33 projects for "vs code ai" with 2 filters applied:

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  • 1
    Block Attack - Rise of the Blocks
    Game based on the game "Tetris Attack". This has nothing to do with the classic tetris game. This project's main focus is on the single player experience.
    Downloads: 1 This Week
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  • 2
    Speed Dreams : an Open Motorsport Sim
    ...It mainly aims to implement exciting new features, cars, tracks and AI opponents to make a more enjoyable game for the player, while constantly pushing forward visual and physics realism. It is also intended for any research, study or teaching activity, around physics and AI, thanks to its GPL V2+ license, and the clear and modular architecture of its C/C++ code base.
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    Downloads: 300 This Week
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  • 3
    Castle Game Engine

    Castle Game Engine

    Game engine supporting many 3D/2D formats and graphic effects

    This project has moved to: - Our website https://castle-engine.io/ - GitHub repo: https://github.com/castle-engine/castle-engine/ Cross-platform 3D and 2D game engine for Object Pascal. Rendering and processing of game assets in glTF, X3D, VRML, Collada, Spine and other formats. Many graphic effects including shadows, shaders, mirrors, screen effects. Animation, collision detection, 3D sound. Extensible system of 3D objects, with out-of-the-box levels, items, intelligent creatures...
    Downloads: 9 This Week
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  • 4
    JSettlers2 is a web-based version of the board game Settlers of Catan written in Java. This client-server system supports multiple simultaneous games between people and/or AI bots. Originally written by Robert S Thomas as an AI dissertation (http://sourceforge.net/projects/jsettlers). The active source code is hosted at https://github.com/jdmonin/JSettlers2 including full history; the sourceforge CVS is historical up to 2012-09-28.
    Downloads: 1 This Week
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  • Automate contact and company data extraction Icon
    Automate contact and company data extraction

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  • 5
    Spring RTS Engine

    Spring RTS Engine

    Spring is a free RTS engine developed for Windows, Linux and Mac OS X.

    Spring is a versatile 3D RTS game engine. Using extensively Lua for scripting game-specific code to make nearly every aspect of the engine customizable, from GUI, to unit AI, to pathfinding.
    Downloads: 50 This Week
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  • 6
    ...The last commit of this phase is r904 in "SvnCode" repository. Lately I've using the codebase for experiments with in-memory transactions. First part is abandoning NANT for building and moving to VS 2015. That's done in r922. This is the last functional code. After that the transaction stuff is added which basically means the server is broken. Ultimately I've moved to GitHub, where the development may or may not continue. We'll see. This is a final goodbye.
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    Downloads: 2 This Week
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  • 7
    TripleA

    TripleA

    An online multiplayer turn based strategy game and board game engine.

    http://www.triplea-game.org/ TripleA is a turn based strategy game and board game engine, similar to Axis & Allies or Risk. Free to play online, TripleA comes with multiple games and over 100 more games can be downloaded from the user community. Supports single player vs AI, hot-seat, Play by Email and Forum, and a hosted Online lobby for live play online. Recreate World War 2 with the Axis pushing through to Moscow, Japan devouring the Pacific, and the Allies desperately fighting back. Or recreate Napoleon's march across Europe, or Rome defeating the Carthaginian Empire, or Sauron conquering Middle Earth, or even Zombies taking over America! ...
    Downloads: 0 This Week
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  • 8
    JSkat
    JSkat is an implementation of the German card game Skat in Java. You can play over the internet on the International Skat Server against the strongest Skat AI players known today or against other human players. We moved our source code to GitHub. Please clone the source code from there: https://github.com/b0n541/jskat-multimodule The latest release can also be found there: https://github.com/b0n541/jskat-multimodule/releases
    Downloads: 0 This Week
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  • 9

    Vegastrike evolved

    evolution for vegastrike SpaceSim/Combat/Trade game

    ...So i decided to create that hub , with a trunk based upon the 0.5.1rc1 of Vegastrike . Let's Vegastrike be evolved , with new goals : _Dynamic Market system , better AI , mission and campain editor , etc ... _MMO : Create somewhere a dedicated host to help debug the actual working network code . Artists ( Sound , Image , Video , Mesh modelling , Animation ) and Devs are welcome ! Our ShipYard : https://sourceforge.net/p/vegastrikevo/wiki/Shipyard/ Checkout for alpha version : https://sourceforge.net/p/vegastrikevo/svn/HEAD/tree/branch/VS_evolved_v1.0/
    Downloads: 0 This Week
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  • 10

    Insurrection

    Science Fiction, heavy assault, disestablishment of power.

