Showing 791 open source projects for "python games code"

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  • 1
    A generic game engine built on top of libksd (http://libksd.sourceforge.net/) using the Atlas (http://www.worldforge.org/website/protocols/) for the network protocol.
    Downloads: 0 This Week
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  • 2
    Yerushalem is a massive multiplayer 3D game set in Jerusalem Israel where Jews, Christians and Moslems fight for control of the city by political or military means. It will use Crystal Space. After a very long hiatus, as of February 2006, work on this pr
    Downloads: 0 This Week
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  • 3
    Un moteur de RPG en 3D évolutif multi-plateformes basé sur le moteur OpenSource Crystal Space
    Downloads: 0 This Week
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  • 4
    CSharp (C#) mud project. Emphasis is placed on the .net base class library for the mmorpg having clean code, good documention, and bug free releases.
    Downloads: 0 This Week
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  • 5
    Written in C++ with an OO design, designed to provide utmost flexibility for the designer to create complex worlds. Fully functional builder port, online interpreted specials code, flexible levels/quest/profession track system.
    Downloads: 2 This Week
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  • 6
    An implementation of FASA's BattleTech board game for Windows and Linux, using Python, PyQt, and C++.
    Downloads: 3 This Week
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  • 7
    Moloch is a Multi User Dungeon game, written in C++ and scripted in Lua. It will support multi-server distribution and web-based account administration. We are also going to write an user interface for win32, gtk+ and ncurses.
    Downloads: 1 This Week
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  • 8
    Tarrow is a sci-fi MUD; not a MUD codebase, but rather something that will be used as the working code for my MUD.. once it is up and running. Tarrow is based on the WolfShade MUD codebase, which you can download at: http://www.wolfshade.com/mud/
    Downloads: 0 This Week
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  • 9
    legOS is an alternative software environment for the Lego Mindstorms Robotic Invention System. The intent is to allow developers to write C and/or C++ code for the RIS platform.
    Downloads: 0 This Week
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  • 10
    Virtual machine/emulator; "holding pen" for self-replicating programs written in custom RISC assembly-like language, evolving via random point mutations and periodic fitness-based cullings. Inspired (like Avida) by Thomas Ray's alife simulator, Tierra
    Downloads: 0 This Week
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  • 11
    The Gremlin Engine allows one to make its own, full featured, graphical RPG-style adventure without a line of code. The adventures may include scripted parts like introduction sequences and animated effects like spells or traps.
    Downloads: 0 This Week
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  • 12
    physicslib:- A library of rigid body physics routines and demos, designed for use in VR and entertainment applications. With tutorial style documentation intended to explain the concepts used in the code.
    Downloads: 0 This Week
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  • 13
    Yanoid is "Yet Another arkaNOID". It is currently quite playable and enjoyable. Yanoid has been designed to be quite flexible and extensible, and while the main engine is written in C++, Yanoid uses python scripts to create maps, objects, etc.
    Downloads: 4 This Week
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  • 14
    The Python Game Library is a project to bring modern game development to the python programming language.
    Downloads: 0 This Week
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  • 15
    This project is a modular and generally useful 3d game engine with integrated physics calculations and expandability. Expansion includes loading mod files dynamically, maps, and storyline components.
    Downloads: 0 This Week
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  • 16
    I'm sorry to say, but COWMUD is not longer going to be worked on. With the permission of the other authors, I have made the change to public domain so do with the code what you will.
    Downloads: 0 This Week
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  • 17
    Right now we\'re in a stepping stone stage. We\'re ditching all the Quake 2 code, so we\'re drafting some new specs. For all those that are wondering when it\'s going to be done, just remeber the famous J. Carmack line. \"When it\'s done.\" -junkieboo
    Downloads: 0 This Week
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  • 18
    Open Worlds VR is a general, visual and interactive simulation platform, designed to support thousands of independent actors (objects). It also implements a strong peer-to-peer networking algorithm to allow multi-computer processing of a single large simu
    Downloads: 1 This Week
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  • 19
    An simple MUD implemention using Python. Full object-oriented and scriptable using Python, to achieve maximum freedom of creating a virtual world.
    Downloads: 0 This Week
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  • 20
    This project is no longer being developed.
    Downloads: 0 This Week
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  • 21
    This project is a repository of the Quake code ported to handhelds running Linux and PocketPC. That means it'll run on the iPAQ and other similar devices, either under X, Qt/Palmtop or PocketPC. It is optimized for CPUs without FPUs.
    Downloads: 0 This Week
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  • 22
    Dirt is a mud/muck/mush/moo/telnet client for linux with plugins for perl and python scripting. It is text-based and features: color, scrollback, history, autocomplete, alias, trigger (even on ansi), zchat/mudmaster chat, mudftp, MCCP, and a help system.
    Downloads: 5 This Week
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  • 23
    Doin' Our Own Thing collaboration Group.
    Downloads: 0 This Week
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  • 24
    A clone of the real time stratergy game Dune 2.
    Downloads: 0 This Week
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  • 25
    We are a completely new mud engine not based on any previous ones but taking their best features, optimizing them and putting them to use. The source code is mainly written in C++ and is aimed to be as multi-platform as possible.
    Downloads: 0 This Week
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