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Argeebee is a game of lights and mirrors, filters and prisms. It is a puzzle game with absolutely no time pressure. It is written in C# and requires the Mono run-time to execute.
Who doesn't know chess? Who doesn't know c#? why not mixing the together?
ExCs is a chess game whose engine and the GUI are written totally in C# without any kind of external library inclusion.
XTrader is a space trading simulation and role playing game in the style of Elite, Tradewars and various table top Role Play Game Systems (Universe and Star Trader) written in C# and using Microsoft's Managed DirectX APIs.
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Genelation is currently looking for help! Get a hold of project admin to find out more how you can help. Genelation will follow a timline of ages and therefor will never be the same thin over and over again. Welcome to the future of mudding!
LFS.Live is a tool to work with the InSim system of the Live for Speed - Online racing simulator and features an environment that triggers events upon incoming data which makes it possible for every single feature to act upon the data just arrived.
A turn based space empire game in which a player will build a space army, take over other systems, and govern those systems under their control in order to take over the galaxy.
round table2 is an Emulation package for DOL (Dawn of Light) dark age of camelot game server, utilizing only the newest options and tools in development to bring you the best Free emulator int he world.
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RCT3 Enabled! brings to the "RollerCoaster Tycoon 3" world, a way of organising downloaded packages, author created packages,etc. It also has integrated tools that simplify creating custom scenary objects for the game.
1st 3D game engine built in C# for .NET, Visual3D Engine's predecessor
The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.
GameBots# is a client API written in C# for GameBots, a research-oriented platform for building artificially-intelligent autonomous agents for computer games.
DEPOT is a project manager for jDoom addons (to be expanded for other ports). While designing an add-on, users often accumulate many different files, making it hard to manage them. DEPOT is a solution for this, providing easy ways to work with content.
Mapbox - Wargame map tool intended for e-play of table top wargames. It will allow creation of maps, positioning of units, measuring distances (line-of-sight and on the ground), and the recording of visible and hidden locations.
Open source kit/library collection for use in developing RPGs. Libraries for characters, items, maps, etc. As well as a development engine that ties it all together.
A 3D graphics engine for use in 3D games and other real-time rendering applications using managed code (C#) and the .NET framework and supporting both the OpenGL and Direct3D APIs
Driver support for 3D Controller Hardware. We hope to support SDL Input, DirectInput, and other major controller API's including game consoles and embedded systems.
WhelkMud is a client for connection to all muds. It is designed to be easy to use and advanced method of dealing with content from the mud. It will split the input up from the mud into different windows using easy extended MXP sequences.
The system