Showing 143 open source projects for "synergy mac mouse"

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  • 1
    MinecraftConsoles

    MinecraftConsoles

    A certain block game

    MinecraftConsoles is an open-source project that revives and modernizes the legacy console edition of Minecraft by rebuilding it into a multi-platform, extensible codebase. It is based on the original Legacy Console Edition source and introduces numerous fixes and improvements to enhance stability, performance, and usability on modern systems. The project aims to serve as a foundation for further development such as modding, backports, and experimentation with features that were previously...
    Downloads: 84 This Week
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  • 2
    Input Remapper

    Input Remapper

    An easy to use tool to change the behaviour of your input devices

    An easy-to-use tool to change the behavior of your input devices. Supports X11, Wayland, combinations, programmable macros, joysticks, wheels, triggers, keys, mouse movements and more. Maps any input to any other input.
    Downloads: 93 This Week
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  • 3
    BikeControl

    BikeControl

    Do virtual gear shifting (and more) in any rider app

    BikeControl is a cross-platform tool aimed at enabling control of trainer apps (cycling/indoor training apps) using hardware controllers such as bike shifters, dedicated remotes (e.g. Zwift Click, Zwift Ride, Zwift Play), gamepads, or even generic Bluetooth HID devices. Instead of connecting to the trainer directly, BikeControl acts as a bridge: when you press a button or lever on your controller, it intercepts the input and simulates corresponding keyboard/mouse/touch events for your...
    Downloads: 17 This Week
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  • 4
    LittleJS

    LittleJS

    The Tiny JavaScript Game Engine That Can!

    LittleJS is a super lightweight 2D JavaScript game engine with fast WebGL rendering. It is designed to be small, simple, and easy to use for various applications, from game jams to commercial releases. This engine has everything necessary to make high-quality games, including fast rendering, physics, particles, sound effects, music, keyboard/mouse/gamepad input handling, update/render loop, and debug tools. It is recommended that you start by copying the LittleJS Starter Project This file is...
    Downloads: 2 This Week
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  • 5
    Xash3D FWGS Engine

    Xash3D FWGS Engine

    Xash3D FWGS engine

    Xash3D FWGS is an open-source fork and extension of the original GoldSrc-based engine (from the classic era of first-person shooters), aimed at providing compatibility with the original engine (e.g. games built on it) while extending and modernizing its capabilities. The engine supports multiple rendering backends (OpenGL, GLES, software fallback), modern platforms (desktop OSes, mobile, etc.), and updated features such as better multiplayer, voice chat, IPv6 support, improved virtual...
    Downloads: 151 This Week
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  • 6
    Moonlight-Switch

    Moonlight-Switch

    Moonlight port for Nintendo Switch

    Moonlight-Switch is a port of Moonlight Game Streaming Project for Nintendo Switch. With a touch screen, you can move your cursor, tap to left click, and scroll 2 fingers to scroll. While touching the screen ZR and ZL buttons will work like left and right mouse buttons. Also While touching the screen L and R sticks will work like a scrolling wheel. By default, the Switch gamepad is configured as an X360 gamepad (A/B and X/Y swapped). Key mapping is available in application settings. Up to 5...
    Downloads: 25 This Week
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  • 7
    VoxelCore

    VoxelCore

    Voxel game engine in C++ with OpenGL

    VoxelEngine-Cpp is a minimal voxel engine written in modern C++ using OpenGL, GLFW, and GLM, inspired by Minecraft-style block worlds. It offers a clean foundation for learning and experimenting with voxel-based rendering and world generation. With features like chunk loading, perlin noise terrain generation, and basic lighting, the engine is a perfect starting point for developers who want to create sandbox games or explore the technical aspects of 3D voxel environments.
    Downloads: 5 This Week
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  • 8
    MonoGame

    MonoGame

    One framework for creating powerful cross-platform games

    One framework for creating powerful cross-platform games. The spiritual successor to XNA with thousands of titles shipped across desktop, mobile, and console platforms. MonoGame is a fully managed .NET open source game framework without any black boxes. Create, develop and distribute your games your way. By leveraging C# and other .NET languages on Microsoft and Mono platforms you can write modern, fast, and reliable game code. We currently support iOS, Android, MacOS, Linux, all Windows...
    Downloads: 27 This Week
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  • 9
    PlayCanvas Engine

