Showing 13 open source projects for "path-movement"

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  • 1
    Kirstens Viewers

    Kirstens Viewers

    Opensource Created Custom Viewers For Virtual Worlds like SecondLife.

    ...It’s built for creators, photographers, and advanced users who want a clean, modern viewer with a focus on high performance on high end PC's Anaglyph 3D Mode , OpenCL‑based Visual Effects, Aggressive Optimisation, vcpkg + PowerShell One‑Click Build Automation, Highly Tuned Graphics Path , Many Other Cutting‑Edge Features — ongoing experimental work, performance improvements, and creator‑driven enhancements continue to push the viewer forward.
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    Downloads: 82 This Week
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  • 2

    Path Finder Qt

    finds the sortest path on the square board. GUI is implemented in Qt.

    The program demonstrates the usage of the A* algorithm to find the shortest path. It searches the shortest path between source piece and target piece on the rectangular board. On the board the obstacles (wall) can be constructed. In addition to the algorithm, the GUI is provided. The GUI is written in Qt. Using the GUI, one can construct and move interactively the obstacles on the board. For every modification of the board, the shortest path is calculated automatically. ...
    Downloads: 0 This Week
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  • 3
    Battlefleet

    Battlefleet

    Battlefleet - Naval warfare at the turn of the century: 1895 - 1905

    ...In Battlefleet old battles can be reproduced. The game graphic is primitive - it shows the ships positions on the map. So, it is simple to learn the game. For now the game allows to reproduce ships movement. The main forces of Russia and Japan in the Tsushima battle are available. Additional ships may be added by user. The first stage of the Tsushima battle is given as example - one of possible scenarios. The game is based on the rules of the Battlefleet from War Time Journal (currently only ships movement part of rules is implemented)
    Downloads: 0 This Week
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  • 4
    Rubik's_cube_3x3x3_Simulator

    Rubik's_cube_3x3x3_Simulator

    Rubik's Cube 3x3x3 Algorithms Simulator

    ...It is completely coded using Qt Creator. In version 1.3.0 several improvements were implemented. Now the layers can move alone, in pairs or all simultaneously, so simulating the actual movement. Note: The source code is included in installer.
    Downloads: 0 This Week
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  • 5
    Offroad

    Offroad

    Vehicle simulation with freedom of movement on large map (5x5km).

    Simple Linux game inspired by Terep2 and 1nsane written in C++ using SDL library based on my own physics engine (spring systems and rigid body dynamic simulation). Offroad Engine was part of my bachelor thesis at Czech Technical University in year 2006. This is updated version from 2008 with improved graphics and sounds. Game map was originally imported from OpenTTD (that's why roads are so perpendicular) but now I decided to start working on this project again and to add support for...
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    Downloads: 1 This Week
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  • 6
    The Sims Medieval Thai Translate Project
    ทีมแปล The Sims Medieval ภาษาไทย โดย TTS3
    Downloads: 0 This Week
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  • 7
    Megalui

    Megalui

    Megalui: 2D/3D OpenGL & C/C++ Library for Scientific Visualizations

    ...Features: Simple and powerful 'C' API; 2D/3D Drawing (Onscreen or 2D Plane); 3D Height Map Rendering; Seamless WebCam-Capture via Video-For-Windows API; 2D/3D Text Rendering; Alpha-Blending Drawing of all primitives; Drawing images on-screen and on-surface (plane); Images with Alpha-Blending; 3D Object/Surface Picking By using 2D screen coordinates; Line, Rectangle, Circle, Ellipse, Rectangle, Polygon, Points drawing primitives; Complex 2D Path drawing including bezier and quad curves; Draw Lines with Arrow Head in 3D; Generate out-of-the-box images using 'uiChessboardImage' or 'uiNamedImage'; Draw 3D text using printf like API; 3D camera path animation For fly-Over Animations; LaTEX-style Mathematical Formula Rendering; Cartoon Shaders; Lights; Multiple Views Rendering
    Downloads: 0 This Week
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  • 8

    IsoVenture

    Wrote in c++ and using SDL. V0.02a

    ...IsoVenture(wrote in c++ and using SDL), when completed, will be a game all about civilization management(real time), strategic terrain manipulation (digging, creation, crafting, building, and more), tactical army movement (including individual unit control), and exploration. It will encompass a unique world with every game. All generated at game creation, no pre-made maps. Lands to explore and conquer so vast it will take many lifetimes of your men to do so. And other civilizations, with unique AI, who are growing in other parts of the world and may or may not be after the same goals you have in mind. ...
    Downloads: 0 This Week
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  • 9
    The Rollercoaster Tycoon 3 Object Importer allows you to produce custom objects for Rollercoaster Tycoon 3 including trees/plants, walls/floors/roofs, fences, lamps, stalls, special attractions, litter bins, benches, path extras and general scenery.
    Downloads: 7 This Week
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  • 10
    Library for manipulating hexagonal grids. Supports arbitrary areas and paths. Routing algorithms: find best path, find movement horizon. Output as SVG - which you can easily convert to PNG or JPG. Interface from C++, Python and JavaScript.
    Downloads: 0 This Week
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  • 11
    CoPP is an object-oriented framework for developing algorithms for robot path planning. One of of the design goals is to make it easy to make comparisons between various path planning algorithms.
    Downloads: 0 This Week
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  • 12
    ...Maps can be created in the editor that provides a perspective view and 3 orthographic views. The map is then fed into the engine to provide real time rendering of the models and FPS movement.
    Downloads: 0 This Week
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  • 13
    ASS is a project to implement an ELITE-style game with multiplayer capabilities, realistic and physically correct movement in space, trading, lots of ships, planets, guilds, fighting, exploring, aliens, evolving technology... Everything...
    Downloads: 0 This Week
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