Showing 64 open source projects for "path-movement"

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  • 1
    UEVR

    UEVR

    Universal Unreal Engine VR Mod (4.8 - 5.4)

    UEVR is a universal VR mod that adds virtual reality support to many games built with Unreal Engine 4 and 5. It injects into a running game and uses Unreal’s own stereo rendering systems to produce full stereoscopic 3D with six-degree-of-freedom headset movement. The tool supports both OpenVR and OpenXR runtimes and offers several rendering modes for balancing compatibility, visuals, and performance. It can project many in-game interfaces into 3D space and provides optional motion controls and room-scale movement in supported games. Per-game configuration, an in-game settings menu, and access to Unreal console variables help users tune problematic titles. ...
    Downloads: 39 This Week
    Last Update:
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  • 2
    Overload Technologies

    Overload Technologies

    3D game engine with lua scripting

    ...It serves as a spiritual successor to the classic 'Descent' series, offering intense combat, labyrinthine levels, and a rich sci-fi narrative. Players navigate fully 3D environments, battling robotic adversaries with a variety of weapons, all while experiencing complete freedom of movement in any direction.​
    Downloads: 2 This Week
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  • 3
    Command & Conquer Generals: Zero Hour

    Command & Conquer Generals: Zero Hour

    Zero Hour running natively on macOS, iPhone & iPad

    Generals Mac iOS iPad is a native Apple-platform port of Command & Conquer Generals: Zero Hour. It runs the real 2003 game engine on Apple Silicon Macs, iPhone, and iPad instead of relying on full PC emulation. The project builds on EA’s GPL v3 source release and several community porting efforts, then adds iOS and iPadOS support, engine fixes, packaging, and touch controls. Rendering moves from DirectX 8 through DXVK and Vulkan, then through MoltenVK into Apple’s Metal stack. The port...
    Downloads: 197 This Week
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  • 4
    OpenKore

    OpenKore

    A free/open source client and automation tool for Ragnarok Online

    OpenKore is a free and open source automation tool and custom client for the online game Ragnarok Online. It provides a flexible scripting system that allows users to automate gameplay, including navigation, combat, trading, and interaction with other players. The project supports plugins and modular extensions, enabling customization for different servers and play styles. OpenKore is cross-platform, running on Windows, Linux, and macOS, and is written primarily in Perl. With a strong...
    Downloads: 16 This Week
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  • 5
    JSBSim

    JSBSim

    An open source flight dynamics & control software library

    JSBSim is a multi-platform, general purpose object-oriented Flight Dynamics Model (FDM) written in C++. The FDM is essentially the physics & math model that defines the movement of an aircraft, rocket, etc., under the forces and moments applied to it using the various control mechanisms and from the forces of nature. JSBSim can be run in a standalone batch mode flight simulator (no graphical displays a.k.a. console mode) for testing and study, or integrated with the Unreal engine, FlightGear and many other simulation environments.
    Downloads: 13 This Week
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  • 6
    Vita3K

    Vita3K

    Experimental PlayStation Vita emulator

    ...It is also able to load some decrypted commercial games. Vita3K is licensed under the GPLv2 license. This is largely dictated by external dependencies, most notably Unicorn. Specify the path to a .vpk file as the first command line argument, or run Vita3K --help from the command-line for a full list of options. For more detailed instructions on running/installing games on all platforms, please read the #info-faq channel on our Discord Server. The project is at an early stage, so please be sensitive to that when opening new issues. ...
    Downloads: 10 This Week
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  • 7
    Botcraft

    Botcraft

    Botcraft is a cross-platform C++ library to create bots

    Botcraft is an advanced Minecraft bot framework that provides a full client implementation in Node.js, enabling bots to join Minecraft servers, interact with the world, and perform tasks like mining, fighting, and building. It leverages the mineflayer ecosystem to provide a highly programmable interface for automation and AI experimentation in Minecraft. Botcraft is particularly useful for AI researchers, game modders, and automation enthusiasts who want to explore pathfinding, environment...
    Downloads: 0 This Week
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  • 8
    Kirstens Viewers

    Kirstens Viewers

    Opensource Created Custom Viewers For Virtual Worlds like SecondLife.

