Showing 120 open source projects for "layer"

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  • 1
    lsfg-vk

    lsfg-vk

    Lossless Scaling Frame Generation on Linux

    The lsfg-vk project is a Vulkan layer developed primarily by PancakeTAS that hooks into Vulkan-based applications to enhance rendering by generating additional frames using the Lossless Scaling frame generation algorithm originally associated with the Lossless Scaling project. Instead of relying on driver-specific or hardware-accelerated upscaling, this layer intercepts Vulkan API calls and injects frame interpolation on the fly, effectively producing smoother motion in supported games and applications by creating synthetic intermediate frames. ...
    Downloads: 7 This Week
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  • 2
    Steamless

    Steamless

    DRM remover of the SteamStub variants

    ...Steamless aims to be a single solution for unpacking all variants of the SteamStub DRM, ranging from the very first version to the most recently released. Steamless will remove the SteamStub DRM protection layer that is applied via the DRM tool from the Steamworks SDK. Steamless will never remove the Steamworks API integration. (via steam_api.dll/steam_api64.dll) Steamless will never include or distribute any emulator for the Steamworks API integration. Steamless will never handle Valve's CEG (Custom Executable Generation) DRM that is used on some older games. ...
    Downloads: 364 This Week
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  • 3
    Netcode for GameObjects

    Netcode for GameObjects

    Netcode that provides networking capabilities to GameObject workflows

    Netcode for GameObjects is a Unity package that provides networking capabilities to GameObject & MonoBehaviour workflows. The framework is interoperable with many low-level transports, including the official Unity Transport Package. Visit the Multiplayer Docs Site for package & API documentation, as well as information about several samples which leverage the Netcode for GameObjects package. You can also jump right into our Hello World guide for a taste of how to use the framework for basic...
    Downloads: 13 This Week
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  • 4
    Goonstation

    Goonstation

    Repository for the Goonstation branch of SS13

    Goonstation is a community-maintained branch of the classic Space Station 13 (SS13) game, built on the BYOND / DMM / DM engine and custom code, with extensive maps, gameplay mechanics, user interfaces, and game modes. The repository houses the full game code, assets (maps, sound, icons, interface), configuration, and tools for running and contributing to a Goonstation server. It aims to offer a stable, feature-rich, roleplay/game environment with many custom systems (e.g., unique mechanics,...
    Downloads: 3 This Week
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  • 5
    Pokedex

    Pokedex

    Pokedex demonstrates modern Android development with Hilt

    Pokedex demonstrates modern Android development with Hilt, Material Motion, Coroutines, Flow, Jetpack (Room, ViewModel) based on MVVM architecture.
    Downloads: 2 This Week
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  • 6
    Tiled

    Tiled

    Flexible level editor

    Tiled is a free and open source, easy to use, and flexible level editor. Tiled is highly flexible. It can be used to create maps of any size, with no restrictions on tile size, or the number of layers or tiles that can be used. Maps, layers, tiles, and objects can all be assigned arbitrary properties. Tiled's map format (TMX) is easy to understand and allows multiple tilesets to be used in any map. Tilesets can be modified at any time. Tiled is a general purpose tile map editor for all...
    Downloads: 18 This Week
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  • 7
    Open 3D Engine (O3DE)

    Open 3D Engine (O3DE)

    Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D

    Easier team collaboration, artist workflows & multiplayer setup, increased terrain performance, new rendering features. Developed with cutting-edge, real-time graphics and complex interactions in mind, O3DE allows you to create robust, engaging experiences using our multi-threaded and extensible photorealistic renderer. O3DE's modular architecture is built for customization from day one. Each component, known as a Gem, can be adopted separately, giving you access to the specific...
    Downloads: 4 This Week
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  • 8
    SDL_GameControllerDB

    SDL_GameControllerDB

    A community sourced database of game controller mappings

    SDL_GameControllerDB is a community-maintained database of game controller mappings designed to be used with the SDL (Simple DirectMedia Layer) library’s Game Controller API for both SDL2 and SDL3. Because many controllers report different axes and button layouts depending on platform and manufacturer, this project provides a large text database (gamecontrollerdb.txt) that maps those raw inputs to a standardized layout for consistent use in games and applications across Windows, macOS, Linux, Android, and other SDL-supported systems. ...
    Downloads: 2 This Week
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  • 9
    KorGE

