Showing 3 open source projects for "device to device"

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  • 1
    Hungry Hero

    Hungry Hero

    Hungry Hero is an open source Flash game built on Starling Framework.

    Hungry Hero is an open source Flash game developed with the Starling Framework, designed as an educational example for developers interested in Stage3D and GPU-accelerated game development. The game demonstrates how to leverage Starling’s features to create smooth, hardware-accelerated 2D experiences while maintaining cross-device compatibility through Adobe AIR and Flash. It showcases core concepts such as handling textures, sprite sheets, parallax backgrounds, and collision detection, providing a clear reference for building interactive games. The project also integrates advanced techniques like object pooling for performance, bitmap fonts for efficient text rendering, and Starling’s particle system extension for visual effects. ...
    Downloads: 2 This Week
    Last Update:
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  • 2
    monoMIG
    Ever wanted to use a Wii Remote, pheraps a Multitouch surface or the Microsoft Kinect to control your application/game even if web based? If so, then MonoMIG (Multi Input Gateway) is what you are looking for!
    Downloads: 0 This Week
    Last Update:
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  • 3
    The Stargate Atlantis Computer Simulator
    This is a Flash simulation of the Stargate Atlantis Computer systems including Dial Home Device and Outgoing Gate screen.
    Downloads: 14 This Week
    Last Update:
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