    PlayCanvas Engine

    Fast and lightweight JavaScript game engine built on WebGL and glTF

    PlayCanvas is an open-source game engine. It uses HTML5 and WebGL to run games and other interactive 3D content in any mobile or desktop browser. PlayCanvas is used by leading companies in video games, advertising and visualization such as Animech, Arm, BMW, Disney, Facebook, Famobi, Funday Factory, IGT, King, Miniclip, Leapfrog, Mojiworks, Mozilla, Nickelodeon, Nordeus, NOWWA, PikPok, PlaySide Studios, Polaris, Product Madness, Samsung, Snap, Spry Fox, Zeptolab, Zynga. The PlayCanvas Engine...
    Downloads: 12 This Week
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  • 10
    GLSMAC

    GLSMAC

    Open-source OpenGL/SDL2 reimplementation of Sid Meier's Alpha Centauri

    glsmac is a compact C99 library designed to simplify OpenGL development on macOS by creating a minimal, no-dependency window and OpenGL context setup. It uses only macOS's native APIs (Cocoa and Core OpenGL) without relying on third-party frameworks like GLFW or SDL. This makes it ideal for developers who want tight control over their OpenGL projects, need a lightweight setup for demos or testing, or are writing small graphical utilities without overhead. The code is short, self-contained,...
    Downloads: 2 This Week
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  • 11
    Ebitengine

    Ebitengine

    A dead simple 2D game engine for Go

    Ebitengine (formerly known as Ebiten) is a lightweight, open-source 2D game engine built for the Go programming language. It is designed to be simple and easy to use, allowing developers to build games quickly with a clean and minimal API. Ebitengine supports cross-platform deployment, including desktop, mobile, web, and select console platforms. The engine provides essential features such as 2D graphics rendering, input handling, and audio playback. Developers can work with transformations,...
    Downloads: 3 This Week
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  • 12
    PixiJS

    PixiJS

    The HTML5 Creation Engine

    PixiJS is a fast and lightweight 2D rendering library that lets you create rich, interactive graphics, cross platform applications, and HTML5 games even without prior knowledge of WebGL. It’s a fantastic tool for creating rich, interactive content and with built-in cross platform compatibility and graceful degradation, there’s less work for you and more space for fun and creativity! PixiJS works across all devices and is incredibly fast. If you want to create exceptional experiences without...
    Downloads: 2 This Week
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  • 13
    Excalibur

    Excalibur

    An easy to use 2D HTML5 game engine written in TypeScript

    An open-source 2D HTML5 game engine. Excalibur was built from the ground up for TypeScript, a typed superset of JavaScript that feels familiar to C#, Java, and other strongly-typed languages. This makes Excalibur code clean, readable, and maintainable. Excalibur has a fully-documented API reference that is automatically kept up-to-date with every version, including the main code branch. Excalibur games compile to modern JavaScript and therefore work in the majority of browsers, including...
    Downloads: 0 This Week
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  • 14
    SadConsole

    SadConsole

    A .NET ascii/ansi console engine written in C# for MonoGame and XNA

    SadConsole is a generic library that emulates old-school console game systems. It provides command prompt-style graphics where one or more tile textures are used to represent an ASCII character set. Console's are made up of a grid of cells, each of which can have its own foreground, background, glyph, and special effect applied to it. While SadConsole is a generic library that doesn't provide any rendering capabilities, "host" libraries are provided that add renderers to SadConsole. The two...
    Downloads: 0 This Week
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  • 15
    OpenFL

    OpenFL

    Open source library for creative expression on the web, desktop, etc.

    OpenFL is a free and open-source, cross-platform software framework that empowers developers to create rich interactive applications and games using a single codebase that can run on web browsers, mobile devices, desktops, and even some consoles. It builds on the Haxe programming language and offers a familiar display list and event-driven API inspired by classic Adobe Flash and AIR, allowing developers to leverage well-known paradigms while targeting modern platforms. OpenFL supports 2D and...
    Downloads: 1 This Week
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  • 16
    Rawaccel

    Rawaccel

    kernel mode mouse accel

    RawAccel is a software program designed to enhance the precision and accuracy of computer mice or pointing devices. This utility primarily focuses on improving the tracking performance of gaming and high-end mice by bypassing the Windows operating system's default mouse acceleration settings. Here's a detailed description of RawAccel
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    Downloads: 201 This Week
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  • 17
    Deletion 44

    Deletion 44

    Match five game

    The name of game is "Deletion 44" as it can delete 44 same color neighbor stones at most by copy action. ==Rules== 1. Select a source stone by mouse button clicked. 2. Then, select a target stone that neighbors a source stone (up, down, left, right) by mouse button clicked. 3. If target stones have more than 3 stones as same color in a row (for right or left neighbor) or in a column (for up or down neighbor), copy the color of source stone to target stones. Otherwise, go to step...
    Downloads: 15 This Week
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  • 18
    Denise

