75 projects for "self-host" with 2 filters applied:

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  • 1
    Flexbox Froggy

    Flexbox Froggy

    A game for learning CSS flexbox

    ...The game turns abstract alignment rules into visual challenges, making it easier for beginners to understand how Flexbox behaves. Players practice properties such as justify-content, align-items, flex-direction, order, align-self, flex-wrap, and align-content. The project is localized into many languages through community translations, which makes it accessible to a wide learning audience. Overall, it is a friendly educational tool for students, designers, and developers who want to learn Flexbox through practice instead of passive reading.
    Downloads: 1 This Week
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  • 2
    Blockly Games

    Blockly Games

    Games for tomorrow's programmers

    ...Each game introduces ideas like sequencing, loops, conditionals, functions, and variables through playful puzzles that gradually increase in difficulty. Under the hood, the block programs compile to JavaScript, giving learners a bridge from drag-and-drop logic to real code. The activities are self-contained and browser-based, requiring no installation, which makes them suitable for classrooms and workshops. Progression is scaffolded: earlier levels constrain the toolset, while later levels unlock more expressive blocks and optional textual views. The project’s emphasis on immediate visual feedback and forgiving iteration lowers the barrier for first-time programmers while still rewarding mastery.
    Downloads: 5 This Week
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  • 3
    Arianne RPG

    Arianne RPG

    Arianne is an engine to develop multiplayer online games like Stendhal

    Arianne is a multiplayer online engine to develop turn based and real time games, providing a simple way of creating the game server rules and clients like our MORPG Stendhal. Our engine Marauroa uses Java and SQL for hosting hundreds of players on a solo host. Stendhal is a fun friendly and free multiplayer online adventure game with a huge and rich world. With hundreds of NPCs and different quests, features like the Travel log and achievement system keep track of progress. Thousands of creatures are ready to fight, above and below ground, and as players level up they can compare themselves on a detailed stats website. ...
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    Downloads: 102 This Week
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  • 4
    QuakeIIxp is a multi-platform (windows, linux and freeBSD (experemental)) graphics port of the game Quake II developed by Id Software. Completely updated rendering takes full advantage of the latest graphics cards to get the perfect picture, preserving the original style of the game.
    Downloads: 10 This Week
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  • 5
    Castle Game Engine

    Castle Game Engine

    Game engine supporting many 3D/2D formats and graphic effects

    This project has moved to: - Our website https://castle-engine.io/ - GitHub repo: https://github.com/castle-engine/castle-engine/ Cross-platform 3D and 2D game engine for Object Pascal. Rendering and processing of game assets in glTF, X3D, VRML, Collada, Spine and other formats. Many graphic effects including shadows, shaders, mirrors, screen effects. Animation, collision detection, 3D sound. Extensible system of 3D objects, with out-of-the-box levels, items, intelligent creatures...
    Downloads: 7 This Week
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  • 6
    Steamunlocked

    Steamunlocked

    Keep track of newly added games

    ...It is designed to streamline user experience by reducing friction in accessing and launching games, particularly for users who prefer simplified workflows. The project often includes instructions, supporting tools, or references to external sources that host the actual game files.
    Downloads: 72 This Week
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  • 7
    The set of addons and tools for the Portable Host Project (AKA PHost, http://phost.de/). PHost is an improvement over PBEM game VGA Planets (http://www.vgaplanets.com/) original host that offers great flexibility and development support.
    Downloads: 2 This Week
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  • 8
    ...Project Homepage: http://simulrr.sourceforge.net The SRR Framework has been used by the SrrTrains v0.01 project Demo 2012: https://www.youtube.com/watch?v=bHBwXmMfF1c Home of SrrTrains: https://lc-soc-lc.at/host
    Downloads: 0 This Week
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  • 9
    Quan is designed to model physical quantities in C++ programs. Advantages include automated dimensional analysis checking, automatic unit conversions, self documentation of code.
    Downloads: 0 This Week
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    Ship Agents Faster

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  • 10
    ELF (Extensive Lightweight Framework)

    ELF (Extensive Lightweight Framework)

    An End-To-End, Lightweight and Flexible Platform for Game Research

    ...It supports both single-agent and multi-agent settings, with batched stepping and shared-memory queues that keep GPUs saturated during training. ELF introduced widely used reference systems, most notably ELF OpenGo, demonstrating at-scale self-play with strong analysis tooling and public checkpoints. Its design emphasizes reproducibility: deterministic seeds, logging, and evaluation harnesses make large-scale experiments trackable and comparable. Because the platform is modular—envs, samplers, learners, and collectors—researchers can drop in new environments or algorithms without re-architecting the pipeline.
    Downloads: 0 This Week
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  • 11
    DarkForestGo

    DarkForestGo

    DarkForest, the Facebook Go engine

    ...The system couples fast GPU policy inference with CPU or GPU-assisted tree search so priors from the network guide exploration while search refines local tactics. Training pipelines mix supervised learning from human professional games and self-play fine-tuning, allowing the model to learn opening patterns and endgame tactics beyond simple pattern libraries. The codebase includes tools for parsing classic Go formats, generating training examples, and evaluating models on standard test suites and online servers. A KGS/online client and match runner make it practical to stage controlled tournaments or continuous rating evaluation. ...
    Downloads: 0 This Week
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  • 12
    Pulsar framework

    Pulsar framework

    Event driven concurrent framework for Python

    ...The http client maintains connections alive (by default 15 seconds) and therefore any requests that you make within a session will automatically reuse the appropriate connection. All connections are released once the session exits the asynchronous with block. Pulsar design allows for a host of different asynchronous applications to be implemented in an elegant and efficient way.
    Downloads: 0 This Week
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  • 13
    WorldForge

    WorldForge

    Provides a full suite of clients and servers for virtual worlds.

