Showing 26 open source projects for "pixel"

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  • 1
    SlopeCraft

    SlopeCraft

    Map Pixel Art Generator for Minecraft

    SlopeCraft is a tool designed to generate 3D pixel art maps for Minecraft. Utilizing Qt, Eigen, and zlib, it allows users to convert images into Minecraft-compatible maps, enabling the creation of intricate pixel art within the game environment. SlopeCraft stands out by offering features that differentiate it from similar tools like SpriteCraft.
    Downloads: 1 This Week
    Last Update:
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  • 2
    OGRE

    OGRE

    scene-oriented, flexible 3D engine (C++, Python, C#, Java)

    ...The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. We consider the results of our GL3Plus RenderSystem as the gold standard. The respective shaders are generated by the RTSS component with per-pixel specular lighting. Therefore the legacy render systems naturally have differences due to the use of fixed-function. However, when rendering diffuse surface both produce pixel-perfect results. Simple, easy to use OO interface designed to minimise the effort required to render 3D scenes, and to be independent of 3D implementation i.e. ...
    Downloads: 4 This Week
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  • 3
    EasyRPG Player

    EasyRPG Player

    RPG Maker 2000/2003 and EasyRPG games interpreter

    EasyRPG Player is a game interpreter to play RPG Maker 2000, 2003, and EasyRPG games. It uses the LCF parser library (liblcf) to read RPG Maker game data. EasyRPG Player is a program that allows to play games created with RPG Maker 2000 and 2003. It aims to be a free (as in freedom) cross-platform RPG Maker 2000/2003 interpreter. The main goal is to play all games created with them as the original game interpreter (RPG_RT) does. This project is being developed. FreeType2 for external font...
    Downloads: 2 This Week
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  • 4
    mcmap

    mcmap

    Pixel-art map visualizer for Minecraft

    mcmap is a command-line tool that generates top-down map images of Minecraft worlds. Written in Rust, it efficiently processes Minecraft region files to produce visual representations of terrain and structures, which can be used for navigation, world planning, or archival.
    Downloads: 1 This Week
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    Vivid 3D

    Vivid 3D

    Vivid is a modern C++ 3D engine using OpenGL4+

    Vivid is a modern C++ 3D engine using OpenGL4+. It is written using Visual C++ 2022, and relies on several open source projects to achieve it's goal of making it easy and run to make modern games with it.
    Downloads: 0 This Week
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  • 6

    D2X-XL

    OpenGL port of the classic 6dof 3D shooter Descent

    D2X-XL is an OpenGL port of the classic 3D Shooter game Descent 2 for Win32, Linux and Mac OS X, containing many enhancements and bug fixes while preserving full backwards compatibility.
    Downloads: 10 This Week
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  • 7
    VividEngine2

    VividEngine2

    Vivid Engine 2 is an open source 3D Engine coded using C# and C++.

    ...You can support development of Vivid3D Via patreon - https://www.patreon.com/vivid3d With the above, you can achieve both 2D and 3D games, with advanced rendering techniques with minimal fuss and set up required. All pixel shaders are already coded and a part of the engine. And of course, you can easily extend and add your own fx and features.
    Downloads: 0 This Week
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  • 8
    crosti

    crosti

    Build your personal cross stitches!

    ...You can resize and rotate image, reduce the number of colors, change image palette, make cross stitch design, preview it, save and print. Cross stitch design edition available: colors and icons changing, new color addition, color fill, pixel draw, lines and half-stitches.
    Downloads: 9 This Week
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  • 9
    VividEngine2OS

    VividEngine2OS

    Vivid Engine 2 is an open source 3D Engine coded using C# and C++.

    Vivid Engine 2 is a open source 3D engine with full integrated OpenGL UI.
    Downloads: 0 This Week
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  • 10
    ALRDR 2.0 demo

    ALRDR 2.0 demo

    The second demo of my game engine.

    Started when I was 16, still not ended, here is a demo of the game engine on which I work for more than 1 year. It's my first game project, so I decided to make it easy, by creating my own game workbench (a friend is making the MapEditor, I'm doing the rest), including the game engine, render engine, graphics, programmation, syntax ect. Don't wanted especially to share it, but friends wanted to play on it, so I will just share the .exe here. The source will come maybe later :)
    Downloads: 0 This Week
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  • 11

    gameapi-game

    small game written in gameapi

    it's for a liberatedpixelcup programming competition. (see liberated pixel cup from http://lpc.opengameart.org/content/lpc-about)
    Downloads: 0 This Week
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  • 12
    Gorgon Game Engine

    Gorgon Game Engine

    Gorgon Game Engine (GGE) is a C++ game engine that handles many tasks.

