Showing 10 open source projects for "device to device"

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  • 1
    Hungry Hero

    Hungry Hero

    Hungry Hero is an open source Flash game built on Starling Framework.

    Hungry Hero is an open source Flash game developed with the Starling Framework, designed as an educational example for developers interested in Stage3D and GPU-accelerated game development. The game demonstrates how to leverage Starling’s features to create smooth, hardware-accelerated 2D experiences while maintaining cross-device compatibility through Adobe AIR and Flash. It showcases core concepts such as handling textures, sprite sheets, parallax backgrounds, and collision detection, providing a clear reference for building interactive games. The project also integrates advanced techniques like object pooling for performance, bitmap fonts for efficient text rendering, and Starling’s particle system extension for visual effects. ...
    Downloads: 2 This Week
    Last Update:
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  • 2
    HTTP streaming Flowplayer

    HTTP streaming Flowplayer

    Allows for Flash client – simple http server mp4 random seeking

    The plugin enables seek before download functionality with H264 videos in mp4 or flv for Flowplayer Flash with any http byte-range capable server like Apache or a CDN. Does not require any modifications on the server side. With this plugin you can use single version of your video to delivery to any device (either through html5 video or through Flash player+the plugin) from any http server. Supports simultaneous streaming videos over http from multiple locations.
    Downloads: 0 This Week
    Last Update:
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  • 3
    monoMIG
    Ever wanted to use a Wii Remote, pheraps a Multitouch surface or the Microsoft Kinect to control your application/game even if web based? If so, then MonoMIG (Multi Input Gateway) is what you are looking for!
    Downloads: 0 This Week
    Last Update:
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  • 4
    Automated UI Tester For ActionScript

    Automated UI Tester For ActionScript

    Functional Test Automation tool for pure AS 3.0 SWF and Flash Games

    ...Unlike other automation tools, automating don't require instrumentation of an app or to run inside a HTML wrapper. Also it can automate pure Flash or ActionScript applications (e.g. Flash Games). However AIR Apps on Device/Desktop are not supported
    Downloads: 0 This Week
    Last Update:
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  • 5
    GRAIL Real Time Location Service (RTLS)
    Downloads: 0 This Week
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  • 6
    P3nfs makes the drives of Symbian/Epoc devices available under Unix. Its name comes from the Psion Series 3a, which was the first supported device. Current devices include Nokia and Sony ericsson phones.
    Downloads: 1 This Week
    Last Update:
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  • 7
    The Stargate Atlantis Computer Simulator
    This is a Flash simulation of the Stargate Atlantis Computer systems including Dial Home Device and Outgoing Gate screen.
    Downloads: 14 This Week
    Last Update:
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  • 8
    Intelligere Flash Lite Server (FLS) is a c++ open source component that gives to you the possibility to interact with the API of a symbian device from Flash Lite.Using FLS you can extend the capabilities of your Flash Lite application.
    Downloads: 0 This Week
    Last Update:
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  • 9
    Flash Lite 2.0 source files take standard XML and parse to mobile pages suitable for Symbian and Windows Mobile devices that support Flash Lite 2.0. There is some device resolution independence. Support for icons, bkg. images, softKey actions & more.
    Downloads: 0 This Week
    Last Update:
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  • 10
    use the wiimote as an audience response device. This project makes use of wiiflash.
    Downloads: 0 This Week
    Last Update:
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