Showing 17 open source projects for "virtual device driver"

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    OpenVR SDK

    OpenVR SDK

    API and runtime that allows access to VR hardware

    OpenVR is an API and runtime that allows access to VR hardware from multiple vendors without requiring that applications have specific knowledge of the hardware they are targeting. This repository is an SDK that contains the API and samples. The runtime is under SteamVR in Tools on Steam. The OpenVR API provides a game with a way to interact with Virtual Reality displays without relying on a specific hardware vendor's SDK. It can be updated independently of the game to add support for new...
    Downloads: 19 This Week
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  • 2

    Hosas VR

    Use your VR controllers as a 6DOF HOSAS setup

    Use your VR controllers as a 6DOF HOSAS setup. This require Steam VR and vJoy to work (Reserves device 1 & 2) VR controllers currently labelled: - Oculus Quest 2 - Windows Mixed Reality
    Downloads: 0 This Week
    Last Update:
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  • 3
    Virtual Controller

    Virtual Controller

    Program to control vJoy / vXbox Device via keyboard, mouse, joystick.

    Description Program to control Virtual Input Devices via physic Input Devices. Supported Virtual Input Devices: vJoy (Virtual Generic Joystick) vXbox (Virtual Xbox 360 Gamepad) vKeyboard (Simulated Keyboard) vMouse (Simulated Mouse) Supported Physic Input Devices: Keyboard Mouse Joystick System Requirements Operating system: Windows XP, Windows 7, Windows 8, Windows 10 Additional software: NET Framework 4 Notes: For Windows 7, for the virtual Xbox 360 Gamepad to work...
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    Downloads: 1,126 This Week
    Last Update:
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  • 4
    vJoy
    ...If you are a beginner in device drivers you can take this code and enhance it to support more (or less) axes, buttons or POVs.
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    Downloads: 11,848 This Week
    Last Update:
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  • 5
    USBLoaderGX

    USBLoaderGX

    Game backup loader for Wii and vWii

    USBLoaderGX is a GUI for Waninkoko's USB Loader, based on libwiigui. It allows listing and launching Wii games, Gamecube games and homebrew on Wii and WiiU vWii mode. Its interface, based on the official theme from Nintendo Wii, is easy to use and perfect for kids and all the family. ATTTENTION, THIS PROJECT IS NOT MAINTAINED HERE ANYMORE. USBLoaderGX last version on sourceforge is 1272 (last stable 1271). Any bug reports or requests posted here will be ignored. This project...
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    Downloads: 1,543 This Week
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  • 6

    X2DCLI

    Fix xbox 360 controller's trigger or Z-axis problem on Old games.

    ...Xinput (the new one) which don't have z-axis problem. Direct Input (the old one) which have z-axis problem. And OLD Game Can't use new Xinput since they are old. The z-axis problem is the problem that the driver treat left right trigger as a single z-axis. make you unable to press them simultaneously. This is unacceptable if you want to play racing game well. And this is intentional by Microsoft. so they knew it and won't fix it. ----- Solution ------ take the new Xinput data to a virtual old Directinput gamepad with 2 axises.
    Downloads: 1 This Week
    Last Update:
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  • 7

    Virtual Fantasy

    role playing, fantasy, adventure game

    By the year 2112, artificial intelligence and the gaming industry made huge leaps concerning in-game experience. By using the human brain itself, their device can induce a whole virtual world around you and also change your perception of time! Be the hero who tries to explore this vast world, full of perils. How long will it take you? How much time will actually have passed?
    Downloads: 0 This Week
    Last Update:
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  • 8
    monoMIG
    Ever wanted to use a Wii Remote, pheraps a Multitouch surface or the Microsoft Kinect to control your application/game even if web based? If so, then MonoMIG (Multi Input Gateway) is what you are looking for!
    Downloads: 0 This Week
    Last Update:
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  • 9
    DefendLineII
    ATMEL ATMega1280 based powerful, multifunctional, reliable, expandable and extremely flexible hardware platform for home and industrial processes automation, robotic toys, security systems, education and enjoyment.
    Downloads: 0 This Week
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  • 10
    Very simple and stable C++ game framework. This is the base of a new game engine based on the irrlicht rendering engine. Every feature can be easily removed if unwanted. Look features at project homepage. IrrSolid does not work on 64 bit systems
    Downloads: 0 This Week
    Last Update:
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  • 11
    OpenEFB
    OpenEFB is an Electronic FlightBag software for virtual pilots using FSX, FS2004 or X-Plane. It is meant to be used as a device for displaying charts, manuals and as a moving map, like an EFB in the real environment.
    Downloads: 0 This Week
    Last Update:
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  • 12
    A Java interface to the joystick or any other input device with 2-6 degrees of freedom (Works on Windows and Linux).
    Downloads: 0 This Week
    Last Update:
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  • 13
    VTSystem is a 3D (Action) Adventure engine where each character can go about his(her) own affairs independent of your actions, where you can experience 'real world' environments! Uses the Nebula Device. For more information, take a look at the homepage
    Downloads: 0 This Week
    Last Update:
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  • 14
    This project is a WDM device driver to allow the XBox Controller, using an adapter, to be used on a PC running Windows 2000 or Windows XP.
    Downloads: 1 This Week
    Last Update:
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  • 15
    Not Yet Formal Universes is a real-time client/server C++ virtual world engine. Its provides a OpenGL interface (but not requieres any OpenGL hardware rendering device for decent playing).
    Downloads: 0 This Week
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  • 16
    A driver for a USB arcade input device named petunia as well as the code going onto the petunia's microcontroller.
    Downloads: 0 This Week
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  • 17
    NitroOnline is a project to bring the Nintendo DS handheld online using advanced optimization techniques, cleaner than tunneling. We intend to develop the project in C, whilist device driver and some kernel extensions are done in C++.
    Downloads: 0 This Week
    Last Update:
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