    KorGE

    KorGE Game Engine. Multiplatform Kotlin Game Engine & Korlibs

    ...project and start making your own game in less than a minute. Since KorGE targets the JVM, you can develop your game, try it, debug it and test it using IntelliJ IDEA. KorGE is just the last layer of a larger stack (Korlibs) for multimedia development. KorGE has a very small footprint. It has no external dependencies and only uses the libraries available on each platform. KorGE offers a powerful editor embedded in IntelliJ IDE. Easily add sourcecode and resources via GitHub.
    Downloads: 1 This Week
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  • 10
    JENGINE

    JENGINE

    The solution that allows unity games update in runtime

    JEngine is an out-of-the-box framework designed for Unity developers. It encapsulates powerful functions. Beginners can also get started quickly and easily create games that can be updated hotly. The master branch is the latest version that the developers think can be used normally and will not have too many problems. It is recommended to use and has the most powerful functions (fixes bugs in versions 0.6 and 0.5 at the same time); The 0.6.x branch is currently in use by most commercial...
    Downloads: 0 This Week
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  • 11
    Sokoban YASC

    Sokoban YASC

    A very richly featured implementation of the Sokoban puzzle game

    Sokoban YASC - Yet Another Sokoban Clone - for Windows. A wealth of features, e.g., deadlock detection, reverse mode, and replay mode. Good import functions and highly configurable, e.g., skins. Tools: Editor, solver, optimizer, generator, capture, duplicate finder.
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    Downloads: 72 This Week
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  • 12
    Steam Desktop Authenticator

    Steam Desktop Authenticator

    A desktop implementation of Steam's mobile authenticator app.

    The Steam Desktop Authenticator is a powerful tool designed to enhance the security of your Steam account. With this program, you can enable two-factor authentication (2FA) for your Steam account, adding an extra layer of protection against unauthorized access. Once installed, the program generates time-based one-time passwords (TOTPs) for your Steam account, which you can use alongside your regular password when logging in. These TOTPs are generated locally on your computer, providing a secure and convenient way to verify your identity.
    Downloads: 4 This Week
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  • 13

    cfe

    Framework for producing web-based database applications

    Sophisticated environment for developing web-based applications. It includes lots of handy low-level components including: 1/ mySql interface, including table creation, tables as class, query as iterator 2/ html generation 3/ multi-lingual ability 4/ html form field handling 5/ etc. On top of this is a high-level framework that allows rapid development of database apps including seach/create/display/update, user navigation between related entities and much more. Included, as a...
    Downloads: 0 This Week
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  • 14
    pgn4web

    pgn4web

    javascript chess games viewer for websites, blogs and live broadcasts

    pgn4web is a javascript chess games viewer for websites, blogs and live broadcasts. "pgn4web has a clean design, and is easily integrated and configured in wordpress. And yet, below that layer of simplicity, it has enough bells and whistles to allow for more baroque needs and taste. A truly great plugin." GM Tiger Hillarp, using the pgn4web plugin for wordpress on his site chess at the bag of cats, May 2013. "We wanted a live viewer that could work on tablets and mobile phones. pgn4web did fit very well on every platform, is stable and matched our visual design. ...
    Downloads: 17 This Week
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  • 15

    ZxSim

    API (C#) for simulating certain aspects of a ZX spectrum for porting.

    ...However over time those UIs would come out of favour or not compile on a modern OS, so the first aim is portability. The current examples will use Godot to display and control the game. Next is re-usability, broken up into separate scopes there is a natural layer of usage. Along with all this is some code to handle the original games data and to emulate some of the routines found in the original Z80, such as sprite blitting and room drawing. These will be broken into small plug-in classes which will allow future changes to use PNGs for the graphics instead of simple pixel drawing. This way the code can improve over time.
    Downloads: 0 This Week
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  • 16
    PyCAPGE

    PyCAPGE

    PyCAPGE - Python Classic Adventure Point and Click Game Engine

    PyCAPGE (Python Classic Adventure Point and Click Game Engine) is a versatile, open-source framework designed for creating retro-style 2D graphic adventures using Python and Pygame. Inspired by the golden age of SCUMM games, it features a customizable 9-verb interface and robust inventory management. Key features include a Scene Manager supporting parallax scrolling, walk-behind masks, and depth-based character scaling. It implements intelligent Pathfinding to navigate complex...
    Downloads: 1 This Week
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  • 17

    Soul of Sphere Platinum

    Save the World of Altara in my first RPG in 2D!

