Showing 28 open source projects for "delphi vector graphics"

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  • 1
    GLScene

    GLScene

    GLScene Engine for Delphi & C++Builder VCL Windows 32/64

    GLScene is an OpenGL based 3D library for Delphi, C++Builder and Lazarus. It provides visual components and objects allowing description and rendering 3D scenes in graphic applications. Update of newer versions of the trunk has been moved to https://github.com/glscene
    Downloads: 62 This Week
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  • 2
    A easy basic in order to make games in 2d style amos for linux and windows The basic it comprises a module runtime, ide examples and games.
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    Downloads: 13 This Week
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  • 3
    Erebus

    Erebus

    Real-time RPG for PC/tablet/phone; multiple quests and random dungeons

    Erebus is a 2D real-time role-playing game, for Windows, Linux, Symbian and Android. This is under development, though already playable with three quests. Classic point-n-click style RPG, with dungeons to explore, enemies to fight, NPCs to talk to, sub-quests to complete, scenery to interact with, weapons, treasure and other items to find. Also supports Rogue-like keyboard controls. Binaries available for Windows and Android. Linux must be compiled from source. Older versions are...
    Downloads: 6 This Week
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  • 4

    geeny

    scriptable game engine with built-in support for 2D graphics and sound

    Geeny is a scriptable game engine with built-in support for 2D graphics and sound. The scripting language is object oriented, high performance is attainable by using vector and array operations. Win32 C++, full portability planned in the future.
    Downloads: 0 This Week
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  • 5
    OldSkoolGravityGame

    OldSkoolGravityGame

    Extremely hard-core lander game.

    OldSkool Gravity Game is lunar lander skillgame with twitch gameplay, it is designed to be hard, precise and unforgiving. All in glorious 70's style vector graphics.
    Downloads: 1 This Week
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  • 6
    Hyperoids rip with glow effects to simulate vector graphics. Gameplay is faster and more claustrophobic than previous versions.
    Downloads: 0 This Week
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  • 7
    InfinityTK

    InfinityTK

    Game development toolkit

    InfinityTK was created with the purpose of aiding myself in the development of my own game engine. I chose to create this library/toolkit because I felt like other alternatives were either too much or not fitting (SDL, SFML, GTK+, Qt) Please download the debug *.tar.gz so you can easily identify bugs I really need feedback; so guize plz, go to the discussions page or create a ticket to let me know what you hate/dislike/despise/love
    Downloads: 0 This Week
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  • 8
    GeoFun

    GeoFun

    Explore with geometric curves. Create images of spirograph curves,

    This software plots spirograph curves. Mainly Epicycloid, Hypocycloid, Epitrochoid and Hypotrochoid curves. You can color the images. Svave images in jpg/png format. Export curves to AutoCAD script file for importing to dwg format. Print your design.
    Downloads: 0 This Week
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  • 9
    K-3D is the free (as in freedom) 3d modeling, animation, and rendering system.
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    Downloads: 252 This Week
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  • 10
    2licht Irrlicht Engine Wrapper

    2licht Irrlicht Engine Wrapper

    Multi-Language Wrapper Collection for the Irrlicht Engine

    2licht's aim is to provide a collection of wrappers for the popular Irrlicht Engine (http://irrlicht.sf.net/). It is still in development; the first wrappers to be released will be the C and Object Pascal interface; followed by a .NET library.
    Downloads: 0 This Week
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  • 11
    Sopwich

    Sopwich

    Qt4-based dogfight simulator inspired by Sopwith

    What I always missed in good old Sopwith by David L. Clark was a full-featured single player mode with various locations, new enemies, level bosses and other bells and whistles. Sopwich (this is how we pronounce Sopwith in Russian) is an attempt to combine this classic shoot'em up gameplay with an interesting single player campaign and fancy vector graphics using Qt4. Crazy multiplayer is also being planned!
    Downloads: 0 This Week
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  • 12
    Project created to help the process of develop a game or an interactive application. Have some OpenGL, CGFX and OpenAL abstraction layers, a lot of matrix and vector operations and a simple simulation system to do animation and smooth interpolation.
    Downloads: 0 This Week
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  • 13
    D2D Map Editor enables the rapid creation of tile based map grids. It’s easy to learn and can be used by programmers and non-programmers alike. The maps generated can be deployed in games and applications developed in C++, C#, ActionScript and XML.
    Downloads: 1 This Week
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  • 14
    Simple vector graphics (format & protocol) for telnet based services like multi user dungeons (muds).
    Downloads: 0 This Week
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  • 15
    Vector math library for 3D Graphics
    Downloads: 0 This Week
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  • 16
    Elysion Frameworks
    Elysion Frameworks are a powerful, yet leightweight cross-platform multimedia library to help create games or graphical applications. The frameworks are splitted in three branches: ElysionKronos, ElysionLegacy and ElysionMobile.
    Downloads: 0 This Week
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  • 17
    3D Level Editor for a First Person Shooter Game. OpenGL based preview. Extensible architecture with plugins, and extensions. Visual Object based map creation.
    Downloads: 0 This Week
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  • 18
    U6 Archon Project. Remake of classic Ultima VI using DungeonSiege engine. Using SourceForge to store source for conversation engine, and possibly other C++/skrit files.
    Downloads: 0 This Week
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  • 19
    6DX is a COM-based 3D Engine for windows using DirectX. It features outdoor / indoor rendering, collision detection, portal-based visibility system, particle & effects system, sound, and its own internal GUI. Create 3D apps in VB6, Delphi, VB.NET or C++.
    Downloads: 0 This Week
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  • 20
    x86mph is an optimized library with vector, matrix, and vertex helpers (including an own TnL) It also contains memory helpers, and other stuff such as image processing (color inverting, changing bpp) taking advantage of x86's 3DNow!, MMX, and SSE
    Downloads: 0 This Week
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  • 21

    AutoREALM

    Vector based drawing software designed for RPGs

    AutoREALM is a free role-playing game mapping program originally made by Andrew Gryc. This program is an excellent mapping program that can design castles, caves, cities, dungeons and more. New developers are more than welcome! Previously, development were using Delphi language. Some attempts to rewrite it in other languages were done, but currently (since January 2012) there is an attempt or rewrite using those technologies: _ C++11 _ wxWidgets 2.9 (will be 3.0 when it will be released...
    Downloads: 72 This Week
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  • 22
    Graviton is a 2D spaceship combat game (in the style of Gravity Force/Power and Bratwurst). The idea is to defeat the other players in combat, using the various weaponry available to you. However, the graphics are 3D and vector-based.
    Downloads: 0 This Week
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  • 23
    A real-time packet sniffer / analyzer for Dark Age of Camelot (DAoC).
    Downloads: 3 This Week
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  • 24
    The goal of this project is to design and write comercial quality software and aplications with fully respect to free software (like in "free speach"). The software designed by us will target various fields: from scientific applications to multimedia an
    Downloads: 0 This Week
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  • 25
    MATHLIB3D: MATHLIB3D is a Vector/Matrix/Quaternion/Plane/Polynomial C++/Java library targeting either precision or fast mathematical operations executed on vectors, matrices and quaternions.
    Downloads: 0 This Week
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