Showing 9 open source projects for "grid control"

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  • 1
    SadConsole

    SadConsole

    A .NET ascii/ansi console engine written in C# for MonoGame and XNA

    SadConsole is a generic library that emulates old-school console game systems. It provides command prompt-style graphics where one or more tile textures are used to represent an ASCII character set. Console's are made up of a grid of cells, each of which can have its own foreground, background, glyph, and special effect applied to it. While SadConsole is a generic library that doesn't provide any rendering capabilities, "host" libraries are provided that add renderers to SadConsole. The two...
    Downloads: 0 This Week
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  • 2
    Shotcaller Godot

    Shotcaller Godot

    2D top-down 1v1 MOBA with autonomous units

    Shotcaller is a real-time tactical game prototype made with the Godot Engine, where players command units by assigning actions during brief pause intervals. The project showcases tactical AI, unit pathfinding, and strategic gameplay mechanics with an emphasis on clarity and control.
    Downloads: 2 This Week
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  • 3
    Pixel Empires

    Pixel Empires

    A cellular automation simulation governed by probability.

    This cellular automation simulation uses probability to control the growth and decay of different cells. This simulation uses cells of 6 different colors each of which is initially given one cell to be placed in a random location on the grid. 3 rules govern the evolution of this system: First, each cell will randomly select an empty cell around it or itself. If an empty cell is selected, a new cell will be formed in it.
    Downloads: 0 This Week
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  • 4
    RuzzleSolver

    RuzzleSolver

    Takes in a ruzzle input and solves it

    What does it do ? 1. Takes in a Ruzzle grid as input and finds all words that can be formed. 2. An automatic swiper that in conjunction with Bluestacks lets you swipe every possible word thereby getting an insanely high score ! How does it work ? 1. Runs a DFS on the Ruzzle grid and at each instance checks if the word formed is a valid one. 2. Since the size of a grid is just 4 x 4, optimizations (such as using a suffix tree) aren't that important. 3. The total list of...
    Downloads: 0 This Week
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  • 5
    Battlefield Java is simple grid and turned based battle simulation game for Java developers. It requires you to develop a Ruler to control your game pieces. Battlefield Java is a great way to learn Java while having fun and doing battle with your friends.
    Downloads: 0 This Week
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  • 6
    A ground-up rewrite of the rptools.net MapTool tool using JavaScript, AJAX, HTML 5 (particularly <canvas>.)
    Downloads: 0 This Week
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  • 7
    JImola is a editor for racing sims developed under the ISI engine (GTR, GTL, rF, ...). It allows the user to change the AIW file (AI control, cutting, track borders, grid and pits info) in 3D without the hassle of editing a big text file.
    Downloads: 0 This Week
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  • 8
    tunar is an original game for the gp2x OSS portable game system. It is a fast-paced abstract puzzle game, where you control of a flock of musical notes as they fly around a flashing grid collecting musical instruments.
    Downloads: 0 This Week
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  • 9
    A simple but addictive multi-player real-time network strategy game. Control the movement of your armies over the map grid in a strategic manner in order to defeat your opponents. Roughly based on the unix game XBattle.
    Downloads: 0 This Week
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