    Altara is under the menace of the general Sphax. An ancient sphere calls young & old folks of a village in this world. Gamna, Arasyb, Ulania, Uniar, Dorna, Xylvan must save the lands of the years 3700 A.C. With unique weapons, battle numerous ennemies, grab items, buy gems, potions & artifacts. Now at v29.27 with Xilvan Design Sprites Library! Newly added grass, trees, flowers, butterflies and mp3 musics. This game will enchant you. A RPG made since 1999-2004 by Hypersphere...
    Downloads: 0 This Week
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  • 18
    Revive

    Revive

    A compatibility layer between the Oculus SDK and OpenVR

    Revive is a free compatibility layer between the Oculus SDK and OpenVR that allows you to play Oculus-exclusive games on your HTC Vive. For Revive to work, you need to have Oculus Home installed. Revive works with a host of games, the full list of which can be found here: https://github.com/LibreVR/Revive/wiki/Compatibility-list. If you can add more games to the list, feel free to do so.
    Downloads: 14 This Week
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  • 19
    Hoverball and HoverWare

    Hoverball and HoverWare

    3D Multiplayer Hover Soccer

    3D multiplayer realtime game with separately packaged 3D graphics middleware layer built on OpenGL. Runs on Linux, Win32, Mac OSX, Android - OpenGL/GLES 2.0 or later required
    Downloads: 1 This Week
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  • 20
    boardgame.io

    boardgame.io

    State Management and Multiplayer Networking for Turn-Based Games

    The project implements a lightweight but powerful engine for creating turn-based games (board games, card games, turn-based strategy, etc.) in JavaScript. With boardgame.io, you define the game logic in pure functions: you describe how the game state changes when a move is made, and the framework handles all the rest (state management, synchronization, storage, multiplayer, etc.). This abstraction lets developers focus on the rules and mechanics rather than on networking, persistence or UI...
    Downloads: 1 This Week
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  • 21
    Lichess (Lila)

    Lichess (Lila)

    The forever free, adless and open source chess server

    ...The system uses functional programming principles (in Scala) to maintain reliability—state transitions, clock management, game rules, and move validation are deterministic, reducing synchronization errors. Lila also integrates rating systems (e.g. Glicko), puzzles generation, AI opponents, and cheat detection systems. A real-time socket layer (WebSocket) streams move updates, chat, and broadcast events, while REST APIs support client and bot integrations. Supporting features like database schema migrations, analytics, moderation tools, and backups are woven into the platform so the community can contribute and host clubs/variants (Chess960, King of the Hill, etc.).
    Downloads: 1 This Week
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  • 22
    Mire Engine

    Mire Engine

    2D Game Engine

    A Cross Platform 2d Rpg Game Engine for mobile and Console.
    Downloads: 0 This Week
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  • 23
    FXGLGames

    FXGLGames

    This repo contains sample games built with FXGL

    This repo contains sample games built with FXGL Game Library. Each game focuses on one or two aspects of FXGL, e.g. Drop focuses on bare minimums, Pac-man focuses on AI, etc.
    Downloads: 0 This Week
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  • 24
    CRYENGINE

    CRYENGINE

    A real-time game development platform

    ...Physical simulations that take into account real world physical properties in a realistic manner to provide easily configurable and dynamic scenes. Use CRYENGINE's exclusive Audio Translation Layer that allows you to choose the middleware you want, when you want. Allowing for workflows that work for you.
    Downloads: 46 This Week
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  • 25
    setupdocx

    setupdocx

    Multidocument automation by templates - for sphinx, mkdocs, epydoc ...

    The ‘setupdocx‘ provides a control layer for continuous documentation by the simplified creation, packaging, and installation of documentation. The provided commands are distributed as entry points and optional base classes for further customization into 'setup.py' - setuptools / distutils. Manages arbitrary document templates for the supported builder, supports multiple builds with arbitrary document layouts, designs, and patched contents.
    Downloads: 1 This Week
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