30 projects for "assets" with 2 filters applied:

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  • 1
    Grid Garden

    Grid Garden

    A game for learning CSS grid layout

    ...Learners practice properties such as grid-column-start, grid-column-end, grid-row-start, grid-row-end, grid-template-columns, grid-template-rows, and order. The repository includes the web game source, assets, translation files, and localization guidance for contributors. Overall, it is a practical tutorial for anyone who wants to understand CSS Grid through short, playful, hands-on exercises.
    Downloads: 0 This Week
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  • 2
    S&box

    S&box

    s&box is a modern game engine, built on Valve's Source 2

    ...With real-time recompilation and fast iteration loops, developers can see changes instantly, speeding up the creative process dramatically compared to traditional engines. The sbox ecosystem fosters collaboration, sharing, and extension through packages and community content, enabling a vibrant marketplace of user-created mods and assets.
    Downloads: 97 This Week
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  • 3
    Claude of Duty

    Claude of Duty

    A Call of Duty-quality FPS in Three.js, built from a single prompt

    Claude of Duty is a browser-based first-person shooter built with Three.js and WebGL2 by an orchestrated fleet of AI coding agents. The project contains roughly 55,000 lines divided across 11 coordinated gameplay and rendering subsystems. It uses no conventional art or audio assets because textures, meshes, animations, weapons, effects, environments, and sounds are generated procedurally from code at runtime. Its systems cover advanced rendering, custom physics, movement, ballistics, enemy AI, spatial audio, and a full combat HUD. The playable market environment includes enterable interiors, instanced props, atmospheric effects, intense combat feedback, and modern shooter controls. ...
    Downloads: 25 This Week
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  • 4
    Descent 3

    Descent 3

    Descent 3 by Outrage Entertainment

    ...The codebase covers the game’s rendering, physics, audio, networking, tools, and editor components, allowing enthusiasts to build, run, and modify the classic 6-degrees-of-freedom space shooter on modern systems. To actually play the game, users must supply their own original game assets, following instructions in the repository’s usage documentation. The project uses CMake and related modern tooling for cross-platform builds, with support for Linux and Windows among other environments. A dedicated community maintains the engine, publishes updated releases, documents internals on a wiki, and coordinates contributions via an active Discord server and GitHub.
    Downloads: 17 This Week
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  • 5
    Flexbox Froggy

    Flexbox Froggy

    A game for learning CSS flexbox

    Flexbox Froggy is an interactive browser game for learning CSS Flexbox. It teaches layout concepts by asking players to move frogs onto lily pads using real CSS properties. The game turns abstract alignment rules into visual challenges, making it easier for beginners to understand how Flexbox behaves. Players practice properties such as justify-content, align-items, flex-direction, order, align-self, flex-wrap, and align-content. The project is localized into many languages through community...
    Downloads: 0 This Week
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  • 6
    Gideros

    Gideros

    Gideros Release version

    Gideros is a cross-platform development environment for creating amazing games and interactive applications in 2D or 3D. It is easy to pick up, quick to develop, and robust to deploy. Code your game once and deploy it to Android, iOS, MacOS, tvOS, Windows, HTML 5, and more. Apart from supporting multiple platforms, Gideros also provides automatic screen scaling and automatic selection of proper image resolution, which makes supporting different screen resolutions, aspect ratios, and...
    Downloads: 1 This Week
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  • 7
    flare-game

    flare-game

    Action RPG that's easy to mod

    Flare (Free/Libre Action Roleplaying Engine) is a simple single-player Action RPG engine. Instead of being a general engine that handles many game types, this focused engine is small and easy to mod. Included is a demo game featuring dark atmosphere and fast-paced combat. The code is GPL and the art is CC-BY-SA.
    Downloads: 22 This Week
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  • 8
    TinTin++ Mud Client

