11 projects for "keyboard input" with 2 filters applied:

  • Forever Free Full-Stack Observability | Grafana Cloud Icon
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  • 1
    Ebitengine

    Ebitengine

    A dead simple 2D game engine for Go

    Ebitengine (formerly known as Ebiten) is a lightweight, open-source 2D game engine built for the Go programming language. It is designed to be simple and easy to use, allowing developers to build games quickly with a clean and minimal API. Ebitengine supports cross-platform deployment, including desktop, mobile, web, and select console platforms. The engine provides essential features such as 2D graphics rendering, input handling, and audio playback. Developers can work with transformations,...
    Downloads: 1 This Week
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  • 2
    Speed Dreams : an Open Motorsport Sim
    2025 UPDATE: we have finally moved to Git! https://forge.a-lec.org/speed-dreams/speed-dreams-code/ This SourceForge project will be kept as a read-only archive and will be eventually removed! Speed Dreams is a Motorsport Simulator featuring high-quality 3D graphics and an accurate physics engine, all targeting maximum realism. Initially forked from TORCS, it has now reached a clearly higher realism level in visual and physics simulation, thanks to its active development team and...
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    Downloads: 160 This Week
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  • 3

    XWA Hacker

    Fixes for X-Wing game binaries

    Fix/improve X-Wing games (XWA and others) to allow them to run on current PCs with improved graphics. Now also available on the Microsoft Store (consider it beta) at ms-windows-store://pdp/?productid=9PPKMJSRTM2B or https://www.microsoft.com/store/apps/9PPKMJSRTM2B
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    Downloads: 22 This Week
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  • 4
    lwjglbook

    lwjglbook

    Source code of the chapters of the book 3D Game Development with LWJGL

    lwjglbook-leg is the companion code repository for the “3D Game Development with LWJGL 3” book, offering a practical learning path for building a 3D game engine in Java using the Lightweight Java Game Library (LWJGL). It covers the implementation of a modern OpenGL-based engine from scratch, guiding readers through key concepts such as rendering, lighting, animation, input handling, and scene management. This project serves as an excellent educational resource for Java developers interested...
    Downloads: 1 This Week
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  • $300 Free Credits for Your Google Cloud Projects Icon
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  • 5
    SDL Framework
    SDL Framework (SDLFW) SDLFW is a cross-platform framework from the powerful SDL library to create your own 2D games with the Lua programming language. It's easy-to-use, free, open-source, and works on Windows and Linux.
    Downloads: 0 This Week
    Last Update:
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  • 6
    FSC is a game of colonization, research, diplomacy and trade. A 4X approach.It is played on randomly generated maps, the aim is to build an empire and rule most of the galaxy. For rule details see the project docs. It needs SDL and OpenGL to run.
    Downloads: 1 This Week
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  • 7
    A -quite ambitious- project to create a functional Doom source port in pure Java, trying to keep as close as possible to the original source code while at the same time streamlining it into a more OO and Java-friendly form.
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    Downloads: 42 This Week
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  • 8
    A QT-Based program that takes input from joystick/gamepad devices and produces keyboard or mouse activity in XWindows. Great for games with no or mediocre joystick support as well as for emulation. Easy to set up. Supports any number of devices.
    Downloads: 19 This Week
    Last Update:
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  • 9
    Dartcalc is a program that calculates the score of different dart games. It uses a nice GUI (based on the Qt-Library) and supports Mouse and/or Keyboard input. Let's play darts!
    Downloads: 0 This Week
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    MongoDB Atlas runs apps anywhere

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    MongoDB Atlas gives you the freedom to build and run modern applications anywhere—across AWS, Azure, and Google Cloud. With global availability in over 115 regions, Atlas lets you deploy close to your users, meet compliance needs, and scale with confidence across any geography.
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  • 10
    MGL is a GLUT-like toolkit oriented to Game Programming. It supports OpenGL extensions, texture loading (BMP,TGA,RAW,DDS), native and DInput (Win32) keyboard input, mouse filtering, FSAA, internal GLU implementation (optional) and is fast and portable (W
    Downloads: 0 This Week
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  • 11
    A C++/Boost based app that maps input of game devices (like joystick/joypad/gamepad) to X11 key events. This simulates pressing a key on your keyboard. Automatic callibration, reconnection. Any number of devices. Background daemon support. Nice man-page.
    Downloads: 7 This Week
    Last Update:
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