    ...It’s built for creators, photographers, and advanced users who want a clean, modern viewer with a focus on high performance on high end PC's Anaglyph 3D Mode , OpenCL‑based Visual Effects, Aggressive Optimisation, vcpkg + PowerShell One‑Click Build Automation, Highly Tuned Graphics Path , Many Other Cutting‑Edge Features — ongoing experimental work, performance improvements, and creator‑driven enhancements continue to push the viewer forward.
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    Downloads: 82 This Week
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  • 9
    Lumina

    Lumina

    Lumina is a visual game creation environment for building 3D games.

    ...Lumina provides a 3D workspace for building levels, placing and configuring objects, and creating gameplay logic. Its visual programming system supports variables, conditions, loops, mathematics, movement, physics, input, collisions, and other game functionality. For programmers, Lumina integrates LumenLang, a custom programming language compiled to bytecode and executed by its own virtual machine. This allows projects to use the same language and runtime both inside and outside the visual editor. Lumina is open source and released under the GNU GPLv3 license.
    Downloads: 1 This Week
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  • 10
    SCID Recast

    SCID Recast

    The SCID 5 format in a clean, deterministic, modular architecture

    SCID Recast is a deterministic, modern architecture modernizing the core database and indexing subsystem from first principles. It preserves compatibility with existing si5 databases while restructuring the core into a clean, modular C library (libscidcore) with well‑defined boundaries for database, game model, search, engine integration, and metadata. The project emphasizes reproducibility, explicit invariants, a clear error model, and a stable foundation for supporting archival workflows...
    Downloads: 0 This Week
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  • 11
    SokobanP
    Sokoban game for Windows including 8000 levels, 30 skins, level editor, undo/redo, save positions, replay.
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    Downloads: 6 This Week
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  • 12
    Pacman II

    Pacman II

    A version including the classical mazes, ms. pacman ones and my own

    A new version of the very classic console game Pacman. It has been done replicating the original algorithms used by Pinky, Inky, Blinky y Clyde in the original game by. Really difficult to scape from them! My version includes even new monsters (Wormy) and all the mazes from Ms. Pacman distributes in new ways of playing.
    Downloads: 1 This Week
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  • 13
    AllTheHaxx

    AllTheHaxx

    Alternative Teeworlds Client with many exciting features!

    A modified client for the open source online multiplayer game Teeworlds, featuring a Lua API. Other highlights include smooth UI design, an identity management system, A* path finding for race maps and a great customizability.
    Downloads: 0 This Week
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  • 14
    flowers3

    flowers3

    3D representations of flowers, flower elements, bouquets or meadows

    ...In screen saver mode flowers are created randomly and moved on the screen. By configuration you can select, what types are displayed - random flowers, bouquets and/or meadows - and the speed of movement. In generation mode you call the program from the command line, providing the type of display, the files to generate (picture only or picture and XML file) and one or two texts used as seeds for random number generation and as text to be placed in the picture. Thus you can create an unique flower greeting. In interactive mode you can build your own flower elements, flowers, bouquets or meadows interactively, modify them, move them, save them and load stored elements, flowers, bouquets, meadows or complete scenes. ...
    Downloads: 0 This Week
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  • 15
    MUD Map

    MUD Map

    A mapping tool for text-based games like text adventures, MUDs, etc.

    MUD Map helps users of MUDs, MUSHs, text adventures and similar games at creating maps of the virtual worlds and to keep an overview over places, paths, dangerous areas,... This repository contains the code and binaries of MUD Map v1 (deprecated!) as well as the Java binaries (jar) of MUD Map v2. More information about MUD Map v2 can be found on GitHub: https://github.com/Neop/mudmap2
    Downloads: 2 This Week
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  • 16

    Opensource Game Studio

    Opensource Game Studio

    ...At present we developing the game engine, in which, we try to combine the best things, that we managed to find in the the world Opensource and Freeware with our own developments. Right now we are working on creation of a mahjong solitaire game, it'll be a first step in a long path to our toolset and full scale RPG in the end.
    Downloads: 6 This Week
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  • 17

    Path Finder Qt

    finds the sortest path on the square board. GUI is implemented in Qt.

