Boss Engine is a graphical API for writing low-resolution 8-bit color applications. It offers easy to use functions for handling graphics, basic i/o and more. Screen access is performed through virtual framebuffers that allow direct read/write access to indexed color screen data. API is coded entirely with native libraries. No third party libraries required.
Java applications to control a model railroad layout.
Java interfaces and sample implementations for controlling a model railroad layout from a personal computer. JMRI is intended as a jumping-off point for hobbyists to build their own layout controls. Includes the DecoderPro and PanelPro applications.
REPOSITORY MOVED TO GITHUB: https://github.com/happyjack27/SwarmWars
video sample: http://youtu.be/s5mLNbdBQGY
A game where you evolve & compete AI swarms.
The organisms use swarm intelligence & ant colony optimization. The organisms can communicate through 3-color signaling as well as by laying beacons. They can attack and repair other organisms. They can select mates, and they can gather and distribute food and material.
This behavior is controlled by a genetically evolved...
Ever wanted to use a Wii Remote, pheraps a Multitouch surface or the Microsoft Kinect to control your application/game even if web based? If so, then MonoMIG (Multi Input Gateway) is what you are looking for!
A variation of Memory that does not necessarily have a perfect solution. This is a sample program for the YPP Grand Crafting Puzzle Project. Single player only, but watchers can see the board.
This software is an example how to write an tile based game. You can use it to build your own game, or you can make your studies with it. It is simple, but it shows most things like collision detection, room loader, animation and many more. Made in Java!
ictk - Internet Chess ToolKit is a java based set of libraries and widgets useful for performing common tasks such as reading PGN, FEN, and generating legal moves. The net libraries convert ICS (Internet Chess Server) output into java objects.