24 projects for "squid-graph" with 2 filters applied:

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  • 1
    Scid vs. PC

    Scid vs. PC

    Chess Database and Toolkit program

    ...It has many interface fixes and improvements, and is fully compatible with Scid's .si4 databases. New features include a rewritten Gamelist, Computer Tournament, and FICS, Tree, Book and Graph improvements.
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    Downloads: 1,008 This Week
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  • 2
    lwjglbook

    lwjglbook

    Source code of the chapters of the book 3D Game Development with LWJGL

    lwjglbook-leg is the companion code repository for the “3D Game Development with LWJGL 3” book, offering a practical learning path for building a 3D game engine in Java using the Lightweight Java Game Library (LWJGL). It covers the implementation of a modern OpenGL-based engine from scratch, guiding readers through key concepts such as rendering, lighting, animation, input handling, and scene management. This project serves as an excellent educational resource for Java developers interested...
    Downloads: 0 This Week
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  • 3

    D Game Engine

    A game engine written in the D programming language

    An implementation of a game engine in the D programming language. It is currently in an early pre-alpha state. The goal is to make a flexible, reasonably efficient engine with a simple API.
    Downloads: 0 This Week
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  • 4
    AP3/3SUM

    AP3/3SUM

    Multimedia asset management and manipulator for Étoilé

    3SUM aims to provide a powerful 2 to 3D programmable environment that allow editing several kind of contents and linking the relationships among Objective-C type. 3SUM sits on the top of AP3 framework which consit of 3D screen graph Objective-C API, C++ geometry math classes, basic mesh implementations, raster compositor and thread managements. AP3 also have a few foundation classes for data manipulation purpose, such as AAObject root which allows tagging object with selector-keyed arbitrarily typed bytes, or AAChunk, an equal-entry array which allows managing two or more binary streams as a single multi-field stream, or striding one stream into some, and some other partitioning abstractions. ...
    Downloads: 0 This Week
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  • 5
    J3DWorkbench
    An extensible, real-time, 3D visualization, simulation, and game-design authoring tool. Integrates Java 3D and Eclipse RCP. Drag-&-Drop editing of a complex 3D scene graph. Fast world-building. Web delivery via Webstart or Applets.
    Downloads: 0 This Week
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  • 6

    Autonom

    Enter a two dimensional maze and exit automatically.

    ...Our autonom entity enters into the matrix from the pre-determined starting point which is (9,4). autonom is expected to find its way until it reaches the (0,x) point. In version 1.0.0, we have limitations; - We're in 2 dimensional world, meaning we have only x and y axis. - We have a one-way graph. There's only one solution to find the way from the starting point to the (0,x) point. Future versions will include 3 dimensional space and will include more complex mazes with many solutions. Arda Ulas UNLU ardaulas@hotmail.com
    Downloads: 0 This Week
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  • 7
    Nix Area Editor is a visual area editor for MUDs using a graph to show the area map while editing.
    Downloads: 0 This Week
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  • 8
    NaruGo is game AI project. Current targets are GO board game and Texas Holdem poker. It investigates Genetic programming to build game AI logic. Also EA/GP simulations for TSP, Graph layout and Prisoners Dilemma problem.
    Downloads: 0 This Week
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  • 9
    Java/Swing fat client application for real-time analysis of RIFT combat logs.
    Downloads: 0 This Week
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  • 10
    PLIB is a set of libraries that are designed to help developers of interactive 3D applications such as games. All PLIB libraries are portable to just about every modern Operating System. PLIB includes OpenGL GUI and scene graph, portable audio, portable
    Downloads: 9 This Week
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  • 11
    A tool to calculate placement of holes on a tin whistle.
    Downloads: 7 This Week
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  • 12
    Crimild Engine is an open source scene graph based engine which purpose is to fulfil the high-performance requirements of typical multi-platform two and tridimensional multimedia projects, like games, simulations and virtual reality.
    Downloads: 0 This Week
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  • 13
    jg3d
    Pure Java implementation of an interactive 3d graph rendering engine and editor using a spring embedder algorithm. Nice looking sterile real time 3d environment. Feel free to extend our project and build something awesome, just let us know please :D
    Downloads: 0 This Week
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  • 14
    This is a C++ implementation of Puyo Puyo, a Japanese computer puzzle game of 1991. It uses Qt and Boost Graph Libraries and some design patterns and works with any platform on which Qt is available. It can be used as a tutorial for learning game design.
    Downloads: 0 This Week
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  • 15
    The Deimos Project is a Java-based game development library collection. Includes Vertex Modeler, a 3D modeler that lets you programatically define models using Java source code. The modeler is also a simple scene graph API.
    Downloads: 0 This Week
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  • 16
    ksudoku is a fully-featured Sudoku puzzle generator and solver for KDE. With it you can generate and play 3D and 2D puzzles of different sizes and levels. The main algorithm is fast and extendable to any general graph coloring problem.
    Downloads: 0 This Week
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  • 17
    Attempt to rewrite old windows game in pascal language with simple graph unit. Based on original alien force for win3.11
    Downloads: 0 This Week
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  • 18
    A C++ database library stores a taxonomy that is represented with DAG(Directed Acyclic Graph). It structure like normal taxonomy, but each node can have more than one direct parent node.
    Downloads: 0 This Week
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  • 19
    A project related to developement of a generic, consistent, game engine with network facilities, graph teory applied, and other nice stuff under java (and finally, a game that uses this engine based on a strange science-fiction history).
    Downloads: 0 This Week
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  • 20
    OpenMind is a scene graph written ont top of OpenGL for Java. It already features hierarchical scene managment and object transform, full dynamic cameras, lights and fog, 2D UI elements scenegraph managment, 2D and 3D mouse picking, and more...
    Downloads: 1 This Week
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  • 21
    A Scene-Graph-API based on Aura (see http://aura.sourceforge.net). We are programming in C++ and will support Linux and Win32-Platforms. Scenes which are in 3DS-format can be imported. Other modifications include gameprogramming-algorithms.
    Downloads: 0 This Week
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  • 22
    GG+ is an object-oriented extension to Open Scene Graph providing graphical user interfaces (GUI). GG+ uses the facilities provided by Open Scene Graph to manage and display the graphical user interface in OpenGL
    Downloads: 0 This Week
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  • 23
    CivLog displays your Freeciv scorefile as a power graph.
    Downloads: 0 This Week
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  • 24
    CasualSkin is a portable, high level game engine designed for creating 2D casual games. It is a C++ API and has features like resource management, widgets and a scene graph. It is designed to be flexible and easily extendible.
    Downloads: 0 This Week
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