    Entitas Game Engine

    Entitas is a super fast Entity Component System (ECS) Framework

    ...Several design decisions have been made to work optimally in a garbage-collected environment and to go easy on the garbage collector. Entitas comes with an optional code generator which radically reduces the amount of code you have to write and makes your code read like well-written prose. Entitas is fast, and light and gets rid of unnecessary complexity. There are less than a handful of classes you have to know to a rocket start your game or application. The Code Generator generates classes and methods for you, so you can focus on getting the job done. ...
    Downloads: 1 This Week
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