    Worldforge provides clients, servers, tools and protocol to allow for anyone to create and host their own virtual and online world.
    Downloads: 12 This Week
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  • 14

    neurochess

    Self chess learning process by artificial neural network

    Self chess learning process by artificial neural network white random attribution to of values of chess game, before to pass opposed value to neural network and the desire successor of board with various part of game chess generated with minimax algorithm.
    Downloads: 0 This Week
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  • 15

    Vegastrike evolved

    evolution for vegastrike SpaceSim/Combat/Trade game

    ...So i decided to create that hub , with a trunk based upon the 0.5.1rc1 of Vegastrike . Let's Vegastrike be evolved , with new goals : _Dynamic Market system , better AI , mission and campain editor , etc ... _MMO : Create somewhere a dedicated host to help debug the actual working network code . Artists ( Sound , Image , Video , Mesh modelling , Animation ) and Devs are welcome ! Our ShipYard : https://sourceforge.net/p/vegastrikevo/wiki/Shipyard/ Checkout for alpha version : https://sourceforge.net/p/vegastrikevo/svn/HEAD/tree/branch/VS_evolved_v1.0/
    Downloads: 0 This Week
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  • 16
    RuleRule

    RuleRule

    A puzzle game of rules acting upon rules. Create the desired pattern.

    RuleRule is a game which might be of interest to students and researchers of AI, machine learning and related areas. In this game, rules act and modify other rules (including themselves). The goal is to reach a desired condition (e.g. a checkerboard of red and yellow). Versions For a first test of the game mechanics in your browser, download the Javascript version, coded by Jan-Hendrik Vienup (December 2014, GPL) tested with Firefox, MSIE, Chrome, and Safari :...
    Downloads: 0 This Week
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  • 17
    Maze War SVG

    Maze War SVG

    The famous Maze War game recreated as a modern web application.

    Maze War SVG is a web-based recreation of the Maze War game written for the Macintosh, circa 1987. That, in turn, was inspired by the first Maze War game, which was created in 1973 by Steve Colley, Howard Palmer and Greg Thompson.
    Downloads: 2 This Week
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  • 18

    Darkbot

    The IRC's Talking Robot

    [ Please read https://sourceforge.net/p/darkbot/news/2014/01/darkbots-revitalization/ ] Darkbot is a portable IRC chat robot written in the C language that can be taught responses to user inquiries, and even have conversations with them. Darkbot was originally created by Jason Hamilton as an aid for help channels on Intenet Relay Chat.
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    Downloads: 7 This Week
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  • 19
    FLAW
    ...It can be played by up to 5 players simultaneously. The goal of the game is to survive as long as possible while more and more fireballs appear in the arena. Gameplay is simple and self-explanatory. The desktop version is available on Windows and Linux - an Android port of has been made by David Lee Evans (https://github.com/DavidLeeEvans/FLAW) The game and all of its assets are licensed under the GNU General Public License Version 3 and may be modified, copied and redistributed under the terms of this license.
    Downloads: 0 This Week
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  • 20
    RunZH seeks to re-implement the popular Zulu Hotel system for Ultima Online private servers, using RunUO as the emulator for added stability and flexibility. All previous variants of Zulu Hotel have been for the Penultima OnLine (POL) emulator.
    Downloads: 0 This Week
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  • 21
    Super Battleship World

    Super Battleship World

    Battleship through network

    ...Main Features: - Player VS PC - Player VS Player through network - Chat available in PvP mode. For playing through network, first you have to create the server and then ask Player 2 to enter the host IP in order to join the game. Attached you'll find the compiled code (JAR) and the sources (Netbeans project). Currently it needs a lot of improvements which I can't find the time to do. Here are the most critical: - It's sometimes too slow when you're playing through network; - The game sometimes crashes when the second player enters the room; - It's not possible for the other player to receive messages while it's his/her turn. ...
    Downloads: 0 This Week
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  • 22

    GraphOX

    GraphOX is awesome

    GraphOX is a source and content modification system written in C/C++ for Sauerbraten and Assault Cube, that implements some features the developers never implemented. It is completely free, totally customizable and in constant development. At the moment we are using Sourceforge only as a host until we get our server up and running again, so please don't think that this is permanent.
    Downloads: 0 This Week
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  • 23
    Sudoku for Java - HoDoKu
    Sudoku generator/solver/analyzer written in Java (English and German). Lots of human style techniques (singles, subsets, LCs, fish, wings, uniqueness, coloring, chains, ALS), powerful analyzer (manage multiple solutions for one sudoku). Includes Learning and training modes and a booklet printer.
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    Downloads: 218 This Week
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  • 24
    Archivist
    ...Rich analysis tools help you to improve your deck. Archivist 2 is the latest version build for Windows Systems using the .NET Framework. Download as archive or self extracting archive. No installation required! CODE moved to GitHub - https://github.com/spech66/archivist
    Downloads: 0 This Week
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  • 25

    Isometric Turn-Based Strategy

    A turn-based strategy game in the spirit of Tactics Ogre

    ...The main inspirations are the Final Fantasy Tactics series and Tactics Ogre, with plenty of room for innovation. Currently, we are implementing weapons, items, and spells into the battle framework, and soon to come will be the core RPG mechanics, AI, and self-contained missions. The game is being coded in C++ using SDL.
    Downloads: 0 This Week
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