    ...You may customize the droids and ship, plus research weapons and new parts. Weapons may be independently targeted, and it is possible to utilize anti-munition weapons during defense. Captured ships can be added to your fleet, and other AI players may join the cause. This project is currently pre-alpha, but preliminary code can be compiled to give the test environment with currently implemented functions. The intention is to introduce each game element as, and when, the implemented module is capable of supporting it.
    Downloads: 0 This Week
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  • 11
    Super Battleship World

    Super Battleship World

    Battleship through network

    This is a Battleship game developed by myself for academic purposes. Main Features: - Player VS PC - Player VS Player through network - Chat available in PvP mode. For playing through network, first you have to create the server and then ask Player 2 to enter the host IP in order to join the game. Attached you'll find the compiled code (JAR) and the sources (Netbeans project). Currently it needs a lot of improvements which I can't find the time to do. ...
    Downloads: 0 This Week
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  • 12

    YGO Dueling Sim

    Dueling Simulator for the Yu Gi Oh TCG

    This is a Java-based program intended to allow users to simulate Yu Gi Oh duels with AIs or with friends. The project is has been in the design and brainstorm stage for approximately two months and is now in development: 1: Functional GUI which allows all elements of YGO gameplay. This stage will allow users to explore the interface and perform all actions available in the YGO card game. This stage also will not contain images of each YGO card; rather, words will be substituted for...
    Downloads: 0 This Week
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  • 13
    blockem
    Open source clone of the board strategy game blokus, mainly the duo (1vs1) mode. Each player has 21 pieces to put on the board while preventing the opponent from doing the same. Also features solo or 4 players games and an expandable challenge mode.
    Downloads: 1 This Week
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  • 14
    OOPoker has moved to https://github.com/lvandeve/oopoker Get the latest version of the source code there. It has several bugfixes.
    Downloads: 0 This Week
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  • 15
    A shareware game called begin was released in 1984: a tactical starship game with a good AI and fair rules (the computer had no advantage) I've hacked assembly code to make it a multiplayer game, so that folk can challenge each other rather than the AI.
    Downloads: 5 This Week
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  • 16
    Argorha Pathfinding is an algorithm which permit you to find your way into a polygon soup ( 3D world ) efficently by precalculating a system of sectors and portals. AStar included. Demo in Download section, code on SVN.
    Downloads: 0 This Week
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  • 17
    Java implementation of AI Source code in the book "Programming Game AI by Example" by Matt Buckland.
    Downloads: 0 This Week
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  • 18
    A no limit Texas hold'em simulation system which allows different groups developing Artificial Intelligence poker players to compete against each other by using our system code. Visit www.seas.upenn.edu/~poker/ for info, source and docs.
    Downloads: 0 This Week
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  • 19
    "Plaga" is a board game based on tiles and SDL. The objective of the game is to dominate the greater number of cells of the board. Exist 3 modes: player vs player, player vs com and com vs com. AI of COM is based on minimax. Enjoy it!
    Downloads: 0 This Week
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  • 20
    This is a fork of the JollyNinja Bot for Robocode. The project intends to document JollyNinja's source code, make it work in teams and provide a solid API to base other Bots on, especially TeamRobot based bots.
    Downloads: 0 This Week
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  • 21
    "The gAIme" is the real time strategy where player can code AI for his units using scripting language (LUA) or special logic editor. Play and survive in this bot's world!
    Downloads: 0 This Week
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  • 22
    TicTacToeGTK - old and good TicTacToe in new view : Player VS CPU, Tournaments,extensible AI and more. Game have GTK+ interface.
    Downloads: 0 This Week
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  • 23
    The Lost Realms of Harronak will be an open source Persistent State World (PSW) Isometric View Massively Multiplayer Role Playing Game (MMORPG). Anime styled, AI Cluster, Landscape Server, Object Server, and a Main Server/s. The idea is scalability, the aim is sandbox with AI as powerful as you; laws, history, buildings, dungeons, realms and goals dictated by their emergent behaviour. The game lives and breathes, you just have to attempt to survive. We have no pride, if we have to lift code from every GPL and BSD project ever made to make this happen then we will [while following the licenses, of course. ]
    Downloads: 0 This Week
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  • 24
    This package contains code for the game of EasyGo, a modified version of the original game of go. This package provides a simple API so that the users can code and test their own players. Thus one can not only play, but also program their own players.
    Downloads: 0 This Week
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  • 25
    BoardWars is a teaching utility for computer science classes. It runs as a server supporting multiple turn based board games. The games are played by supplying the AI code in java or c++. BoardWars was funded by the University of Iowa
    Downloads: 1 This Week
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