21 projects for "python physics" with 2 filters applied:

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  • 1
    TuxCap Games Framework
    The TuxCap Games Framework is a GNU/Linux and Mac OSX port of the PopCap Games Framework used for 2D game development. It comes with PyCap Python bindings, a fast 2D physics engine, a particle engine, widgets and many documented examples.
    Downloads: 0 This Week
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  • 2

    landshade

    realtime 3d surface rendering library

    landshade is a C++ library for quick tesselation of complex 3D data like terrain and other curves surfaces at different levels of detail on modern graphics hardware.
    Downloads: 36 This Week
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  • 3
    Crystal Space 3D SDK
    Crystal Space is an Open Source 3D SDK for Unix, Windows, and MacOS/X. It renders with OpenGL and features GLSL shaders, CG shaders, deferred rendering, dynamic shadows, bullet based physics library, terrain engine, skeleton based animation meshes, exporter for Blender, portals, etc...
    Downloads: 3 This Week
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  • 4
    Open Dynamics Engine
    A free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It's fast, flexible & robust. Built-in collision detection.
    Downloads: 58 This Week
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  • 5
    DEEP Space

    DEEP Space

    6DOF zero-g claustrophobic space shooter

    Driving a car is 2D Flying a plane is 2.5D Playing DEEP Space is true 3D Ever flown in no gravity, where up is relative? How about all that inside a cavern or large building? Now's your chance to experience combat in full 6DOF in a style similar to the Descent series.
    Downloads: 0 This Week
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  • 6
    Lambda Engine

    Lambda Engine

    The Lambda-Engine is a cross platform game engine.

    The Lambda-Engine is a cross platform game engine written in C++. It simplifies core tasks, such as rendering/graphics, sound, physics, math, scene and resource management. It is still *far* from finished, but I am working on it :)
    Downloads: 0 This Week
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  • 7
    OpenBlox

    OpenBlox

    Make games with Lego-like building blocks

    OpenBlox lets you make games with a built-in physics engine, Lego-like building blocks, and a scripting language called Lua. Once you've made a game with OpenBlox, you can pack it into a single file with one mouse click, and share your game with anyone you want.
    Downloads: 2 This Week
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  • 8
    An alternative/custom Minecraft server, written in Java, compatible with the original protocol. OpenCraft is built upon Apache MINA, SLF4J, Jython and XStream. The aim is to have features not in the official server distribution, like antigrief/scripting.
    Downloads: 1 This Week
    Last Update:
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  • 9
    QEngine is game engine which can be used to play Quake 1, Quake 2, and Quake 3 with enhanced graphics, physics, and scripting.
    Downloads: 0 This Week
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  • 10
    Titanic Disaster Simulation
    TDS is a thrilling simulation of the Titanic ship disaster. The focus lies on realistic physics and haunting music to create a thundering atmosphere in egoperspective. The entire project will be released under the GPL, strictly non-commercial.
    Downloads: 0 This Week
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  • 11
    C++/Python 3D engine with multiple services (rendering, animation, sound, physics etc).
    Downloads: 0 This Week
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  • 12
    A small game written using python and pygame. The player has to keep the ball from hitting the floor. The ball bounces and behaves according to a realistic physics model.
    Downloads: 0 This Week
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  • 13
    A sick and addictive arcade game. You control a hand holding some very heavy ball on a rope (physics simulation included), and there are a lot of enemies trying to eat your hand. You won't let them! Crush'em all with the ball!
    Downloads: 0 This Week
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  • 14
    Surge is the name of an advanced game engine--includes graphics, sound, physics, scripting, networking, and more. Surge is also the name for the first game for this engine, which will be based on a replacement until the Surge Engine becomes viable.
    Downloads: 0 This Week
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  • 15
    The Mandragora World Engine is a C++/Python engine which allows the easy creation of programs, including applications, simulations, and games. Able to load and run specific program modules. Will handle objects, graphics, sound, physics, GUI, and even AI.
    Downloads: 0 This Week
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  • 16
    The goal of Motorsport is to become the most realistic simulation of wheeled vehicles possible. The addition of cars and tracks will be a simple task, and there will be a system for customization of most of the simulator features.
    Downloads: 0 This Week
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  • 17
    A fast-paced arcade multiplayer game, which relies on using the physics - against your enemy, or... against yourself!
    Downloads: 0 This Week
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  • 18
    OTC is a 2D platform game for multiple players. It has a (more or less) realistic physics system and allows the use of various weapons. It will also include a editor for creating and editing levels.
    Downloads: 0 This Week
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  • 19
    Damocles is a game engine programmed in C++.(Opengl/SDL) ||| OS:Linux / Windows ||| 3 main modules in Damocles: ||| Damocles : 3D engine |||Junior : Physic and Mathematics engine ||| Unik : Network engine (Only for Windows version for the moment)
    Downloads: 0 This Week
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  • 20
    The purpose of the Mortified project is to build a platform game inspired by the classic C64 games, especially Black Magic. The game will use a fairly realistic 2D physics model, which perhaps is a contradiction in terms.
    Downloads: 0 This Week
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  • 21
    This project is a modular and generally useful 3d game engine with integrated physics calculations and expandability. Expansion includes loading mod files dynamically, maps, and storyline components.
    Downloads: 0 This Week
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