    The program demonstrates the usage of the A* algorithm to find the shortest path. It searches the shortest path between source piece and target piece on the rectangular board. On the board the obstacles (wall) can be constructed. In addition to the algorithm, the GUI is provided. The GUI is written in Qt. Using the GUI, one can construct and move interactively the obstacles on the board. For every modification of the board, the shortest path is calculated automatically. ...
    Downloads: 0 This Week
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  • 18
    Peg Solitaire
    Peg solitaire is a board game for one player involving movement of pegs on a board with holes. The program includes over 330 solitaire problems. The program looks for new solutions and it is possible to raise new problems.
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    Downloads: 2 This Week
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  • 19

    A star

    it is an implementation of A* algorithm with examples of its usage.

    A start (A*) is the algorithm for searching the shortest path in the weighted graphs. My implementation is provided with various interesting applications, i.e. 15 puzzle. This project is related to my other projects located at sourceforge as well: https://sourceforge.net/projects/path-finder-qt/ https://sourceforge.net/projects/shortest-path-graph-a-star/ For detail of A* algorithm see wiki page: https://en.wikipedia.org/wiki/A*_search_algorithm
    Downloads: 0 This Week
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  • 20
    Battlefleet

    Battlefleet

    Battlefleet - Naval warfare at the turn of the century: 1895 - 1905

    ...In Battlefleet old battles can be reproduced. The game graphic is primitive - it shows the ships positions on the map. So, it is simple to learn the game. For now the game allows to reproduce ships movement. The main forces of Russia and Japan in the Tsushima battle are available. Additional ships may be added by user. The first stage of the Tsushima battle is given as example - one of possible scenarios. The game is based on the rules of the Battlefleet from War Time Journal (currently only ships movement part of rules is implemented)
    Downloads: 0 This Week
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  • 21
    chess game young developpers first project fell free to share enhancements ideas TO DO : - better description - translate the source in englidh - remove meaningless play on words from the source contact : pathofthechess@gmail.com
    Downloads: 0 This Week
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  • 22
    Rubik's_cube_3x3x3_Simulator

    Rubik's_cube_3x3x3_Simulator

    Rubik's Cube 3x3x3 Algorithms Simulator

    ...It is completely coded using Qt Creator. In version 1.3.0 several improvements were implemented. Now the layers can move alone, in pairs or all simultaneously, so simulating the actual movement. Note: The source code is included in installer.
    Downloads: 0 This Week
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  • 23

    de:Code

    Top-down dungeon crawler

    ...The game will use a mixture of different genres including steampunk, fantasy, mid-evil, and modern. The user will have to travel down 4 main paths each progressively harder than the last and each will have more than one genre conflicting inside. Each main path (connected by a central hub) will get harder as the user progresses down, finally reaching a unique boss at the end.
    Downloads: 0 This Week
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  • 24
    Offroad

    Offroad

    Vehicle simulation with freedom of movement on large map (5x5km).

    Simple Linux game inspired by Terep2 and 1nsane written in C++ using SDL library based on my own physics engine (spring systems and rigid body dynamic simulation). Offroad Engine was part of my bachelor thesis at Czech Technical University in year 2006. This is updated version from 2008 with improved graphics and sounds. Game map was originally imported from OpenTTD (that's why roads are so perpendicular) but now I decided to start working on this project again and to add support for...
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    Downloads: 1 This Week
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  • 25
    W3GPathCorrector

    W3GPathCorrector

    Repairs invalid map paths of 'Warcraft 3 Replays'

    This software restores unwatchable replays by correcting the map path based on an intelligent search for the required map. To maximize the benefit/effort ratio the routine is fully intregrated in the normal replay watching procedure. W3GPC operates unnoticeably until a reparation is necessary
    Downloads: 0 This Week
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