    TinTin++ Mud Client

    A MUD client for Android, iOS, Linux, Mac OS X and Windows

    TinTin++ is a console mud client for any type of text mud or bbs. The mud client's main assets are an easy to learn scripting language, triggers, automapping, and a split screen interface to separate mud output from client input. Installation instructions for Android, iOS, and several other operating systems are available on the website. https://tintin.mudhalla.net
    Downloads: 23 This Week
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  • 9
    Castle Game Engine

    Castle Game Engine

    Game engine supporting many 3D/2D formats and graphic effects

    This project has moved to: - Our website https://castle-engine.io/ - GitHub repo: https://github.com/castle-engine/castle-engine/ Cross-platform 3D and 2D game engine for Object Pascal. Rendering and processing of game assets in glTF, X3D, VRML, Collada, Spine and other formats. Many graphic effects including shadows, shaders, mirrors, screen effects. Animation, collision detection, 3D sound. Extensible system of 3D objects, with out-of-the-box levels, items, intelligent creatures and more. Desktop, mobile, web plugin. Also home of view3dscene - our full-featured VRML/X3D browser.
    Downloads: 12 This Week
    Last Update:
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  • 10
    Ambient

    Ambient

    The multiplayer game engine

    ...It aims to make multiplayer game development accessible and flexible, providing an entity-component-system (ECS) at its core that doubles as a real-time in-game database; everything in the game — from world objects to runtime data — is represented as entities + components, which can be synchronized across clients automatically. Ambient supports a package-based workflow reminiscent of Rust’s crate system, where “packages” bundle code, assets, and schema definitions; this modular design encourages reuse, mixing, and sharing of content. The engine includes an asset pipeline that can stream and load common 3D formats (e.g. GLB, FBX) on demand, so players don’t need to pre-download large asset bundles — the engine handles asset streaming.
    Downloads: 0 This Week
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  • 11
    Clumsy Bird

    Clumsy Bird

    A MelonJS port of the famous Flappy Bird Game

    Clumsy Bird is an open-source HTML5 game inspired by the gameplay of Flappy Bird. It was built with the MelonJS game engine and runs directly inside a web browser. Players control an animated bird while avoiding vertically arranged obstacles and attempting to achieve a higher score. The project includes gameplay states for starting, active play, scoring, collisions, and game-over results. Developers can replace the background, bird animation, pipes, ground, logos, and interface graphics to...
    Downloads: 0 This Week
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  • 12
    Juicy Breakout
    Juicy Breakout is a demo/example game created by grapefrukt (Martin Jonasson & Petri Purho) to explore and demonstrate “juiciness” in game feel, how small visual, animation, and feedback effects make a game feel more responsive, alive, and engaging. It’s built in ActionScript (Flash) and uses grapefrukt’s own libraries (grapelib) to handle game framework, input, rendering, etc. The demo showcases a Breakout-style (brick-breaking) game but with extra polish, effects, easing, cascading...
    Downloads: 3 This Week
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  • 13

    evilrpg

    plugin-based RPG manager in C++ and Qt5

    ...Network-centric with a user-defined central list server (with a default public list server) to find games and players or just chat/spectate. Intended to manage game assets (character sheets, effects, initiatives, automate rules, etc) with a print function so you're not bound to the application to play your game. Plugins planned include a 3D mappiing capability using the Unreal Engine and initiative/effect tracking. Plugins may be under a different license than the base application, depending on the plugin. ...
    Downloads: 0 This Week
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  • 14
    MiniMek

    MiniMek

    Mini games with Meks

    Mini games using Meks. These use some art assets from megamek (http://megamek.info/) and therefore these games are also licensed under the GPL (http://www.gnu.org/licenses/licenses.html). To play the games visit the game's page: http://minimek.sourceforge.net The newest game is called "RogueMek". It is a Rogue-like adaptation of the Battletech board game. In it you choose your mech then battle it out against multiple enemy mechs.
    Downloads: 0 This Week
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  • 15
    FLAW
    ...The desktop version is available on Windows and Linux - an Android port of has been made by David Lee Evans (https://github.com/DavidLeeEvans/FLAW) The game and all of its assets are licensed under the GNU General Public License Version 3 and may be modified, copied and redistributed under the terms of this license.
    Downloads: 2 This Week
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  • 16
    Glitch Avatars

