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Qrvey saves engineering teams time and money with a turnkey multi-tenant solution connecting your data warehouse to your SaaS application.
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MyWorld is an open virtual reality and game engine. It is written and usable in C/C++. It has own abstract layers for Graphics and Physics. Actually we use Irrlicht for 3D-Rendering and GUI, and ODE for Physics. It is smart, powerful and easy to extend.
The game is designed to be a community of users looking to have fun by living in a virtual (to be 3D) world. They can use expansions provided in the Home Page to do more. We are discussing how this project will run and work at freeniverse.forumsplace.com
The Grid is a network console game where players take the role of an avatar exploring a virtual world of computer systems where agents roam. Avatars can be customised by shape, code (skills), upgrades (equipment) and neuromancy (spells).
Red Hat Ansible Automation Platform on Microsoft Azure
Red Hat Ansible Automation Platform on Azure allows you to quickly deploy, automate, and manage resources securely and at scale.
Deploy Red Hat Ansible Automation Platform on Microsoft Azure for a strategic automation solution that allows you to orchestrate, govern and operationalize your Azure environment.
Stargate Universe is an open-source 3D Massively Multiplayer Online Game project based around the hit TV show Stargate SG-1. Players will choose from a number of races and interact with thousands of other players in a persistant virtual universe.
This tool has two parts : a collection manager and an online duel virtual battleground for the card game "Magic : The Gathering", written in Java (Java 5, JFreeChart and XStream are needed). You can import cards using the official online card database.
This project aims to support the existing GameMonkey Script project by providing ready to build and pre-built packages, as well as adding extra features in the form of binding libraries, documentation and source code enhancement
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This is the Sudoku board game.
The game is written is Java and thus requires Java Virtual Machine installed - Avalilable for all OSs.
The game creates an initial Sudoku board and later checks the player's solution.
Xaya is a Java-based editor and a game engine for pre-rendered 3D adventure games, featuring a GUI for creating virtual worlds populated with various kinds of gadgets and (audio and visual) effects. Arbitrary external renderers may be used.
1st 3D game engine built in C# for .NET, Visual3D Engine's predecessor
The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.
A virtual tabletop for playing trading card games against other players
over a network. Designed for playing Magic the Gathering, like the
Windows program Apprentice.
MMORPG simulating virtual fantasy world. Our concept is "play from anywhere". The game is in *early* development stage. There is still a lot of work to be done.
Pre-alpha test server can be found at http://world7.no-ip.org
RoboScout is a software that simulates realistic vehicle behaviour that drives by itself and avoids obstacles in a virtual world. Every instant, the vehicle decides by itself how to modify its speed and direction according to its environment.
This is the Sokofinity project. The goal of this project is to recreate the classic NES game DuckHunt, only this time in 3D with Virtual Reality. Using an Infinity Box and Flock Of Birds positioning sensors, the game gets a new dimension.
Note: this p
A C++ application, based on the "Crystal Space 3D" game engine SDK. It displays an interactive, shared virtual world, in which the content author can embed audio and video sequences. It has currently been compiled and tested only on Linux.
FreeSimRC is a framework to provide radar clients for virtual
air traffic control networks (e.g. VATSIM, IVAO). It handles the
data provided by these networks, so it can be used by different
radar client frontends.
BoB is a game about hacking. It will be written in C++ for windows and perhaps ported to linux later on. You write small scripts to attack or block attacks and the first to get in to the others virtual computer wins wins.
It can be used to guess the result of WorldCup matches in a kind of Virtual Casino. The players compete in guessing the correct result of some kind of match. Soccer, Baseball, Basketball, or even Yes/No questions like: will Brazil win the next WorldCup ?