    Gorgon Game Engine (GGE) is a multi-module, interface driven, C++11 game engine that handles graphics, animations, sound, multimedia, input, operating system, resource management, simple effects and user interface. Its primary aim is to be easy to program on. Recent repository is moved to https://bitbucket.org/darkgazeorg/gorgon-game-engine
    Downloads: 0 This Week
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  • 13
    Simutrans Iron Bite
    The Iron Way, aka Simutrans Iron Bite, is a free, open source transport simulation game. It is a fork of the Simutrans project featuring a better UI for the game, both with visual and usability enhancements. It can run most of the known Simutrans graphics sets, but comes with three sets included, so that you can start playing right away without need to download and install further components. A secondary goal is to translate the remaing German in the source code to English.
    Downloads: 0 This Week
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  • 14

    AlphaGenesis

    A retro style video game engine for RPGs and adventure games.

    The AlphaGenesis project aims to create both a high quality, strategy oriented, SNES style turn based RPG, and an engine for building top down perspective 2D games. I have been writing the engine in my spare time over the past few years. It currently contains a game client and map editor. It is mostly complete as an engine, but there are a few features I still plan to add. AlphaGenesis is being developed with the intention of being cross platform and easily extensible, so that people...
    Downloads: 0 This Week
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  • 15

    Tales of Gydia

    Tales of Gydia is a turn-based RPG set in a fantasy world.

    Tales of Gydia is a turn-based RPG set in a fantasy world taking part in the Liberated Pixel Cup (lpc.opengameart.org). The game focuses on user-made content, which can easily be made and added to the game. Take a look at our source code: https://github.com/buch415/Tales-of-Gydia or visit our website: http://buch415.github.com/Tales-of-Gydia/
    Downloads: 0 This Week
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  • 16
    Trouble in Libreland

    Trouble in Libreland

    RTS RPG hybrid game with realistic army and combat management.

    Trouble in Libreland is a 2D real-time strategy game that will be written in C++ using Gorgon Game Engine. The project is initiated in order to compete in Liberated Pixel Cup. The game will take a place in a town called Libreland which is being attacked by wildlings. The aim of the game is to protect the town from wildlings by training soldiers and artisans; upgrading them with the taxes paid by citizens. Story and more details are available in the Wiki page.
    Downloads: 1 This Week
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  • 17
    Pixelchase
    A very simple game programmed using the Allegro game library. Basically a 2 player tag, each player controlling a colored box or "pixel". The red pixel is the chaser, and the blue pixel is the runner.
    Downloads: 0 This Week
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  • 18

    Quantum Game Engine

    A DirectX based graphics/physics engine

    As of now, an independently developed graphics/physics engine for use with DirectX9/DirectX11 and C++. I'm only working on this during my free time, so it will not be updated too often unless I have something major to add to it. Outside insight would be appreciated.
    Downloads: 1 This Week
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  • 19
    Travail de maturité Gymnase de Burier 2012, jeu de tir subjectif en C++
    Downloads: 0 This Week
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  • 20
    Ray3d is a multi-platform 3d game engine with an entire FPS game for it's techdemo. It's based on Irrlicht and other open source libraries, and written in C/C++. It is in pre-alpha and under HEAVY development.
    Downloads: 0 This Week
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  • 21
    OGRE based open source 3D game engine. Features include: semi object-oriented Lua scripting language, Newton physics engine, pixel shader material system, compositor shader support (HDR, Bloom), customizable GUI system and DotScene scene system.
    Downloads: 0 This Week
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  • 22
    Tux Adventures is an SDL-based platform game featuring smooth gameplay, colorful destructible levels sporting Tux, the Linux mascot. The player drives Tux through the melting ice field, sliding over icebergs thanks to pixel-perfect collision detection.
    Downloads: 0 This Week
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  • 23
    pixelpong is an enhanced remake of the classic Pong game, written in C/C++ with the help of the SDL libraries. Graphics is made on pixel art style.
    Downloads: 0 This Week
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  • 24
    Pixel Toaster is a portable open source framebuffer library for C++. It provides a fast and easy way to get your pixels on the screen. Floating point and truecolor pixel formats are supported on Windows, Mac and Unix.
    Downloads: 0 This Week
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  • 25
    Pixel Commandos is a 2D battle game in the same genre as “scorched earth” and “worms”. During each battle you control a squad of ‘commandos’ who vary in skills, stats and weapons. Battles will be turn based.
    Downloads: 0 This Week
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