Showing 6 open source projects for "actor"

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  • 1
    Moon

    Moon

    A lightweight game server framework implemented with Actor Model

    Moon is a lightweight game server framework based on the actor model. One worker thread can have one or more actors (services), which communicate with each other through message queues. There are many features for game server development.
    Downloads: 0 This Week
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  • 2
    NoahGameFrame

    NoahGameFrame

    A fast, scalable, distributed game server engine/framework for C++

    A fast, scalable, distributed game server engine/framework for C++, including the actor library, and network library, can be used as a real-time multiplayer game engine ( MMO RPG/MOBA ), which supports C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal. Easy-to-use, interface-oriented design. An extensible plugin framework that makes getting your application running quick and easy. A clean, uncluttered design and stable engine that has been used in several commercial products. A high...
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  • 3
    THIS PROJECT HAS MOVED AND CAN BE FOUND HERE: http://libuniactor.googlecode.com An abstract library targeting game developers, providing advanced control functions for any type of game actor designed to be usable in any game genre. It doesn't matter if your game is 2D or 3D, sdl, opengl or dx, you provide the visual interface.
    Downloads: 0 This Week
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  • 4

    NVSE Extender

    Extended functions for the New Vegas Script Extender

    NVSE plugin to add functionality including creating per-reference associative arrays, checking the skeleton in use by an actor, and so on.
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  • 5
    A generic game engine built on top of libksd (http://libksd.sourceforge.net/) using the Atlas (http://www.worldforge.org/website/protocols/) for the network protocol.
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  • 6
    An actor based 3D game engine developed for PC with focus on technological advances in multicore processors.
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