27 programs for "pixel repair linux" with 2 filters applied:

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  • 1
    QuakeIIxp is a multi-platform (windows, linux and freeBSD (experemental)) graphics port of the game Quake II developed by Id Software. Completely updated rendering takes full advantage of the latest graphics cards to get the perfect picture, preserving the original style of the game.
    Downloads: 11 This Week
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  • 2
    grafx - Extensible Java Graphics Package

    grafx - Extensible Java Graphics Package

    Extensible Line-drawing & Polygon-filling Rasterization Libs for Java

    Line-drawing and polygon-filling rasterization algorithms in Java. Simple 2D package and more complex 3D package with Z-buffering. Texture mapping not supported at the moment. Color interpolation for lines, Gouraud shading for polygons fully supported. Floating point vertex coordinates, not integer. Pixel-level aliasing, not endpoint aliasing. Doesn't use Bresenham line style! Works with all Java versions. No external dependencies. Suitable for study in academic institutions...
    Downloads: 3 This Week
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  • 3
    Beasties

    Beasties

    Defeat all the beasties to claim victory!

    Beasties is an OS-independent game written in Java (as of ver2.0.0, prior versions written in Python). The object is to defeat a number of monsters without dying. You have a knife, a gun, extra ammo, and a few medical supplies to help you
    Downloads: 0 This Week
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  • 4
    A tetris clone, featuring vector graphics, smooth movements and rotations of the figure, sub-pixel accuracy and motion blur, all done with software rendering.
    Downloads: 2 This Week
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  • 5
    swaedit (Star Wars Mud Area Editor)
    swaedit is an area editor software for Polish Star Wars Mud developed by swmud.net team.
    Downloads: 0 This Week
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  • 6
    A platform independent 2d game programming framework for c/c++ programmers with least possible dependencies for easy porting and with focus on easy api calls and the requirement of commercial programmers
    Downloads: 1 This Week
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  • 7
    PixelRunner

    PixelRunner

    Avoid black Pixel-Blocks

    You navigate a green Pixel-Block through a field of random generated colored Pixel-Blocks. Some Pixel-Blocks help you to reach a high score and some don't. If there's no way out, you should fire your laser with SPACE. There's also a possibility to pause the game with 'P'. With the arrow-keys UP and DOWN you can move the green Pixel-Block. Every fifty scorepoints the refresh speed gets faster. Update 3.4 : +Bugfix on Game-over-Frame Update 3.3 : +Game-over-Frame with restart...
    Downloads: 0 This Week
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  • 8
    Swarm Wars

    Swarm Wars

    Safety in numbers.

    REPOSITORY MOVED TO GITHUB: https://github.com/happyjack27/SwarmWars video sample: http://youtu.be/s5mLNbdBQGY A game where you evolve & compete AI swarms. The organisms use swarm intelligence & ant colony optimization. The organisms can communicate through 3-color signaling as well as by laying beacons. They can attack and repair other organisms. They can select mates, and they can gather and distribute food and material. This behavior is controlled by a genetically evolved...
    Downloads: 1 This Week
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  • 9
    Pixelchase
    A very simple game programmed using the Allegro game library. Basically a 2 player tag, each player controlling a colored box or "pixel". The red pixel is the chaser, and the blue pixel is the runner.
    Downloads: 0 This Week
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  • 10
    Optimized "pixel perfect" collision detection intended for use in 2-D games. This is intended for use with either Allegro or SDL (game-oriented IO libraries), but does not require either.
    Downloads: 0 This Week
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  • 11
    SpayceX
    The game called SpayceX. It is a side scrolling space shooter. Open source, so it is free! Blender3DArtist on sprites, EneilShade on code
    Downloads: 0 This Week
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  • 12
    Ray3d is a multi-platform 3d game engine with an entire FPS game for it's techdemo. It's based on Irrlicht and other open source libraries, and written in C/C++. It is in pre-alpha and under HEAVY development.
    Downloads: 0 This Week
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  • 13
    Trails will be a multiplayer java-applet game in wich each player directs a pixel through the space. Similar to the tron races but with analogic change of direction.
    Downloads: 0 This Week
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  • 14
    pixelpong is an enhanced remake of the classic Pong game, written in C/C++ with the help of the SDL libraries. Graphics is made on pixel art style.
    Downloads: 0 This Week
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  • 15
    Red Pixel is a platform deathmatch game for two players. It can be player over a LAN or a serial cable link.
    Downloads: 0 This Week
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  • 16
    Pixel Toaster is a portable open source framebuffer library for C++. It provides a fast and easy way to get your pixels on the screen. Floating point and truecolor pixel formats are supported on Windows, Mac and Unix.
    Downloads: 0 This Week
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  • 17
    Evening is a game engine based off of the open-sourced Quake 3 engine code. The Evning engine will have features like physics and per-pixel lighting and be perfect for commercial-quality game projects.
    Downloads: 0 This Week
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  • 18
    A cross-platform pixel-perfect minesweeper clone, which aims to emulate the original as closely as possible.
    Downloads: 0 This Week
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  • 19
    GECCO (Game Environment for Command and Control Operations) is a strategy game built in java. It has a very simple graphical interface but allows for the use of standard pixel-based image formats as maps and is easy to modify and extend.
    Downloads: 0 This Week
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  • 20
    Creators of free games similar to those you played back in the 8- and 16-bit eras.
    Downloads: 0 This Week
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  • 21
    Inspired by The Rasterbator, dotamatic lets you print posters from images where each pixel is made up in a variety of ways.
    Downloads: 0 This Week
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  • 22
    libmousetrap is a two dimensional identifier storage mechanism used for determining what "thing" is at a given (x, y) coordinate. It is useful for game mouse event dispatching and possibly other things(per-pixel collision detection, perhaps).
    Downloads: 0 This Week
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  • 23
    TEXTIMAGE takes an Image(jpg,bmp,...) and a Textfile as Input. Outputs a postscript Image. Every Pixel of the Input Image is substituted by a character read from the Textfile given the same color as the Pixel. -> Create Cool ASCII-Images :)
    Downloads: 1 This Week
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  • 24
    "Pixel Color Collision" Sprite collision-detection technique for use with Allegro-bitmaps Written in DJGPP and Allegro. Invented by Johnny13,july 2001
    Downloads: 0 This Week
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  • 25
    COTB is a space sim putting you player in command of a capital spaceship in a realistic universe. You have a crew with different skills for the jobs of Pilot, Gunner, Engineer, Scanning, Repair etc. and control the ship by giving orders. See Wiki.
    Downloads: 0 This Week
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