    Denise

    C64/Amiga emulator with shader and runAhead

    Denise is a cycle accurate and platform independant C64 / Amiga 500/1000 emulator. My motivation for this project is understanding how it works and write clean and easy readable code. RetroArch SLANG shaders are supported by Denise. Features already known from the C64 emulation, such as runAhead, savestates, drive sounds, PAL encoding, dynamic rate control, G-Sync/FreeSync, Warp, just in time polling are also available for the Amiga. Denise supports SuperCPU, Final Chesscard, REU,...
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    Downloads: 206 This Week
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  • 19
    Allegro.pas

    Allegro.pas

    Game library for Pascal

    Allegro.pas is a wrapper to use the Allegro Game Library with Pascal compilers (Delphi, Free Pascal, etc). Allegro is a cross-platform library intended for use in computer games and other types of multimedia programming. * Graphics: 2D and 3D, OpenGL and D3D. * Controls: Keyboard, mouse, joystick, gamepad... * Sound and music.
    Downloads: 13 This Week
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  • 20
    Odamex

    Odamex

    Odamex is a free, cross-platform, modern client-server Doom engine

    Odamex is a free, cross-platform (Mac, Windows, Linux) modification of the Doom engine that allows players to easily join servers dedicated to playing Doom online. The goal of Odamex is to add enhancements to Doom while still retaining that "classic Doom feel" we all know and love about the original game.
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    Downloads: 65 This Week
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  • 21
    WorldCupSokerban

    WorldCupSokerban

    Soccer-themed 3D Sokoban Game

    This is a soccer-themed, 3rd-person 3D sokoban puzzle game. It uses data in a format that is commonly found on the internet. It has undo <u> and restart <r> functions. Comes with many puzzle files, each typically having dozens of "levels". The next <n> and previous <p> keys move between levels. The <Lshft> and <Rshft> keys move between the different puzzle files. The <z> key creates a setpoint (reZero) so that subsequent restarts restore that setpoint. To move the "kicker" use the...
    Downloads: 1 This Week
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  • 22
    Eagle Mode

    Eagle Mode

    Zoomable user interface (ZUI) with file manager, file viewers and more

    Eagle Mode is a zoomable user interface (ZUI) with file manager, file viewers, games, and more. This project is about a futuristic style of human-computer interaction, where the user can visit almost everything simply by zooming in. It features a portable C++ toolkit API for developing such ZUIs, and it features the Eagle Mode application, which provides a virtual cosmos with plugin applications. The most important one is the professional file manager with its rich, scriptable command...
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    Downloads: 41 This Week
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  • 23
    Puzzle Dungeon

    Puzzle Dungeon

    A cell-based puzzle game featuring classic and completely new puzzles

    Puzzle Dungeon is a free-software game that incorporates classic puzzle games like Sokoban, StoneAge, Atomix, The Minotaur and Theseus, Memory, Fifteen, RotatePic, as well as new puzzles. The game uses pygame and pgzero. It should work well on GNU/Linux, Windows and other Operating Systems. Most levels are generated automatically, offering a new experience every time. Pre-created maps are also supported, including classic collections. Players can reload the same level if stuck -...
    Downloads: 3 This Week
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  • 24
    rufascube

    rufascube

    Unique 3D slider puzzle that looks like a rubics cube.

    ...After a randomization, the goal is to restore the cube to its original configuration based on color and alphabetic hints. Written in Ada and compiles on Windows, OS-X or GNU/Linux. Nice laptop controls and support for Mac Retina displays. Requires OpenGL v3.3, and on Macs a recent version of OS-X. Now with mouse wheel zoom (2-finger swipe on MacBooks). Includes a smaller 2x2x2 version called SevenSlider. Works on Windows, Macs running OS-X and PCs running GNU/Linux. The proper command to extract the archive and maintain the directory structure is "7z x filename".
    Downloads: 1 This Week
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  • 25
    CrossBrowdy

    CrossBrowdy

    JavaScript framework to build game engines, games, emulators and apps

    CrossBrowdy is a free and open-source JavaScript framework that allows to create multimedia apps, emulators, game engines and games that will be compatible with any device. Any software developed with CrossBrowdy should be able to be used in any JavaScript compatible web client (including browser plug-in, add-on, extension, app...) which supports "document.getElementById". This framework allows any developer to manage easier many different things, such as audio (with Flash fallback,...
    Downloads: 0 This Week
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