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Releases by No Name Development. All original code is released under the zlib/libpng License, the source to No Name MAME is released under MAME's own license.
Sirophix MUD is a revolutionary MUD engine. Where other MUDs promise an extensible or OO architecture, Sirophix will actually deliver. Sirophix MUD is designed from the ground up to support extensibility and dynamic systems based on compiled .NET code.
A 3D graphics engine for use in 3D games and other real-time rendering applications using managed code (C#) and the .NET framework and supporting both the OpenGL and Direct3D APIs
Suroden is like a MUD, but more like interactive fiction which will suck you into our world. We are using an Object Oriented approach using C# to code it. A PHP web front end will be used for creating the world.
A code-versus-code Real-Time-Strategy Naval warfare game written in .NET.
The object of this "game" is to write "AI's" for a fleet of vessels, and defeat the "AI's" written by your opponent.
Graphics implemented in with managed Direct3D.
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sukiNES is a NES emulator for the .NET Framework and written in 100% managed code with C# and Managed DirectX. With his module based system, you can write your own NES CPU or PPU. In resume, sukiNES takes you back in the '80 with lastest technologies.
GameWatch is a game server browser that retrieves server list, search servers, ping them, look for buddies, and all the classical stuff of this kind of program. The first games supported are Unreal Tournament 2003 and Half-Life (and mods).
This project is a fork of the other SF game made by "ifilgud", called "Hotels MB Board Game".
My aim is to re-write the sourcecode into english, and change the hard-coded strings to translatable ones, so the game can get translated.