    Glitch Avatars

    Art and source for Glitch's customizable avatars

    glitch-avatars is a collection of art assets, animation, and source code for the customizable avatar system used in the MMO game Glitch by Tiny Speck. It includes illustrations, animation frames, and data that describe avatar features, enabling avatars to be customized in clothing, appearance, and animations. It was released as part of Tiny Speck’s effort to preserve the game’s assets when the game shut down.
    Downloads: 0 This Week
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  • 17
    Glitch Items

    Glitch Items

    Items, Inhabitants, and other Glitch game assets

    ...It's not a standalone software product in the sense of a runnable engine, but rather a repository of game content and data used by the Glitch client. All files are provided AS-IS. Tiny Speck cannot provide any support to help you bring these assets into your own projects. Many of these files are not structured in a standard, straightforward way, and they may take a bit of your time and work to understand. The Glitch logo and trademark are not among the things we are making available under this license. Only items in the files explicitly included herein are covered.
    Downloads: 0 This Week
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  • 18
    OGLBricks

    OGLBricks

    Simple puzzle game

    ...Also, the player can save the game at any moment and load it later. OGLBricks doesn't require installation - just unpack and run! The project is still under development, any help on graphical assets would be appreciated.
    Downloads: 0 This Week
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  • 19

    Kambi VRML game engine

    Game engine supporting many 3D/2D formats and graphic effects

    This project has been renamed to "Castle Game Engine" and moved to: - Our website https://castle-engine.io/ - GitHub repo: https://github.com/castle-engine/castle-engine/ Cross-platform 3D and 2D game engine for Object Pascal. Rendering and processing of game assets in glTF, X3D, VRML, Collada, Spine and other formats. Many graphic effects including shadows, shaders, mirrors, screen effects. Animation, collision detection, 3D sound. Extensible system of 3D objects, with out-of-the-box levels, items, intelligent creatures and more. Desktop, mobile, web plugin. Also home of view3dscene - our full-featured VRML/X3D browser. ...
    Downloads: 1 This Week
    Last Update:
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  • 20

    General Use Character Creation Interface

    Interface for tracking tabletop gaming characters

    This project is intended as a full function tool for tabletop Dungeon Masters to be able to create custom character templates based on the game they are using, with the ability to edit: ~Stat Names ~Stat Types ~Stat Values ~Special Ability Names ~Special Ability Types ~Special Ability Effects ~Equipment Names ~Equipment Types ~Equipment Effects ~Combat Rules In addition, the project is intended to enable the Dungeon Master to track: ~Combat Initiative ~Health ~Monetary Assets ~Special Ability Limits/Uses ~Status Effects Finally, the Dungeon Master will be able to: ~Generate random rewards or loot ~Customize random number generation ~Create templates for quickly making die rolls ~Save and Open templates and individual character sheets ~Generate random characters
    Downloads: 0 This Week
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  • 21
    Terra Tenebrae is a free (as freedom) multi-Players RPG game engine based on client/server technology. The assets used are in licenses CC0, CC-by, CC-by-sa or GPL.
    Downloads: 0 This Week
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  • 22
    Calculates the shortest path between a group of EVE-Online solar systems that contain assets.
    Downloads: 0 This Week
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  • 23
    Update: This tool is now useless as EverQuestt II is now free to play. EverQuest2 Utilities is a collection of plugins and applications that will aid in manipulating the EverQuest2 game assets.
    Downloads: 0 This Week
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  • 24
    Action/RPG Game Engine. Overall game engine is to be open source, but not the art assets.
    Downloads: 0 This Week
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  • 25
    A plugin that enables the import of assets from World of Warcraft. ((c) Blizzard) to Maya ((c) Autodesk). Official site : http://wowtomaya.sourceforge.net/
    Downloads: 0 This Week
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