Showing 10 open source projects for "math function graph"

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  • 1
    OpenTK

    OpenTK

    The Open Toolkit library is a fast, low-level C# wrapper for OpenGL

    The Open Toolkit is set of fast, portable, low-level C# bindings for OpenGL, OpenGL ES, OpenAL, and OpenCL. It runs on all major platforms and powers hundreds of apps, games, and scientific research programs. OpenTK provides several utility libraries, including a math/linear algebra package, a windowing system, and input handling. OpenTK is not a game engine, nor does it try to be one: It offers a useful set of tools and lets you decide how to use them. It is the ideal starting point if you want to write a game or scientific application from the ground up. The OpenGL specification specifies exactly what the result/output of each function should be and how it should perform. ...
    Downloads: 8 This Week
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  • 2
    Fyrox

    Fyrox

    3D and 2D game engine written in Rust

    ...First-class 3D and 2D support + ability to mix 3D with 2D. Deferred shading, use tons of lights with small overhead. Built-in save/load, save or load entire state of the engine in one call. Full-featured scene graph with various nodes (pivot, camera, mesh, light, particle system, sprite). High-quality binaural sound with Head-Related Transfer Function (HRTF) support. Standalone scene editor makes scenes in native engine format using the power of rusty editor. Rigid bodies, rich set of various colliders, joints, ray casting, etc.
    Downloads: 0 This Week
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  • 3
    Handmade Math

    Handmade Math

    A simple math library for games and computer graphics

    ...Added array subscript operators for vector and matrix types in C++. This is provided as a convenience, but be aware that it may incur an extra function call in unoptimized builds. Made HMM_Power faster, Fixed possible efficiency problem with HMM_Normalize, RENAMED HMM_LengthSquareRoot to HMM_LengthSquared, RENAMED HMM_RSqrtF to HMM_RSquareRootF, RENAMED HMM_SqrtF to HMM_SquareRootF, REMOVED Inner function (user should use Dot now), REMOVED HMM_FastInverseSquareRoot function declaration.
    Downloads: 0 This Week
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  • 4

    Serenity RPG spreadsheet tool

    Onging Project for Serenity RPG

    ...However, I noticed that 90% of all work on the internet for existing ship descriptions for the game are completely wrong.This project began as a way to incorporate all the math involved into one ship generation sheet and has now progressed into charcter sheet generation, collections of data sets and basic error checking throughout the game. This spreadsheet is currently being developed in MS Excel 2010 and is incomplete. It is still useful to the extent that the chrs in my game world skill and trait sets are represented and function. no macros are used in this development and only one is planned. ...
    Downloads: 0 This Week
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  • 5

    physicsmata

    API for all possible cellular automata that work same at all angles

    Its strange how the "sorted pointers" normalizing makes just about any random function, as long as it connects the inputs to the outputs on some path, vibrate as some nonlinear shape of wave. This could be used as a game interface for evolvable musical instruments or fluid puzzle games. Physicsmata is similar in effect to SmoothLife but simpler and pure Java. The cellular automata API takes a function to run at each point. Its parameters are sums of screen brightness (n color dimensions are...
    Downloads: 1 This Week
    Last Update:
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  • 6

    mahasona

    Mahasona engine is an open source game engine.

    Mahasona Engine is a Game engine written on top of OpenGL renderer. Currently no official release but svn repository version. Includes an example application. Find the wiki page for howto's Ubuntu Video http://www.youtube.com/watch?v=y5OSCTb_aNA Windows Video http://www.youtube.com/watch?v=dS_YwzyCjn4 Projects using Mahasona Engine- 1. Snap-n-fold: origami pattern generation based real-life object structure http://dl.acm.org/citation.cfm?id=2223800
    Downloads: 0 This Week
    Last Update:
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  • 7
    AP3/3SUM

    AP3/3SUM

    Multimedia asset management and manipulator for Étoilé

    3SUM aims to provide a powerful 2 to 3D programmable environment that allow editing several kind of contents and linking the relationships among Objective-C type. 3SUM sits on the top of AP3 framework which consit of 3D screen graph Objective-C API, C++ geometry math classes, basic mesh implementations, raster compositor and thread managements. AP3 also have a few foundation classes for data manipulation purpose, such as AAObject root which allows tagging object with selector-keyed arbitrarily typed bytes, or AAChunk, an equal-entry array which allows managing two or more binary streams as a single multi-field stream, or striding one stream into some, and some other partitioning abstractions. ...
    Downloads: 0 This Week
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  • 8
    3-DPhysicsSim

    3-DPhysicsSim

    3-DPhysicsSim is an interactive 3-D physics simulator.

    3-DPhysicsSim is an interactive 3-D physics simulator which allows you to create a scene filled with objects and see how the objects act in real-time when governed by the laws of physics. 3-DPhysicsSim was created with the help of Irrlicht, WxWidgets and Bullet
    Downloads: 0 This Week
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  • 9
    EasyGL
    EasyGL is really a Super Easy framwork built on top of OpenGL. We use the glfw library to make the openGL window super easy. EasyGL also has math functions and in the future have physics functions and evne other more game based functions
    Downloads: 0 This Week
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  • 10
    Not yet playable. jadab is a Dots and Boxes playing program. It uses modern algorithms and graph theory to play the twin game, Strings and Coins. It is being done as a research project in math, game theory, and computer science at Dalhousie University
    Downloads: 0 This Week
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